The Billboards in the 2nd screenshot are too bright, Make them atleast visible but not bright,
An example of lightrays is this.
![[Image: sangiovanni.jpg]](http://a248.e.akamai.net/pix.crutchfield.com/community/blog/EricaS/sangiovanni.jpg)
They aren't blindingly bright but they are visible. Try and fix them up until you're satisfied with them.
The 1st and 3rd screenshots aren't exactly impressive but it's a start. It's good to experiment with your maps and just spruce them up a bit.
Hello there ! I have some screenshots for my CS, I was wondering if I could have your opinion about it, to know what I could improve.
![[Image: 1387025667060029200.png]](http://www.pixenli.com/images/1387/1387025667060029200.png)
That's really nice. Keep going with it.

So i decided to experiment with different lighting since the blue effect was kinda getting on my nerves. This is a result
![[Image: Screen_Screenshot_089.jpg]](http://media.moddb.com/images/mods/1/23/22625/Screen_Screenshot_089.jpg)
So many lights, so little light.
Waiting for feedback <3 Billboards need some improvment, they don't look good : <.
![[Image: 1387402667095162400.png]](http://www.pixenli.com/images/1387/1387402667095162400.png)
(12-18-2013, 10:39 PM)daortir Wrote: [ -> ]Waiting for feedback <3 Billboards need some improvment, they don't look good : <.![[Image: 1387402667095162400.png]](http://www.pixenli.com/images/1387/1387402667095162400.png)
Change the tile amount on the celling, thats the first thing that comes in mind.

I fixed it , now it looks fine thanks for making me notice it : D. The view I picked made it look really bad though, while it was only wrong above the door at the left of the picture ^^. Anything about lighting/anything else ?
If you look under the window it looks like water ends (to the right) but then how come things can be floating, like one of the plants to the left? I might be wrong but it looks weird.
I can't find anything wrong with the lightning, but im not an expert when it come to that :p