12-13-2011, 08:11 PM
I need to somehow combine a few entities together, a bookshelf and its row of books.
If not, has someone made an entity of a shelf full of books?
If not, has someone made an entity of a shelf full of books?
(12-13-2011, 08:11 PM)Vipes Wrote: [ -> ]I need to somehow combine a few entities together, a bookshelf and its row of books.select all the stuff you want to duplicate, then press B in level editor. That way when you click any of those they all get selected.
If not, has someone made an entity of a shelf full of books?
(12-13-2011, 08:15 PM)nemesis567 Wrote: [ -> ]If you want it to become one only mesh you will have to import both models into a compatible 3D software, like Maya, and then edit the meshes and merge them together, before re-exporting them into Amnesia.lol thats like telling a person to cut through a backyard to get to another street, or make a 1 mile U-turn. derp. XD
Otherwise you can use what Khyrpa mentioned above.
(12-14-2011, 01:45 AM)nemesis567 Wrote: [ -> ]Not exactly. It depends on what you're trying to do. Many things would require that to be one only mesh.A broken doorway leads you to a hallway full of bookshelves; stacked to the brim with books. You walk down, the candles behind you blow out as the first two bookshelves fall behind you. You start to run, they fall faster, almost seemingly like they want to crush you out of your very existence. At the end of the hall there is salvation, a door. You open the door and rush inside as the last bookshelf falls.
(12-14-2011, 02:00 AM)nemesis567 Wrote: [ -> ]To create such an effect, with accurate precision you'd need to use a specific entity. If you want books to fall from shelves you should use Khyrpa's way after you create that same entity.I dont want the boos to fall, I want the whole thing to.