I'm making a custom story and i wonder how you do this:
1. go to spot. Nothing happen.
2. Do something.
3. Go to spot. Teleport from level.
Anyone know how i can do this?
Thanks for the help!
Can we get more detail on the situation, when you do this thing, is it where this spot is, or somewhere else
and what is the thing you do??
It's quite easy. After you do something, either
1) Set the area to Active with SetEntityActive
or
2)Set up the AddEntityCollideCallback after you do the something.
Ok, first thing first. Where is this spot.
2ndly, what are you planning to do at this spot.
3rdly, What do you mean telepot from amp? Into another map or onto a different position on the same map?
Does the area activate when i use setentityactive?
The area is a "altar" like thing. If you havn't done anything, nothing will happen when you stand there. But if you collide a object with an entity on the map, when you enter the area, you will be teleported to another map.
So, does the setentity work for areas?
(01-24-2012, 05:45 PM)oscar1007 Wrote: [ -> ]So, does the SetEntity[Active] work for areas?
Yes, it does.