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Full Version: Test Map Without Loading Game?
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Hey Guys,

I'm working on a mod, I've got a level set up and I can test it when the game loads and select custom stories, but is there a script or something I can use that can test the level without doing that as it takes too much time.

I can't seem to find anything on the wiki so if someone could tell me or show me the way to do it, I would really appreciate it Smile
http://wiki.frictionalgames.com/hpl2/amn...evenvguide

Tada! Didn't search hard enough mate Wink
(04-04-2012, 08:10 PM)Greven Wrote: [ -> ]http://wiki.frictionalgames.com/hpl2/amn...evenvguide

Tada! Didn't search hard enough mate Wink
Haha thanks for that Tongue So I don't need to make another profile for making a mod? I can just use my profile I use for playing the game?
Yeah, Basicly the only thing you're doing is removing the loading screens and selections and jumping straight into the map you selected in your documents. Smile
And with the debugmod you can everytime reload the map ! so if you play in windowed mode ... you can switch to the level editor while amnesia runs your map .... change something ... save it .... and go ingame and press reload in debugmenu ! Also works with changes in the scriptfile !
(04-04-2012, 11:09 PM)stonecutter Wrote: [ -> ]And with the debugmod you can everytime reload the map ! so if you play in windowed mode ... you can switch to the level editor while amnesia runs your map .... change something ... save it .... and go ingame and press reload in debugmenu ! Also works with changes in the scriptfile !
Yeah that's exactly the kind of work area I need. Just somewhere I can make a few changes in the editor, save them and test them straight away without loading up the game every time.