Hey everyone
I am trying to make a script of combining an obsidian("rock") and a guiding rod ("stick") to make a hammer.
Unfortunately, the script isn´t working. Can you tell me where´s the problem?
My inventory.hps looks like this.
void OnStart()
{
AddCombineCallback("", "stick", "rock", "CombineFunc", true);
}
void CombineFunc(string &in asItemA, string &in asItemB)
{
PlayGuiSound("15_make_hammer", 1.0f);
RemoveItem("stick"); RemoveItem("rock");
GiveItem("stone_hammer", "Puzzle", "stone_hammer", "stone_hammer.tga", 0);
}
void OnStart()
{
AddCombineCallback("", "stick", "rock", "CombineFunc", true);
}
void CombineFunc(string &in asItemA, string &in asItemB)
{
PlayGuiSound("15_make_hammer", 1.0f);
RemoveItem("stick");
RemoveItem("rock");
GiveItem("stone_hammer", "Puzzle", "stone_hammer", "stone_hammer.tga", 0);
}
void OnLeave()
{
}
This should work, if not, try looking into your leveleditor for typos or capital letters.
what exactly isn't working? Can you be a little more specific?
(08-09-2012, 10:47 PM)SmokeMelvin Wrote: [ -> ]void OnStart()
{
AddCombineCallback("", "stick", "rock", "CombineFunc", true);
}
void CombineFunc(string &in asItemA, string &in asItemB)
{
PlayGuiSound("15_make_hammer", 1.0f);
RemoveItem("stick");
RemoveItem("rock");
GiveItem("stone_hammer", "Puzzle", "stone_hammer", "stone_hammer.tga", 0);
}
void OnLeave()
{
}
This should work, if not, try looking into your leveleditor for typos or capital letters.
what exactly isn't working? Can you be a little more specific?
I tried this and it is still saying "Combination does not work"
(08-10-2012, 10:46 AM)Timotej Wrote: [ -> ] (08-09-2012, 10:47 PM)SmokeMelvin Wrote: [ -> ]void OnStart()
{
AddCombineCallback("", "stick", "rock", "CombineFunc", true);
}
void CombineFunc(string &in asItemA, string &in asItemB)
{
PlayGuiSound("15_make_hammer", 1.0f);
RemoveItem("stick");
RemoveItem("rock");
GiveItem("stone_hammer", "Puzzle", "stone_hammer", "stone_hammer.tga", 0);
}
void OnLeave()
{
}
This should work, if not, try looking into your leveleditor for typos or capital letters.
what exactly isn't working? Can you be a little more specific?
I tried this and it is still saying "Combination does not work"
OnStart() should be
OnGameStart() in inventory.hps
(08-13-2012, 09:14 PM)Fearlessagent Wrote: [ -> ] (08-10-2012, 10:46 AM)Timotej Wrote: [ -> ] (08-09-2012, 10:47 PM)SmokeMelvin Wrote: [ -> ]void OnStart()
{
AddCombineCallback("", "stick", "rock", "CombineFunc", true);
}
void CombineFunc(string &in asItemA, string &in asItemB)
{
PlayGuiSound("15_make_hammer", 1.0f);
RemoveItem("stick");
RemoveItem("rock");
GiveItem("stone_hammer", "Puzzle", "stone_hammer", "stone_hammer.tga", 0);
}
void OnLeave()
{
}
This should work, if not, try looking into your leveleditor for typos or capital letters.
what exactly isn't working? Can you be a little more specific?
I tried this and it is still saying "Combination does not work"
OnStart() should be OnGameStart() in inventory.hps
Still not working.
Where'd you put your inventory.hps file?