08-11-2012, 09:54 PM
08-11-2012, 10:13 PM
yes you can. You just add the script in the .hps file of DarkLobbyRoom
08-11-2012, 11:20 PM
(08-11-2012, 10:13 PM)ZereboO Wrote: [ -> ]yes you can. You just add the script in the .hps file of DarkLobbyRoomThanks bro, so the game recognizes the key even if I picked it up from another room.
08-12-2012, 09:24 AM
(08-11-2012, 11:20 PM)SmokeMelvin Wrote: [ -> ]When you use a key on a door, what other item that you put in the script, it only checks for the name of the entities you put in the script.(08-11-2012, 10:13 PM)ZereboO Wrote: [ -> ]yes you can. You just add the script in the .hps file of DarkLobbyRoomThanks bro, so the game recognizes the key even if I picked it up from another room.
Where you got the entity from, the game dosen't give a f*** about
08-15-2012, 05:03 PM
(08-12-2012, 09:24 AM)ZereboO Wrote: [ -> ]You've made yourself clear(08-11-2012, 11:20 PM)SmokeMelvin Wrote: [ -> ]When you use a key on a door, what other item that you put in the script, it only checks for the name of the entities you put in the script.(08-11-2012, 10:13 PM)ZereboO Wrote: [ -> ]yes you can. You just add the script in the .hps file of DarkLobbyRoomThanks bro, so the game recognizes the key even if I picked it up from another room.
Where you got the entity from, the game dosen't give a f*** about
Thanks again.