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Full Version: Import mesh - crash
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I have a problem with the model editor.
If I am opening an entity in the model editor and import it's mesh, the model editor will crash, no matter wich entity.
Continue the support in here rather than the retexture thread. Try running the ModelEditor and import the mesh first. Don't open another entity first, then import. That may be causing an issue.
It works if I make it this way but if I make it so there is not a body. It would be easier to open an entity file and then import the mesh of it like in the video: 8:10
It may be the only way for youto do it if it works the way I suggested. Just keep another window open with the old door and copy everything on it, and apply it to your door.