Sorry for ressurecting, but if you want a multiplayer survival horror game, try the Zombie Panic! Source mod for Half-Life 2. It's kinda scary. Especially the subway.

nackidno Wrote:Sorry for ressurecting, but if you want a multiplayer survival horror game, try the Zombie Panic! Source mod for Half-Life 2. It's kinda scary. Especially the subway. 
Hahah i love that mod

But the new left 4 dead game looks awesome >

cant wait till release im so gonna play it like for um i dont no 12312 hours maybe? I also heard its got AI zombies and ai for ur team aswell so you dont have to worry about bieng offline in it

CoooooooooooOOOOOOOOOOOoooooooooop
Co-op makes any single player game better. Only problem is that 80% of the fun in Penumbra is not knowing how to do stuff & working it out. It is a 3D Scumm game afterall

I think that co-op would lower the scariness since being alone with no one to help you increases the scariness I think.
jamhaw Wrote:I think that co-op would lower the scariness since being alone with no one to help you increases the scariness I think.
I agree with you. Co-op is killing scary atmosphere. But it can increase fun.
nackidno Wrote:Sorry for ressurecting, but if you want a multiplayer survival horror game, try the Zombie Panic! Source mod for Half-Life 2. It's kinda scary. Especially the subway. 
The source verison is out? I played the original
alot, sweet!
Yupp, the source version is out. It's really cool. Noone seems to play the original anylonger. I can't find any servers.

If a user/dev was to make a co-op mode for either Black Plague or Overture, how hard would you guys assume that would be? I mean a little multiplayer mode where you and friends work together to solve puzzles. I probably wouldn't want more than 2 or 3 players, but how hard would it be to implement? Doesn't have to be made by the developers, not saying that I would do it either.
In fact, it doesn't have to even be Penumbra. It could be a new game you're developing with an optional/forced co-op mode.
Yeah, I'd love to see their new HPL2 engine support multiplayer.
Implement multiplayer in a physics based game is very hard. Calculating all the physics on both computer would make the game very laggy I prosume. :S