Currently there is no networking code inside of HPL1, nor is it really written in a way to support multi-player. It may be doable, but will take a bit of work, as it's not just networking code, but all the synchronization and predicting code that has to be written inside of the engine.
(06-22-2011, 03:27 PM)Urkle Wrote: [ -> ]Currently there is no networking code inside of HPL1, nor is it really written in a way to support multi-player. It may be doable, but will take a bit of work, as it's not just networking code, but all the synchronization and predicting code that has to be written inside of the engine.
I would like to show something:
http://www.m2-multiplayer.com/
This, is mafia 2 Made by a single person. And as far as i know, Mafia 2 also has no sync.
Anyway, It would be Awesome to see something like this.
Multiplayer Mod
Is it possible?
Has it been made before?
Please answer it would be awesome to have a Multiplayer Mod!
It is not possible.
So it's not been made before.
And will not be made in the future.
It may be possible using the Penumbra engine (HPL1) but that's about it. The scripting language for the Amnesia engine doesn't offer any networking.
I don't think anyone will going to spend weeks on HPL1 to add multiplayer support.
Can we close this one up? There are enough co-op/multiplayer threads as it is.