09-11-2013, 07:54 AM
Hey FG Forums! Great to be posting again after a long hiatus.
I have an idea for a Custom Story and it will have an interesting mechanic, if I can pull it off with the help of the community
My main character is going to only have one arm, and complicate his use of lantern/pickup objects. If the character has the lantern active, and decides to pickup an object, the lantern will be sheathed BECAUSE the character doesn't have the arms to do two things.
Basically here's what I want:
1) The lantern should deactivate when any object is picked up (excluding items that go into your inventory #TDD)
2) The lantern should be impossible to use while holding an object, and display a message along the lines of "Drop that object to use your lantern!" when you try to use it.
And yes, my idea is pretty neat and I hope to use the upgraded engine as soon as possible!
I have an idea for a Custom Story and it will have an interesting mechanic, if I can pull it off with the help of the community

My main character is going to only have one arm, and complicate his use of lantern/pickup objects. If the character has the lantern active, and decides to pickup an object, the lantern will be sheathed BECAUSE the character doesn't have the arms to do two things.
Basically here's what I want:
1) The lantern should deactivate when any object is picked up (excluding items that go into your inventory #TDD)
2) The lantern should be impossible to use while holding an object, and display a message along the lines of "Drop that object to use your lantern!" when you try to use it.
And yes, my idea is pretty neat and I hope to use the upgraded engine as soon as possible!