Frictional Games Forum (read-only)

Full Version: Material problem
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Hello, I've encountered a problem with how a certain material reacts to light, or rather, doesn't react. I have a door, the door-handle is the same both sides, (same texture etc) however one side appears nearly black. I've had this before but never really known what to do about it, I'm sure it's a quick fix, if anyone can help that'd be great :-) I've attached an image to show what the problem is.

Thanks
Blame it on the shadows.
the face normals maybe?
Are they difirent models? Or is it one model?
(12-08-2013, 09:27 AM)The Mug Wrote: [ -> ]the face normals maybe?

Nope not this lol that's what I thought it might be.

(12-08-2013, 12:00 PM)thomthom44 Wrote: [ -> ]Are they difirent models? Or is it one model?

It's one model made up of a few different meshes.
Might have to clean up the face normals. Try opening the model in Maya or similar, and in Maya, you can "Unlock Normals". It'll reset them and make all edges hard. from there, just soften as needed and try exporting again. Otherwise, it might just be engine-related.
(12-09-2013, 01:19 AM)Statyk Wrote: [ -> ]Might have to clean up the face normals. Try opening the model in Maya or similar, and in Maya, you can "Unlock Normals". It'll reset them and make all edges hard. from there, just soften as needed and try exporting again. Otherwise, it might just be engine-related.

You are a genius. This worked, thanks alot pal!
No problemo =]