07-03-2014, 02:14 PM
So I made a new model which is basically a cylinder door with a cylinder engraved in the middle. Very simple one. But the problem is the texture. The texture used is rock_tilable from sanctumbase.
In Maya:
![[Image: sOgdvDR.jpg]](http://i.imgur.com/sOgdvDR.jpg)
In Model Editor:
![[Image: 0BtTrmx.jpg]](http://i.imgur.com/0BtTrmx.jpg)
Why does this happen?
In Maya:
Spoiler below!
![[Image: sOgdvDR.jpg]](http://i.imgur.com/sOgdvDR.jpg)
In Model Editor:
Spoiler below!
![[Image: 0BtTrmx.jpg]](http://i.imgur.com/0BtTrmx.jpg)
Why does this happen?