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Hello,

I want to ask all of you, somebody know how to make monster patrol a map, without disappearing? I saw a thing like this in original Amnesia. And also when it patrols area in round, and searching player, the chase music must not be played, only terror metter when monster see the player. Thanks for suggestions, I think there could be a lot of Smile
You need to edit the monster entity file in the model editor. Open it and go to Edit > User Defined Variables. In there you can specify the different musics that play and the distance needed for it to disappear. If you set the distrance to an incredibly high number, it shouldn't disappear at all.
Next time make sure to post stuff you have problems with here
Mudbill thanks for suggestion +1 reputation
An user called "Your Computer" left this gem in youtube:

https://www.youtube.com/watch?v=xWPU6frX...0C8#t=584s
You must've copied the link wrong, cause that video ain't workin'.
(09-06-2014, 11:00 AM)The chaser Wrote: [ -> ]An user called "Your Computer" left this gem in youtube:




I know him, but I have already solved this problem with member's help, also I know this guy, Your computer, but he have a high length videos.