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Full Version: PlaySoundAtEntity problem?
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I have a old clock in my custom story and I want it to have the ticking noise.
There is this problem, tho. Everything works fine. I can load the map etc. But the sound is working.

[Image: tvTqU0Z.jpg]




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[Image: xsninav.jpg]


In case you can't read the last one:
http://i.imgur.com/xsninav.jpg
I suggest using a script area to play the sound. Not all entities work. If the entity is set to StaticProp type, it can't be scripted with.
Oh klokkentikkerr alless lol