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I installed the game, but it doesn't work. A window opens that says FATAL ERROR OCCURED. I'll add my hpl.log

Version 1.500
-------- THE HPL ENGINE LOG ------------
Creating Engine Modules
Creating job manager with 3 threads and 1024 jobs
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
Creating script module
Creating lipsync module

Initializing Resources Module
Creating loader handlers 
Creating resource managers
Adding loaders to handlers 

Initializing Graphics Module
Init lowlevel graphics: -1x-1 bpp:32 rr: 60 fs:0 ms:0 driver: 0 cap:'SOMA Loading...' posSad-1x-1)
Available drivers:
(0) - 'windows'
(1) - 'dummy'
Creating window: (-1,-1) 1366 x 768 - 32 bpp flags: 3
Setting display mode: 1366 x 768 - 32 bpp 60 hz
Init Glew...OK
Setting up OpenGL
Vendor: Intel
Renderer: Intel® HD Graphics 4400
Version: 4.3.0 - Build
Max texture image units: 32
Max texture coord units: 8
Max texture buffer size: 134217728
Max texture array slices: 2048
Max user clip planes: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Texture compression 3DC: 0
Texture sRGB: 1
Geometry Instancing: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 4.30 - Build
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 1
Max vertex uniforms: 4096
Max fragment uniforms: 4096
OGL ATIFragmentShader: 0
Tesselation: 1

MultiBindTex: 1
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.7.8
Version Number: 178
ERROR: File 'C:/Program Files (x86)/GOG Galaxy/Games/SOMA/core/models/core_7_7_sphere.msh' does not have right MSH magic number! Invalid header!
FATAL ERROR: Could not load vertex buffer from mesh 'core_7_7_sphere.msh'


SOMA doesn't officially support playing on Intel HD graphics. Some people have managed to get it to work, but no one solution has been successful 100% of the time. I'm afraid that the only thing I can really tell you is to google "SOMA Intel HD" and try your luck. Sad