01-09-2011, 09:34 PM
hey, is there a way to switch the map after death ?
at the end of my map enemys killing me but instead of being dead i wanna swap the map cuz the first map is just a dream.
this is the end of my first map script, it should be fade out after enemy killed me and loading the next map.
at the end of my map enemys killing me but instead of being dead i wanna swap the map cuz the first map is just a dream.
Quote:void Collide_Area(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("servant_grunt_2" , true);
SetEntityActive("servant_grunt_1" , true);
SetEntityActive("servant_brute_1" , true);
FadeIn(20);
}
this is the end of my first map script, it should be fade out after enemy killed me and loading the next map.