Yeah seems like Justine is open to interpretation.
(05-18-2011, 09:30 PM)Sessika Wrote: [ -> ]I may have missed something or read it wrong or be completely imagining it but i thought...
Wait... a star shaped soapstone? That's another Lovecraft-reference! It's connected to the Elder Ones in "at the mountains of madness".
(05-21-2011, 11:06 AM)Joseph Curwen Wrote: [ -> ]Wait... a star shaped soapstone? That's another Lovecraft-reference! It's connected to the Elder Ones in "at the mountains of madness".
It is? *pulls out commemorative collection of Lovecraft tales* Guess I know what I'm doing today.
yes all FG games re inspired by Lovecraft as well as their engine HPL from his initials.
I guess the lantern was just a tease and/or just for show?
Yes just to open the first door. The first time I played Justine I was searching for oil!
Am I the only one who noticed that enemies are a lot smarter now? Before, if I was hiding in a closet, if grunt seen me he either did nothing and followed his path, or either he started to brake the closet, but after some time he would stop doing that and continue his path again... But now, after justine dlc came out, I tried to hide in a closet, and after opening the door only a little bit, grunt saw me, and started to brake the closet. And he did it, he broke the door, and killed me... I never seen that before, maybe that was just me

No clue, never happened to me - but it would be really nice!

I don't think there are closets in Justine. The are only 3 monsters and I don't remember any closets nearby. In which part did that happen?