Frictional Games Forum (read-only)

Full Version: Changing the Main Menu logo in Full Conversions
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Is this possible? I mean the text that says "Amnesia: The Dark Descent."

Sort of limits full conversions if we can't even change the main menu's logo :p
Have you had any luck changing the logo at all? All I got when I tried to was the same text with my other texture.
You can see the config/ptest_menu.cfg for an example. You can use Justine as an example for most things, as it is a FC.
Woot!
[Image: menuscreen2.png]

Took me forever to find. I was like "Why is the logo graphic in the language folder?" Then it made sense that seeing "Amnesia: The Dark Descent" to a non-English speaker would be a little confusing :p

Thanks jens.
Another option is to make a custom english.lang and define the path in there (Updating the appropriate custom config files to point to your new lang file). This allows you to put the entire conversion mod into one folder. I chose this method for my tetris mod as it made (un)installation trivial for me to set up and for the end user (zip/unzip/remove a folder), especially considering I was already using a custom language file to support the save-file naming.

Code from my modified english.lang file:
Code:
<RESOURCES>
    <Directory Path="fonts/eng" />
    <Directory Path="tetris_TDD/lang" />
</RESOURCES>

Of course, the trade of is that this is initially more work than a quick line to be added to the menu config file.
could someone explain in more depth how you change the text in the main menu as in this picture above amnesia through the portal, or as normal game amnesia dark decent to something else
It's this image \redist\lang\eng\graphics\main_menu\menu_logo.tga
Just edit, and you're done.

edit: Nvm, he found it.