08-04-2011, 12:54 AM
08-04-2011, 01:45 AM
Unless I'm mistaken, it looks like you're using one giant sprite to constitute the cloud you're trying to make.
Not being a particle system expert, I'd recommend using multiple sprites with random size, slightly random color (light gray/dark gray), and some subtle rotation as well. Something more along these lines, I think.
https://marketplace.secondlife.com/p/Puf...ter/980819
Not being a particle system expert, I'd recommend using multiple sprites with random size, slightly random color (light gray/dark gray), and some subtle rotation as well. Something more along these lines, I think.
https://marketplace.secondlife.com/p/Puf...ter/980819
08-04-2011, 01:48 AM
Try using ps_area_fog_xlarge and/or ps_fog_sky. The area fog looks good as ground fog but putting some up higher in the map could pass for some cloud cover. The sky fog is a flat moving level of fog. It's only visible from the bottom though so don't panic if you can't see it from the top, just look at it from below ![Tongue Tongue](https://www.frictionalgames.com/forum/images/smilies/tongue.gif)
On another note: Fog areas are more of a global thing, they look pretty awful if you're looking outside-in. Don't try to use them for clouds :S
![Tongue Tongue](https://www.frictionalgames.com/forum/images/smilies/tongue.gif)
On another note: Fog areas are more of a global thing, they look pretty awful if you're looking outside-in. Don't try to use them for clouds :S
08-04-2011, 03:09 AM
Judging by the image, it seems you wouldn't mind static clouds, so finding yourself a good skybox image should work out fine for you. The stalker complete mods have some awesome sky-boxes.
08-04-2011, 07:09 AM
I use cgtextures.com for skyboxes. My free account lets me use whatever images I want at a limited size, which is often more than enough for a skybox. In a worst-case scenario I do some editing in GIMP and make it passable.
If you're looking for more mobile, in-game clouds, I'm not sure how I'd do that, but if you just want clouds as a part of the sky your best bet is to look here:
http://wiki.frictionalgames.com/hpl2/tut...tutorial_3
If you're looking for more mobile, in-game clouds, I'm not sure how I'd do that, but if you just want clouds as a part of the sky your best bet is to look here:
http://wiki.frictionalgames.com/hpl2/tut...tutorial_3