Version 1.10
-------- THE HPL ENGINE LOG ------------
Engine build ID 20100818114615

Creating Engine Modules
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 Creating graphics module
 Creating system module
 Creating resource module
 Creating input module
 Creating sound module
 Creating physics module
 Creating ai module
 Creating gui module
 Creating generate module
 Creating haptic module
 Creating scene module
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Initializing Resources Module
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 Creating loader handlers 
 Creating resource managers
 Adding loaders to handlers 
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Initializing Graphics Module
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Init lowlevel graphics: 1024x768 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos:(-1x-1)
 Setting video mode: 1024 x 768 - 32 bpp
 Init Glew...OK
 Setting up OpenGL
  Vendor: ATI Technologies Inc.
  Renderer: ATI Radeon HD 5600 Series
  Version: 4.0.9901 Compatibility Profile Context
  Max texture image units: 16
  Max texture coord units: 16
  Max user clip planes: 8
  Two sided stencil: 1
  Vertex Buffer Object: 1
  Anisotropic filtering: 1
  Max Anisotropic degree: 16
  Multisampling: 1
  Texture compression: 1
  Texture compression S3TC: 1
  Auto generate MipMaps: 1
  Render to texture: 1
  Max draw buffers: 8
  Max color render targets: 8
  Packed depth-stencil: 1
  Texture float: 1
  GLSL Version: 4.00
  ShaderModel 2: 1
  ShaderModel 3: 1
  ShaderModel 4: 1
  OGL ATIFragmentShader: 1
Setting up G-Bugger: type: 0 texturenum: 3
 Adding engine materials
 Initializing DevIL
  Vendor String: Abysmal Software
  Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
  Version Number: 168
 Adding engine post effects
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Initializing Sound Module
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 Initializing OpenAL
  Available OpenAL devices:
   0. Generic Software on Ηχεία (Συσκευή High Definition Audio)(OpenAL default)
   1. Generic Software on Ψηφιακός ήχος (S/PDIF) (Συσκευή High Definition Audio)
   2. Generic Software on Ακουστικά (Συσκευή High Definition Audio)
  Trying to open device 'Generic Software on Ηχεία (Συσκευή High Definition Audio)'... Success!
  Number of mono sources: 32
  Streaming setup: 4 Buffers x 262144 bytes each
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Initializing Game Module
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 Adding engine updates
 Initializing script functions
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User Initialization
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Game Running
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 -------- Loading map 'menu_bg.map' ---------
    Cache Loading: 2435 ms
  Entities: 1024 ms
  Compilation: 0 ms
  Total: 3515 ms
  Meshes created: 25
  Bodies created: 5
 -------- Loading complete ---------
 Setting profile: 'Manos' Path: 'C:\Users\Birch\Documents/Amnesia/Main/Manos/'
-------- BEGIN LOAD FROM C:\Users\Birch\Documents/Amnesia/Main/Manos/AutoSave_Archives_2011_1_15_15_3_23_0.sav ---------
LOADING SAVE GAME!
 -------- Loading map '03_archives.map' ---------
    Cache Loading: 5247 ms
  Entities: 8443 ms
  Compilation: 85 ms
  Total: 14311 ms
  Meshes created: 575
  Bodies created: 91
 -------- Loading complete ---------
WARNING: Could not find player start node ''
ERROR: StartPos '' does not exist!
-------- END LOAD ---------
Start Rendering Frustum: 144534388, World: '03_archives.map' TargetBuffer 0
-----------------  START -------------------------
 Setting projection matrix: 144534848  [1.071111 : 0.000000 : 0.000000 : 0.000000] [0.000000 : 1.428148 : 0.000000 : 0.000000] [0.000000 : 0.000000 : -1.000050 : -0.020001] [0.000000 : 0.000000 : -1.000000 : 0.000000].
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 -- Start Rendering GBufferSetup:
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 Setting FrameBuffer 43703728 'Deferred_GBuffer_Main', pos: 0,0 size: 1024x768
 Clearing entire frame buffer
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 -- Start Rendering CHC_Culling:
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  Setting depth write active: 0
  Setting blend mode: None
  Setting alpha mode: Solid
  Setting channel mode: None
CHC: Near plane inside node 143750472, pushing children and rendering nodes!
CHC: Near plane inside node 322634736, pushing children and rendering nodes!
CHC: Near plane inside node 165066212, pushing children and rendering nodes!
CHC: Near plane inside node 156922488, pushing children and rendering nodes!
CHC: Near plane inside node 156920904, pushing children and rendering nodes!
CHC: Near plane inside node 156922200, pushing children and rendering nodes!
CHC: Near plane inside node 322619864, pushing children and rendering nodes!
CHC: Near plane inside node 322620384, pushing children and rendering nodes!
CHC: Near plane inside node 322627560, pushing children and rendering nodes!
CHC: Near plane inside node 322630264, pushing children and rendering nodes!
CHC: Near plane inside node 322630680, pushing children and rendering nodes!
  Setting depth write active: 1
  Setting alpha limit: 0.500000
  Setting texture unit: 1, 79042360/'core_dissolve.tga'
  Setting gpu program 144988608 : 'soliddiffuse_Z'
  Setting model matrix: NULL
  Setting vertex buffer: 243389640
   Drawing vertex buffer
CHC: Near plane inside node 322627664, pushing children and rendering nodes!
CHC: Near plane inside node 322626728, pushing children and rendering nodes!
CHC: Near plane inside node 322627144, pushing children and rendering nodes!
CHC: Near plane inside node 322627248, pushing children and rendering nodes!
CHC: Near plane inside node 322626832, pushing children and rendering nodes!
CHC: Near plane inside node 322626936, pushing children and rendering nodes!
  Setting vertex buffer: 166849040
   Drawing vertex buffer
  Setting vertex buffer: 166848832
   Drawing vertex buffer
  Setting vertex buffer: 231522984
   Drawing vertex buffer
CHC: Near plane inside node 322630368, pushing children and rendering nodes!
CHC: Near plane inside node 322630472, pushing children and rendering nodes!
  Setting vertex buffer: 243384648
   Drawing vertex buffer
  Setting vertex buffer: 241862160
   Drawing vertex buffer
  Setting vertex buffer: 241861952
   Drawing vertex buffer
CHC: Near plane inside node 322628912, pushing children and rendering nodes!
CHC: Near plane inside node 322629952, pushing children and rendering nodes!
CHC: Near plane inside node 156922344, pushing children and rendering nodes!
CHC: Near plane inside node 156920760, pushing children and rendering nodes!
CHC: Near plane inside node 156923784, pushing children and rendering nodes!
CHC: Near plane inside node 156924360, pushing children and rendering nodes!
CHC: Near plane inside node 156924504, pushing children and rendering nodes!
CHC: Near plane inside node 156925080, pushing children and rendering nodes!
  Setting model matrix: 165308572 / [-0.999999 : -0.000439 : -0.001478 : 48.829823] [-0.000438 : 1.000000 : -0.000406 : 1.477905] [0.001478 : -0.000405 : -0.999999 : 17.000504] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 163450480
   Drawing vertex buffer
  Setting model matrix: 165309508 / [-0.999954 : 0.009653 : 0.000014 : 48.819370] [0.009653 : 0.999948 : 0.003161 : 1.477660] [0.000016 : 0.003161 : -0.999995 : 16.996819] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 163450584
   Drawing vertex buffer
  Setting model matrix: 165311380 / [-0.999999 : -0.000439 : -0.001478 : 48.829823] [-0.000438 : 1.000000 : -0.000406 : 1.477905] [0.001478 : -0.000405 : -0.999999 : 17.000504] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 163450792
   Drawing vertex buffer
  Setting model matrix: 165296404 / [0.999953 : -0.009653 : -0.000014 : 52.180630] [0.009653 : 0.999948 : 0.003163 : 1.477661] [-0.000016 : -0.003163 : 0.999995 : 9.753186] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 163450584
   Drawing vertex buffer
  Setting model matrix: 165301084 / [-0.999954 : 0.009653 : 0.000014 : 52.819370] [0.009653 : 0.999948 : 0.003161 : 1.477660] [0.000016 : 0.003161 : -0.999995 : 9.746814] [0.000000 : 0.000000 : 0.000000 : 1.000000]
   Drawing vertex buffer
CHC: Near plane inside node 156925368, pushing children and rendering nodes!
  Setting model matrix: 321282780 / [-0.015986 : 0.000000 : 0.999872 : 53.068199] [0.000000 : 1.000000 : 0.000000 : 0.000000] [-0.999872 : 0.000000 : -0.015986 : 15.638300] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 157260048
   Drawing vertex buffer
  Setting model matrix: 321283716 / [-0.015989 : -0.984609 : -0.174041 : 53.272865] [0.000008 : -0.174063 : 0.984735 : 0.703435] [-0.999872 : 0.015744 : 0.002791 : 15.635029] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 157260152
   Drawing vertex buffer
  Setting alpha mode: Trans
  Setting texture unit: 0, 317279528/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/lamp/candlestick_floor/candlestick_floor.dds'
  Setting gpu program 237338720 : 'soliddiffuse_Z_UseAlphaMap'
  Setting model matrix: 237615860 / [0.857742 : 0.000000 : -0.514081 : 53.826500] [0.000000 : 1.000000 : 0.000000 : 0.000000] [0.514081 : 0.000000 : 0.857742 : 14.676300] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 316448696
   Drawing vertex buffer
  Setting alpha mode: Solid
  Setting texture unit: 0, 'NULL
  Setting gpu program 144988608 : 'soliddiffuse_Z'
  Setting model matrix: 165243052 / [0.999350 : 0.000037 : -0.036055 : 58.501480] [-0.000037 : 1.000000 : 0.000002 : -0.000090] [0.036055 : -0.000001 : 0.999350 : 13.281895] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 317353864
   Drawing vertex buffer
  Setting model matrix: 165243988 / [1.000000 : 0.000000 : 0.000000 : 58.500000] [0.000000 : 1.000000 : 0.000000 : 0.000000] [0.000000 : 0.000000 : 1.000000 : 13.250001] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 317353968
   Drawing vertex buffer
  Setting model matrix: 233357260 / [1.575000 : 0.000000 : -0.000009 : 56.744701] [0.000000 : 1.575000 : 0.000000 : 1.302020] [0.000009 : 0.000000 : 1.575000 : 12.377800] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 163459320
   Drawing vertex buffer
CHC: Near plane inside node 322634216, pushing children and rendering nodes!
CHC: Near plane inside node 322634632, pushing children and rendering nodes!
CHC: Near plane inside node 156920616, pushing children and rendering nodes!
CHC: Near plane inside node 156923928, pushing children and rendering nodes!
CHC: Near plane inside node 156924648, pushing children and rendering nodes!
CHC: Near plane inside node 156926088, pushing children and rendering nodes!
CHC: Near plane inside node 156924216, pushing children and rendering nodes!
CHC: Testing query 236769656 on node: 322634840
  Setting depth write active: 0
  Setting gpu program 43702760 : 'DepthOnly'
  Setting view matrix: [8.812, 0.000, -36.554, -22.893] [-27.225, 28.342, -3.064, -5.926] [46.058, 16.753, 5.183, 14.529] [0.000, 0.000, 0.000, 1.000]
  Setting vertex buffer: 44498808
   Drawing vertex buffer
CHC: Testing query 146238424 on node: 156924936
  Setting view matrix: [2.572, 0.000, -11.978, -11.305] [-7.947, 8.781, -1.004, 4.076] [13.444, 5.190, 1.698, 0.913] [0.000, 0.000, 0.000, 1.000]
   Drawing vertex buffer
CHC: Near plane inside node 322630784, pushing children and rendering nodes!
CHC: Testing query 236769848 on node: 322632032
  Setting view matrix: [5.241, 0.000, -17.761, -13.843] [-16.192, 18.293, -1.489, -0.399] [27.393, 10.813, 2.518, 3.393] [0.000, 0.000, 0.000, 1.000]
   Drawing vertex buffer
CHC: Testing query 236749184 on node: 322632344
  Setting view matrix: [6.028, 0.000, -34.313, -26.019] [-18.623, 31.140, -2.876, -1.223] [31.506, 18.407, 4.865, 3.377] [0.000, 0.000, 0.000, 1.000]
   Drawing vertex buffer
CHC: Testing query 238994128 on node: 322627352
  Setting view matrix: [4.313, 0.000, -9.272, 1.894] [-13.324, 7.748, -0.777, 7.103] [22.541, 4.580, 1.315, -12.002] [0.000, 0.000, 0.000, 1.000]
   Drawing vertex buffer
CHC: Fetching query 236769656 on node: 322634840, samples: 0
CHC: Skipping node 322634840
CHC: Near plane inside node 322630888, pushing children and rendering nodes!
CHC: Fetching query 146238424 on node: 156924936, samples: 0
CHC: Skipping node 156924936
CHC: Near plane inside node 322631512, pushing children and rendering nodes!
CHC: Fetching query 236769848 on node: 322632032, samples: 0
CHC: Skipping node 322632032
CHC: Testing query 236769848 on node: 156925224
  Setting view matrix: [2.057, 0.000, -14.462, -10.039] [-6.355, 2.416, -1.212, 0.564] [10.752, 1.428, 2.051, -2.476] [0.000, 0.000, 0.000, 1.000]
   Drawing vertex buffer
  Setting depth write active: 1
  Setting gpu program 144988608 : 'soliddiffuse_Z'
  Setting model matrix: 237613988 / [0.998008 : 0.000000 : -0.063084 : 55.412998] [0.000000 : 1.000000 : 0.000000 : 0.993037] [0.063084 : 0.000000 : 0.998008 : 17.191799] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 323792360
   Drawing vertex buffer
  Setting model matrix: 237614924 / [-0.495705 : 0.000013 : 0.868491 : 54.138504] [0.000011 : 1.000000 : -0.000009 : -0.004143] [-0.868491 : 0.000005 : -0.495705 : 17.425898] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 157259840
   Drawing vertex buffer
  Setting model matrix: 237621476 / [-0.002126 : 0.000000 : 0.999998 : 53.203400] [0.000000 : 1.000000 : 0.000000 : 0.585379] [-0.999998 : 0.000000 : -0.002126 : 19.550200] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 145978592
   Drawing vertex buffer
  Setting model matrix: 237625220 / [-0.002126 : 0.000000 : 0.999998 : 53.203400] [0.000000 : 1.000000 : 0.000000 : 0.585379] [-0.999998 : 0.000000 : -0.002126 : 19.550200] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 145979008
   Drawing vertex buffer
  Setting model matrix: 237626156 / [-0.002126 : 0.000000 : 0.999998 : 53.203400] [0.000000 : 1.000000 : 0.000000 : 0.585379] [-0.999998 : 0.000000 : -0.002126 : 19.550200] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 145979112
   Drawing vertex buffer
CHC: Fetching query 236749184 on node: 322632344, samples: 0
CHC: Skipping node 322632344
CHC: Testing query 236749184 on node: 156924072
  Setting depth write active: 0
  Setting gpu program 43702760 : 'DepthOnly'
  Setting view matrix: [2.310, 0.000, -20.401, 12.114] [-7.138, 12.644, -1.710, 3.864] [12.076, 7.474, 2.892, -3.628] [0.000, 0.000, 0.000, 1.000]
  Setting vertex buffer: 44498808
   Drawing vertex buffer
CHC: Fetching query 238994128 on node: 322627352, samples: 786432
CHC: Rendering objects in node 322627352
CHC: Near plane inside node 322631616, pushing children and rendering nodes!
CHC: Testing query 238994128 on node: 322620488
  Setting view matrix: [6.520, 0.000, -16.734, 13.136] [-20.142, 12.913, -1.402, 4.307] [34.076, 7.633, 2.373, -3.833] [0.000, 0.000, 0.000, 1.000]
   Drawing vertex buffer
CHC: Fetching query 236769848 on node: 156925224, samples: 75257
CHC: Rendering objects in node 156925224
CHC: Testing query 236769848 on node: 156925800
  Setting view matrix: [2.808, 0.000, -16.525, 9.531] [-8.674, 5.834, -1.385, 6.330] [14.675, 3.448, 2.343, -8.509] [0.000, 0.000, 0.000, 1.000]
   Drawing vertex buffer
CHC: Fetching query 236749184 on node: 156924072, samples: 0
CHC: Skipping node 156924072
CHC: Testing query 236749184 on node: 322630056
  Setting view matrix: [1.343, 0.000, -10.261, -0.879] [-4.148, 3.445, -0.860, 4.016] [7.018, 2.036, 1.455, -6.289] [0.000, 0.000, 0.000, 1.000]
   Drawing vertex buffer
  Setting depth write active: 1
  Setting gpu program 144988608 : 'soliddiffuse_Z'
  Setting model matrix: 321186372 / [-0.707104 : 0.000000 : 0.707110 : 54.250000] [0.000000 : 1.000000 : 0.000000 : 0.000000] [-0.707110 : 0.000000 : -0.707104 : 10.750000] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 316442872
   Drawing vertex buffer
  Setting model matrix: 321185436 / [-0.707104 : 0.000000 : 0.707110 : 53.500000] [0.000000 : 1.000000 : 0.000000 : 0.000000] [-0.707110 : 0.000000 : -0.707104 : 12.000000] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 316442976
   Drawing vertex buffer
  Setting model matrix: 158252892 / [1.000000 : 0.000000 : 0.000000 : 54.999001] [0.000000 : 1.000000 : 0.000000 : 1.000000] [0.000000 : 0.000000 : 1.000000 : 16.679001] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 314263424
   Drawing vertex buffer
  Setting model matrix: NULL
  Setting vertex buffer: 243382568
   Drawing vertex buffer
  Setting model matrix: 158251956 / [0.030861 : 0.000000 : 0.999524 : 55.028500] [0.000000 : 1.000000 : 0.000000 : 1.000000] [-0.999524 : 0.000000 : 0.030861 : 17.410801] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 314263320
   Drawing vertex buffer
  Setting model matrix: 158254764 / [0.000004 : 0.000000 : 1.000000 : 54.999001] [-0.000000 : 1.000000 : 0.000000 : 0.000000] [-1.000000 : -0.000000 : 0.000004 : 17.429001] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 314263632
   Drawing vertex buffer
  Setting alpha mode: Trans
  Setting texture unit: 0, 314681168/'E:/lux/redist/entities/desktop/paper03/paper03.dds'
  Setting gpu program 237338720 : 'soliddiffuse_Z_UseAlphaMap'
  Setting model matrix: 158255700 / [-0.319334 : 0.000005 : -0.947642 : 54.687401] [0.000001 : 1.000000 : 0.000005 : 0.999536] [0.947642 : 0.000001 : -0.319334 : 17.865200] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 314261344
   Drawing vertex buffer
CHC: Testing query 146238424 on node: 322631720
  Setting depth write active: 0
  Setting alpha mode: Solid
  Setting gpu program 43702760 : 'DepthOnly'
  Setting texture unit: 0, 'NULL
  Setting view matrix: [1.099, 0.000, -3.873, -6.294] [-3.395, 4.577, -0.325, 3.731] [5.743, 2.705, 0.549, -4.512] [0.000, 0.000, 0.000, 1.000]
  Setting vertex buffer: 44498808
   Drawing vertex buffer
CHC: Fetching query 238994128 on node: 322620488, samples: 0
CHC: Skipping node 322620488
CHC: Testing query 238994128 on node: 322634320
  Setting view matrix: [5.475, 0.000, -18.165, 13.471] [-16.916, 15.967, -1.522, 7.274] [28.617, 9.438, 2.576, -11.754] [0.000, 0.000, 0.000, 1.000]
   Drawing vertex buffer
CHC: Fetching query 236769848 on node: 156925800, samples: 0
CHC: Skipping node 156925800
CHC: Testing query 236769848 on node: 322627040
  Setting view matrix: [3.141, 0.000, -26.148, 4.085] [-9.706, 3.443, -2.191, 8.998] [16.420, 2.035, 3.707, -14.715] [0.000, 0.000, 0.000, 1.000]
   Drawing vertex buffer
  Setting depth write active: 1
  Setting gpu program 144988608 : 'soliddiffuse_Z'
  Setting model matrix: NULL
  Setting vertex buffer: 156848536
   Drawing vertex buffer
  Setting vertex buffer: 162277704
   Drawing vertex buffer
  Setting alpha mode: Trans
  Setting texture unit: 0, 152649248/'E:/lux/redist/static_objects/decals/paper_pile.dds'
  Setting gpu program 237338720 : 'soliddiffuse_Z_UseAlphaMap'
  Setting vertex buffer: 156848120
   Drawing vertex buffer
  Setting alpha mode: Solid
  Setting texture unit: 0, 'NULL
  Setting gpu program 144988608 : 'soliddiffuse_Z'
  Setting vertex buffer: 241736184
   Drawing vertex buffer
CHC: Fetching query 236749184 on node: 322630056, samples: 217558
CHC: Rendering objects in node 322630056
CHC: Testing query 236749184 on node: 322630576
  Setting depth write active: 0
  Setting gpu program 43702760 : 'DepthOnly'
  Setting view matrix: [2.275, 0.000, -12.827, -6.349] [-7.029, 11.191, -1.075, 9.123] [11.892, 6.615, 1.819, -14.928] [0.000, 0.000, 0.000, 1.000]
  Setting vertex buffer: 44498808
   Drawing vertex buffer
CHC: Testing query 236769656 on node: 322630992
  Setting view matrix: [1.677, 0.000, -8.674, -9.382] [-5.182, 5.971, -0.727, 10.007] [8.766, 3.529, 1.230, -13.640] [0.000, 0.000, 0.000, 1.000]
   Drawing vertex buffer
CHC: Testing query 167502400 on node: 322629016
  Setting view matrix: [2.137, 0.000, -11.117, -1.869] [-6.601, 3.496, -0.932, 9.687] [11.168, 2.066, 1.576, -15.953] [0.000, 0.000, 0.000, 1.000]
   Drawing vertex buffer
CHC: Fetching query 146238424 on node: 322631720, samples: 16099
CHC: Rendering objects in node 322631720
CHC: Testing query 146238424 on node: 156927816
  Setting view matrix: [1.928, 0.000, -11.768, -6.217] [-5.955, 4.526, -0.986, 10.231] [10.075, 2.675, 1.669, -16.011] [0.000, 0.000, 0.000, 1.000]
   Drawing vertex buffer
CHC: Fetching query 238994128 on node: 322634320, samples: 0
CHC: Skipping node 322634320
CHC: Testing query 238994128 on node: 156927960
  Setting view matrix: [2.043, 0.000, -8.238, 1.369] [-6.312, 7.187, -0.690, 10.832] [10.678, 4.248, 1.168, -16.702] [0.000, 0.000, 0.000, 1.000]
   Drawing vertex buffer
CHC: Fetching query 236769848 on node: 322627040, samples: 94654
CHC: Rendering objects in node 322627040
CHC: Testing query 236769848 on node: 156926232
  Setting view matrix: [1.674, 0.000, -8.452, -6.762] [-5.173, 2.128, -0.708, 7.896] [8.751, 1.258, 1.198, -16.464] [0.000, 0.000, 0.000, 1.000]
   Drawing vertex buffer
CHC: Fetching query 236749184 on node: 322630576, samples: 0
CHC: Skipping node 322630576
CHC: Testing query 236749184 on node: 156924792
  Setting view matrix: [7.563, 0.000, -48.319, -16.469] [-23.367, 4.721, -4.050, 19.297] [39.532, 2.790, 6.851, -32.024] [0.000, 0.000, 0.000, 1.000]
   Drawing vertex buffer
CHC: Fetching query 236769656 on node: 322630992, samples: 0
CHC: Skipping node 322630992
CHC: Testing query 236769656 on node: 156925944
  Setting view matrix: [7.735, 0.000, -11.674, 8.360] [-23.898, 9.895, -0.978, 21.911] [40.430, 5.849, 1.655, -31.022] [0.000, 0.000, 0.000, 1.000]
   Drawing vertex buffer
CHC: Fetching query 167502400 on node: 322629016, samples: 0
CHC: Skipping node 322629016
CHC: Fetching query 146238424 on node: 156927816, samples: 0
CHC: Skipping node 156927816
CHC: Fetching query 238994128 on node: 156927960, samples: 0
CHC: Skipping node 156927960
CHC: Fetching query 236769848 on node: 156926232, samples: 0
CHC: Skipping node 156926232
CHC: Fetching query 236749184 on node: 156924792, samples: 0
CHC: Skipping node 156924792
CHC: Fetching query 236769656 on node: 156925944, samples: 0
CHC: Skipping node 156925944
----------
  Creating occlusion object from source 238155216 with custom ID: 0 . VtxBuffer: 44498808 Matrix: 238156104 Depthtest: 1
  Creating occlusion object from source 238155216 with custom ID: 1 . VtxBuffer: 44498808 Matrix: 238156104 Depthtest: 0
  Creating occlusion object from source 238158696 with custom ID: 0 . VtxBuffer: 44498808 Matrix: 238159584 Depthtest: 1
  Creating occlusion object from source 238158696 with custom ID: 1 . VtxBuffer: 44498808 Matrix: 238159584 Depthtest: 0
  Creating occlusion object from source 238159856 with custom ID: 0 . VtxBuffer: 44498808 Matrix: 238160744 Depthtest: 1
  Creating occlusion object from source 238159856 with custom ID: 1 . VtxBuffer: 44498808 Matrix: 238160744 Depthtest: 0
  Creating occlusion object from source 238157536 with custom ID: 0 . VtxBuffer: 44498808 Matrix: 238158424 Depthtest: 1
  Creating occlusion object from source 238157536 with custom ID: 1 . VtxBuffer: 44498808 Matrix: 238158424 Depthtest: 0
  Creating occlusion object from source 238156376 with custom ID: 0 . VtxBuffer: 44498808 Matrix: 238157264 Depthtest: 1
  Creating occlusion object from source 238156376 with custom ID: 1 . VtxBuffer: 44498808 Matrix: 238157264 Depthtest: 0
  Creating occlusion object from source 238154056 with custom ID: 0 . VtxBuffer: 44498808 Matrix: 238154944 Depthtest: 1
  Creating occlusion object from source 238154056 with custom ID: 1 . VtxBuffer: 44498808 Matrix: 238154944 Depthtest: 0
----------
 -- Start Rendering OcclusionObjects:
----------
  Setting texture unit: 1, 'NULL
  Setting gpu program NULL
  Setting model matrix: 238154944 / [0.099801 : 0.000000 : -0.006308 : 55.418419] [0.000000 : 0.100000 : 0.000000 : 1.424346] [0.006308 : 0.000000 : 0.099801 : 17.192142] [0.000000 : 0.000000 : 0.000000 : 1.000000]
   Drawing vertex buffer
  Setting model matrix: 238156104 / [0.085774 : 0.000000 : -0.051408 : 53.825417] [0.000000 : 0.100000 : 0.000000 : 2.173784] [0.051408 : 0.000000 : 0.085774 : 14.675653] [0.000000 : 0.000000 : 0.000000 : 1.000000]
   Drawing vertex buffer
  Setting model matrix: 238157264 / [0.085774 : 0.000000 : -0.051408 : 53.630280] [0.000000 : 0.100000 : 0.000000 : 1.685923] [0.051408 : 0.000000 : 0.085774 : 14.558698] [0.000000 : 0.000000 : 0.000000 : 1.000000]
   Drawing vertex buffer
  Setting model matrix: 238158424 / [0.085774 : 0.000000 : -0.051408 : 53.710606] [0.000000 : 0.100000 : 0.000000 : 1.812136] [0.051408 : 0.000000 : 0.085774 : 14.868880] [0.000000 : 0.000000 : 0.000000 : 1.000000]
   Drawing vertex buffer
  Setting model matrix: 238159584 / [0.085774 : 0.000000 : -0.051408 : 54.016472] [0.000000 : 0.100000 : 0.000000 : 1.909222] [0.051408 : 0.000000 : 0.085774 : 14.792255] [0.000000 : 0.000000 : 0.000000 : 1.000000]
   Drawing vertex buffer
  Setting model matrix: 238160744 / [0.085774 : 0.000000 : -0.051408 : 53.940155] [0.000000 : 0.100000 : 0.000000 : 2.089328] [0.051408 : 0.000000 : 0.085774 : 14.482380] [0.000000 : 0.000000 : 0.000000 : 1.000000]
   Drawing vertex buffer
  Setting depth func: Always
  Setting model matrix: 238154944 / [0.099801 : 0.000000 : -0.006308 : 55.418419] [0.000000 : 0.100000 : 0.000000 : 1.424346] [0.006308 : 0.000000 : 0.099801 : 17.192142] [0.000000 : 0.000000 : 0.000000 : 1.000000]
   Drawing vertex buffer
  Setting model matrix: 238156104 / [0.085774 : 0.000000 : -0.051408 : 53.825417] [0.000000 : 0.100000 : 0.000000 : 2.173784] [0.051408 : 0.000000 : 0.085774 : 14.675653] [0.000000 : 0.000000 : 0.000000 : 1.000000]
   Drawing vertex buffer
  Setting model matrix: 238157264 / [0.085774 : 0.000000 : -0.051408 : 53.630280] [0.000000 : 0.100000 : 0.000000 : 1.685923] [0.051408 : 0.000000 : 0.085774 : 14.558698] [0.000000 : 0.000000 : 0.000000 : 1.000000]
   Drawing vertex buffer
  Setting model matrix: 238158424 / [0.085774 : 0.000000 : -0.051408 : 53.710606] [0.000000 : 0.100000 : 0.000000 : 1.812136] [0.051408 : 0.000000 : 0.085774 : 14.868880] [0.000000 : 0.000000 : 0.000000 : 1.000000]
   Drawing vertex buffer
  Setting model matrix: 238159584 / [0.085774 : 0.000000 : -0.051408 : 54.016472] [0.000000 : 0.100000 : 0.000000 : 1.909222] [0.051408 : 0.000000 : 0.085774 : 14.792255] [0.000000 : 0.000000 : 0.000000 : 1.000000]
   Drawing vertex buffer
  Setting model matrix: 238160744 / [0.085774 : 0.000000 : -0.051408 : 53.940155] [0.000000 : 0.100000 : 0.000000 : 2.089328] [0.051408 : 0.000000 : 0.085774 : 14.482380] [0.000000 : 0.000000 : 0.000000 : 1.000000]
   Drawing vertex buffer
  Setting depth func: LessOrEqual
  Setting channel mode: RGBA
----------
  Setting channel mode: None
  Setting gpu program 43702760 : 'DepthOnly'
  Setting view matrix: [-1.432, 0.000, -3.620, -1.504] [-1.842, 3.351, 0.729, 2.909] [3.116, 1.981, -1.233, -3.805] [0.000, 0.000, 0.000, 1.000]
  Setting vertex buffer: 79029064
   Drawing vertex buffer
  Setting view matrix: [2.737, 0.000, -2.613, -5.543] [-1.330, 3.258, -1.393, 2.291] [2.249, 1.926, 2.356, -2.760] [0.000, 0.000, 0.000, 1.000]
   Drawing vertex buffer
  Setting view matrix: [0.200, 0.000, -1.987, -3.261] [-1.011, 1.719, -0.102, 1.497] [1.711, 1.016, 0.172, -3.166] [0.000, 0.000, 0.000, 1.000]
   Drawing vertex buffer
  Setting view matrix: [0.728, 0.000, -4.420, 1.674] [-2.249, 3.857, -0.370, 9.967] [3.805, 2.280, 0.627, -16.847] [0.000, 0.000, 0.000, 1.000]
   Drawing vertex buffer
  Setting view matrix: [0.728, 0.000, -4.420, 0.890] [-2.249, 3.857, -0.370, 11.799] [3.805, 2.280, 0.627, -19.946] [0.000, 0.000, 0.000, 1.000]
   Drawing vertex buffer
---------------------------------
------ RENDER LIST CONTENTS -----
Trans Objects:
 'candlestick_floor_5_ParticleSystem_3' ViewspaceZ: 18.947428 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_5_ParticleSystem_2' ViewspaceZ: 3.879753 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_5_ParticleSystem_4' ViewspaceZ: 0.014343 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_5_ParticleSystem_5' ViewspaceZ: 4.719472 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_5_ParticleSystem_1' ViewspaceZ: 1.704103 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick02_1_ParticleSystem_1' ViewspaceZ: 4.224618 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'CombinedObjects108_SubMesh' ViewspaceZ: -0.030199 LargeSurfacePlacement: 0 Mat: '/Users/urkle/Projects/FrictionalGames/Amnesia/redist/static_objects/decals/cobweb_02.mat' RenderCount: 2179
 'CombinedObjects391_SubMesh' ViewspaceZ: -5.211308 LargeSurfacePlacement: 0 Mat: '/Users/urkle/Projects/FrictionalGames/Amnesia/redist/static_objects/decals/cobweb_02.mat' RenderCount: 2179
 'candlestick_floor_9_ParticleSystem_5' ViewspaceZ: -1.632965 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_9_ParticleSystem_4' ViewspaceZ: -0.139360 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_9_ParticleSystem_3' ViewspaceZ: -6.791404 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_9_ParticleSystem_1' ViewspaceZ: -0.641870 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_6_ParticleSystem_2' ViewspaceZ: -2.329693 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_tri_4_ParticleSystem_1' ViewspaceZ: -1.697259 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_tri_4_ParticleSystem_3' ViewspaceZ: -2.119491 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_tri_4_ParticleSystem_2' ViewspaceZ: -2.536037 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_6_ParticleSystem_4' ViewspaceZ: -0.097414 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_6_ParticleSystem_3' ViewspaceZ: -12.121145 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_6_ParticleSystem_5' ViewspaceZ: -2.907185 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_6_ParticleSystem_1' ViewspaceZ: -1.108247 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'ParticleSystem_15' ViewspaceZ: -0.194041 LargeSurfacePlacement: 0 Mat: 'ps_area_fog.mat' RenderCount: 2179
 'ParticleSystem_17' ViewspaceZ: -1.152279 LargeSurfacePlacement: 0 Mat: 'ps_area_fog.mat' RenderCount: 2179
 'candlestick_floor_4_ParticleSystem_5' ViewspaceZ: 3.623373 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_4_ParticleSystem_3' ViewspaceZ: 14.313921 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_4_ParticleSystem_1' ViewspaceZ: 1.387607 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_4_ParticleSystem_4' ViewspaceZ: 0.163079 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_4_ParticleSystem_2' ViewspaceZ: 2.963698 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_4_Billboard_1' ViewspaceZ: -4.390898 LargeSurfacePlacement: 0 Mat: 'billboards/halo_torch.mat' RenderCount: 2179
 'candlestick_floor_4_Billboard_4' ViewspaceZ: -4.336390 LargeSurfacePlacement: 0 Mat: 'billboards/halo_torch.mat' RenderCount: 2179
 'candlestick_floor_4_Billboard_5' ViewspaceZ: -4.357306 LargeSurfacePlacement: 0 Mat: 'billboards/halo_torch.mat' RenderCount: 2179
 'candlestick_floor_4_Billboard_3' ViewspaceZ: -4.630843 LargeSurfacePlacement: 0 Mat: 'billboards/halo_torch.mat' RenderCount: 2179
 'hanging_lantern_wall_3_polySurface153' ViewspaceZ: -8.685905 LargeSurfacePlacement: 0 Mat: 'entities/lamp/hanging_lantern/elevator_lamp_glass.mat' RenderCount: 2179
 'hanging_lantern_wall_1_polySurface153' ViewspaceZ: -6.833070 LargeSurfacePlacement: 0 Mat: 'entities/lamp/hanging_lantern/elevator_lamp_glass.mat' RenderCount: 2179
 'hanging_lantern_wall_2_polySurface153' ViewspaceZ: -6.285225 LargeSurfacePlacement: 0 Mat: 'entities/lamp/hanging_lantern/elevator_lamp_glass.mat' RenderCount: 2179
 'hanging_lantern_ceiling_2_ParticleSystem_1' ViewspaceZ: 2.224163 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_4_Billboard_2' ViewspaceZ: -4.797018 LargeSurfacePlacement: 0 Mat: 'billboards/halo_torch.mat' RenderCount: 2179
 'candlestick_tri_3_ParticleSystem_2' ViewspaceZ: -15.131199 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_tri_3_ParticleSystem_3' ViewspaceZ: -15.262683 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_1_ParticleSystem_2' ViewspaceZ: -0.419047 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_1_ParticleSystem_4' ViewspaceZ: -0.012557 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_1_ParticleSystem_5' ViewspaceZ: -0.494510 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_1_ParticleSystem_1' ViewspaceZ: -0.204340 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_tri_3_ParticleSystem_1' ViewspaceZ: -15.129872 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_1_ParticleSystem_3' ViewspaceZ: -2.241364 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'hanging_lantern_wall_5_ParticleSystem_1' ViewspaceZ: -0.965684 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'ParticleSystem_16' ViewspaceZ: -6.843999 LargeSurfacePlacement: 0 Mat: 'ps_area_fog.mat' RenderCount: 2179
 'ParticleSystem_14' ViewspaceZ: -0.500679 LargeSurfacePlacement: 0 Mat: 'ps_area_fog.mat' RenderCount: 2179
 'candlestick_floor_9_ParticleSystem_2' ViewspaceZ: -1.307251 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_3_ParticleSystem_1' ViewspaceZ: -1.996419 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_3_ParticleSystem_2' ViewspaceZ: -4.281391 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_3_ParticleSystem_3' ViewspaceZ: -22.058096 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_3_ParticleSystem_5' ViewspaceZ: -5.279599 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick_floor_3_ParticleSystem_4' ViewspaceZ: -0.168026 LargeSurfacePlacement: 0 Mat: 'particles/materials/ps_fire_candle.mat' RenderCount: 2179
 'candlestick02_1_Billboard_1' ViewspaceZ: -3.170990 LargeSurfacePlacement: 0 Mat: 'billboards/halo_torch.mat' RenderCount: 2179
Solid Objects:
 'CombinedObjects434_SubMesh' Mat: '/Users/urkle/Projects/FrictionalGames/Amnesia/redist/static_objects/mansionbase/wall/mansionbase02.mat' RenderCount: 2179
 'CombinedObjects57_SubMesh' Mat: '/Users/urkle/Projects/FrictionalGames/Amnesia/redist/static_objects/ornaments/carpets/carpet03.mat' RenderCount: 2179
 'CombinedObjects58_SubMesh' Mat: 'castlebase_tiledfloor.mat' RenderCount: 2179
 'CombinedObjects100_SubMesh' Mat: '/Users/urkle/Projects/FrictionalGames/Amnesia/redist/static_objects/mansionbase/wall/mansionbase.mat' RenderCount: 2179
 'CombinedObjects390_SubMesh' Mat: '/Users/urkle/Projects/FrictionalGames/Amnesia/redist/static_objects/ornaments/carpets/carpet04.mat' RenderCount: 2179
 'CombinedObjects381_SubMesh' Mat: 'mansionbase_floor_boards.mat' RenderCount: 2179
 'CombinedObjects379_SubMesh' Mat: '/Users/urkle/Projects/FrictionalGames/Amnesia/redist/static_objects/mansionbase/wall/mansionbase.mat' RenderCount: 2179
 'hanging_lantern_wall_3_polySurface152_009' Mat: 'entities/lamp/hanging_lantern/elevator_lamp.mat' RenderCount: 2179
 'hanging_lantern_wall_3_polySurface152_003' Mat: 'entities/lamp/hanging_lantern/elevator_lamp.mat' RenderCount: 2179
 'hanging_lantern_wall_3_polySurface152_007' Mat: 'entities/lamp/hanging_lantern/elevator_lamp.mat' RenderCount: 2179
 'hanging_lantern_wall_1_polySurface152_003' Mat: 'entities/lamp/hanging_lantern/elevator_lamp.mat' RenderCount: 2179
 'hanging_lantern_wall_2_polySurface152_003' Mat: 'entities/lamp/hanging_lantern/elevator_lamp.mat' RenderCount: 2179
 'chest_small_1_box' Mat: 'entities/gameplay/chest_small/chest_small.mat' RenderCount: 2179
 'chest_small_1_lock' Mat: 'entities/gameplay/chest_small/chest_small.mat' RenderCount: 2179
 'candlestick_floor_4_polySurface23' Mat: 'entities/lamp/candlestick_floor/candlestick_floor.mat' RenderCount: 2179
 'mansion_6_mansion_door_mesh' Mat: 'entities/door/mansion/mansion.mat' RenderCount: 2179
 'mansion_6_mansion_door_hinges' Mat: 'entities/door/mansion/mansion.mat' RenderCount: 2179
 'sign_ancient_tomes_1_Box02' Mat: 'entities/navigation/sign_ancient_tomes/sign_ancient_tomes.mat' RenderCount: 2179
 'candlestick02_1_candlestick02_mesh' Mat: 'entities/lamp/candlestick02/candlestick02.mat' RenderCount: 2179
 'chair_nice02_3_chair_nice01_Mesh' Mat: 'entities/furniture/chair_nice02/chair_nice02.mat' RenderCount: 2179
 'stove_metal_1_Stove01_PIVOT' Mat: 'entities/furniture/stove_metal/stove_metal.mat' RenderCount: 2179
 'stove_metal_1_Stove06_PIVOT' Mat: 'entities/furniture/stove_metal/stove_metal.mat' RenderCount: 2179
 'stove_metal_1_Stove07_PIVOT' Mat: 'entities/furniture/stove_metal/stove_metal.mat' RenderCount: 2179
 'table_nice_round_2_table_nice_round_mesh' Mat: 'entities/furniture/table_nice_round/table_nice_round.mat' RenderCount: 2179
 'sofa_1_polySurface2' Mat: 'entities/furniture/sofa/sofa.mat' RenderCount: 2179
 'tome_pile01_1_polySurface1' Mat: 'entities/ornament/tome_pile01/tome_pile01.mat' RenderCount: 2179
 'CombinedObjects384_SubMesh' Mat: '/Users/urkle/Projects/FrictionalGames/Amnesia/redist/static_objects/ornaments/carpets/carpet01.mat' RenderCount: 2179
 'tome_open01_1_pCube1' Mat: 'entities/ornament/tome_open01/tome_open01.mat' RenderCount: 2179
 'table_wood02_1_table_wood02_mesh' Mat: 'entities/furniture/table_wood02/table_wood02.mat' RenderCount: 2179
 'paper03_44_pPlane1' Mat: 'entities/desktop/paper03/paper03.mat' RenderCount: 2179
 'CombinedObjects15_SubMesh' Mat: 'castlebase_tiledfloor.mat' RenderCount: 2179
 'CombinedObjects37_SubMesh' Mat: '/Users/urkle/Projects/FrictionalGames/Amnesia/redist/static_objects/mansionbase/wall/mansionbase.mat' RenderCount: 2179
 'CombinedObjects13_SubMesh' Mat: '/Users/urkle/Projects/FrictionalGames/Amnesia/redist/static_objects/decals/paper_pile.mat' RenderCount: 2179
 'CombinedObjects312_SubMesh' Mat: 'castlebase_tiledfloor.mat' RenderCount: 2179
Decal Objects:
 'CombinedObjects69_SubMesh' Mat: 'textures/decals/dirt_stain_large.mat' RenderCount: 2179
 'CombinedObjects33_SubMesh' Mat: 'textures/decals/dirt_stain_large.mat' RenderCount: 2179
 'CombinedObjects344_SubMesh' Mat: 'textures/decals/dirt_stain_large.mat' RenderCount: 2179
 'CombinedObjects342_SubMesh' Mat: 'static_objects/decals/dirt_floor01.mat' RenderCount: 2179
 'CombinedObjects361_SubMesh' Mat: 'textures/decals/dirt_stain_large.mat' RenderCount: 2179
 'CombinedObjects380_SubMesh' Mat: 'static_objects/decals/dirt_floor01.mat' RenderCount: 2179
 'CombinedObjects370_SubMesh' Mat: 'textures/decals/dirt_stain_large.mat' RenderCount: 2179
 'CombinedObjects371_SubMesh' Mat: 'textures/decals/dirt_stain_large.mat' RenderCount: 2179
Illum Objects:
 'candlestick_floor_4_polySurface23' Mat: 'entities/lamp/candlestick_floor/candlestick_floor.mat' RenderCount: 2179
 'candlestick02_1_candlestick02_mesh' Mat: 'entities/lamp/candlestick02/candlestick02.mat' RenderCount: 2179
---------------------------------
----------
 -- Start Rendering GBuffer:
----------
  Setting depth func: Equal
  Setting channel mode: RGBA
  Setting gpu program 237337488 : 'soliddiffuse_Diffuse_UseSpecular'
  Setting up type specific program vars for material type 80154600/'soliddiffuse'
  Setting texture unit: 0, 152651488/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/static_objects/mansionbase/wall/mansionbase.dds'
  Setting texture unit: 2, 152651264/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/static_objects/mansionbase/wall/mansionbase_spec.dds'
  Setting model matrix: NULL
  Setting vertex buffer: 162277704
   Drawing vertex buffer
  Setting vertex buffer: 231522984
   Drawing vertex buffer
  Setting vertex buffer: 241861952
   Drawing vertex buffer
  Setting texture unit: 0, 315596376/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/furniture/table_wood02/table_wood02.dds'
  Setting texture unit: 2, 315596600/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/furniture/table_wood02/table_wood02_spec.dds'
  Setting model matrix: 158254764 / [0.000004 : 0.000000 : 1.000000 : 54.999001] [-0.000000 : 1.000000 : 0.000000 : 0.000000] [-1.000000 : -0.000000 : 0.000004 : 17.429001] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 314263632
   Drawing vertex buffer
  Setting gpu program 237338280 : 'soliddiffuse_Diffuse_UseNormalMapping'
  Setting up type specific program vars for material type 80154600/'soliddiffuse'
  Setting texture unit: 0, 152651712/'C:/Skolarbeten och diverse projekt/3d/projekt/Frictional Games/SVN/redist/static_objects/ornaments/carpets/carpet04.dds'
  Setting texture unit: 1, 152652608/'C:/Skolarbeten och diverse projekt/3d/projekt/Frictional Games/SVN/redist/static_objects/ornaments/carpets/carpet01-04_nrm.dds'
  Setting texture unit: 2, 'NULL
  Setting model matrix: NULL
  Setting vertex buffer: 243384648
   Drawing vertex buffer
  Setting texture unit: 0, 152653280/'C:/Skolarbeten och diverse projekt/3d/projekt/Frictional Games/SVN/redist/static_objects/ornaments/carpets/carpet03.dds'
  Setting vertex buffer: 166849040
   Drawing vertex buffer
  Setting texture unit: 0, 157040416/'C:/Skolarbeten och diverse projekt/3d/projekt/Frictional Games/SVN/redist/static_objects/ornaments/carpets/carpet01.dds'
  Setting vertex buffer: 243382568
   Drawing vertex buffer
  Setting gpu program 237339776 : 'soliddiffuse_Diffuse'
  Setting up type specific program vars for material type 80154600/'soliddiffuse'
  Setting texture unit: 0, 314681168/'E:/lux/redist/entities/desktop/paper03/paper03.dds'
  Setting texture unit: 1, 'NULL
  Setting model matrix: 158255700 / [-0.319334 : 0.000005 : -0.947642 : 54.687401] [0.000001 : 1.000000 : 0.000005 : 0.999536] [0.947642 : 0.000001 : -0.319334 : 17.865200] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 314261344
   Drawing vertex buffer
  Setting gpu program 237340744 : 'soliddiffuse_Diffuse_UseNormalMapping_UseSpecular'
  Setting up type specific program vars for material type 80154600/'soliddiffuse'
  Setting texture unit: 0, 146195224/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/furniture/chair_nice02/chair_nice02.dds'
  Setting texture unit: 1, 317276168/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/furniture/chair_nice01/chair_nice01_nrm.dds'
  Setting texture unit: 2, 146195448/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/furniture/chair_nice02/chair_nice02_spec.dds'
  Setting model matrix: 237614924 / [-0.495705 : 0.000013 : 0.868491 : 54.138504] [0.000011 : 1.000000 : -0.000009 : -0.004143] [-0.868491 : 0.000005 : -0.495705 : 17.425898] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 157259840
   Drawing vertex buffer
  Setting texture unit: 0, 146195672/'E:/lux/redist/entities/gameplay/chest_small/chest_small.dds'
  Setting texture unit: 1, 146195896/'E:/lux/redist/entities/gameplay/chest_small/chest_small_nrm.dds'
  Setting texture unit: 2, 146196120/'E:/lux/redist/entities/gameplay/chest_small/chest_small_spec.dds'
  Setting model matrix: 321282780 / [-0.015986 : 0.000000 : 0.999872 : 53.068199] [0.000000 : 1.000000 : 0.000000 : 0.000000] [-0.999872 : 0.000000 : -0.015986 : 15.638300] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 157260048
   Drawing vertex buffer
  Setting model matrix: 321283716 / [-0.015989 : -0.984609 : -0.174041 : 53.272865] [0.000008 : -0.174063 : 0.984735 : 0.703435] [-0.999872 : 0.015744 : 0.002791 : 15.635029] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 157260152
   Drawing vertex buffer
  Setting texture unit: 0, 146204856/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/lamp/candlestick02/candlestick02.dds'
  Setting texture unit: 1, 146204632/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/lamp/candlestick02/candlestick02_nrm.dds'
  Setting texture unit: 2, 145428904/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/lamp/candlestick02/candlestick02_spec.dds'
  Setting model matrix: 237613988 / [0.998008 : 0.000000 : -0.063084 : 55.412998] [0.000000 : 1.000000 : 0.000000 : 0.993037] [0.063084 : 0.000000 : 0.998008 : 17.191799] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 323792360
   Drawing vertex buffer
  Setting texture unit: 0, 152649248/'E:/lux/redist/static_objects/decals/paper_pile.dds'
  Setting texture unit: 1, 152649024/'E:/lux/redist/static_objects/decals/paper_pile_nrm.dds'
  Setting texture unit: 2, 152653504/'E:/lux/redist/static_objects/decals/paper_pile_spec.dds'
  Setting model matrix: NULL
  Setting vertex buffer: 156848120
   Drawing vertex buffer
  Setting texture unit: 0, 154890136/'E:/lux/redist/entities/furniture/stove_metal/stove_metal.dds'
  Setting texture unit: 1, 154890360/'entities/furniture/stove_metal/stove_metal_nrm.dds'
  Setting texture unit: 2, 154890584/'E:/lux/redist/entities/furniture/stove_metal/stove_metal_spec.dds'
  Setting model matrix: 237621476 / [-0.002126 : 0.000000 : 0.999998 : 53.203400] [0.000000 : 1.000000 : 0.000000 : 0.585379] [-0.999998 : 0.000000 : -0.002126 : 19.550200] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 145978592
   Drawing vertex buffer
  Setting model matrix: 237625220 / [-0.002126 : 0.000000 : 0.999998 : 53.203400] [0.000000 : 1.000000 : 0.000000 : 0.585379] [-0.999998 : 0.000000 : -0.002126 : 19.550200] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 145979008
   Drawing vertex buffer
  Setting model matrix: 237626156 / [-0.002126 : 0.000000 : 0.999998 : 53.203400] [0.000000 : 1.000000 : 0.000000 : 0.585379] [-0.999998 : 0.000000 : -0.002126 : 19.550200] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 145979112
   Drawing vertex buffer
  Setting texture unit: 0, 157034368/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/static_objects/mansionbase/floor/mansionbase_floor_boards.dds'
  Setting texture unit: 1, 157034144/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/static_objects/mansionbase/floor/mansionbase_floor_boards_nrm.dds'
  Setting texture unit: 2, 157033920/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/static_objects/mansionbase/floor/mansionbase_floor_boards_spec.dds'
  Setting model matrix: NULL
  Setting vertex buffer: 241862160
   Drawing vertex buffer
  Setting texture unit: 0, 157037952/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/static_objects/mansionbase/wall/mansionbase02.dds'
  Setting texture unit: 1, 157037728/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/static_objects/mansionbase/wall/mansionbase02_nrm.dds'
  Setting texture unit: 2, 157037504/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/static_objects/mansionbase/wall/mansionbase02_spec.dds'
  Setting vertex buffer: 243389640
   Drawing vertex buffer
  Setting texture unit: 0, 234957256/'F:/Amnesia/redist/entities/navigation/sign_ancient_tomes/sign_ancient_tomes.dds'
  Setting texture unit: 1, 234957480/'F:/Amnesia/redist/entities/navigation/sign_ancient_tomes/sign_ancient_tomes_nrm.dds'
  Setting texture unit: 2, 323026672/'F:/Amnesia/redist/entities/navigation/sign_wood_spec.dds'
  Setting model matrix: 233357260 / [1.575000 : 0.000000 : -0.000009 : 56.744701] [0.000000 : 1.575000 : 0.000000 : 1.302020] [0.000009 : 0.000000 : 1.575000 : 12.377800] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 163459320
   Drawing vertex buffer
  Setting texture unit: 0, 315594360/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/ornament/tome_open01/tome_open01.dds'
  Setting texture unit: 1, 315594584/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/ornament/tome_open01/tome_open01_nrm.dds'
  Setting texture unit: 2, 315594808/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/ornament/tome_open01/tome_open01_spec.dds'
  Setting model matrix: 158251956 / [0.030861 : 0.000000 : 0.999524 : 55.028500] [0.000000 : 1.000000 : 0.000000 : 1.000000] [-0.999524 : 0.000000 : 0.030861 : 17.410801] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 314263320
   Drawing vertex buffer
  Setting texture unit: 0, 315595032/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/ornament/tome_pile01/tome_pile01.dds'
  Setting texture unit: 1, 315595256/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/ornament/tome_pile01/tome_pile01_nrm.dds'
  Setting texture unit: 2, 315595480/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/ornament/tome_pile01/tome_pile01_spec.dds'
  Setting model matrix: 158252892 / [1.000000 : 0.000000 : 0.000000 : 54.999001] [0.000000 : 1.000000 : 0.000000 : 1.000000] [0.000000 : 0.000000 : 1.000000 : 16.679001] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 314263424
   Drawing vertex buffer
  Setting texture unit: 0, 315599288/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/furniture/table_nice_round/table_nice_round.dds'
  Setting texture unit: 1, 315599512/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/furniture/table_nice_round/table_nice_round_nrm.dds'
  Setting texture unit: 2, 315599736/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/furniture/table_nice_round/table_nice_round_spec.dds'
  Setting model matrix: 321186372 / [-0.707104 : 0.000000 : 0.707110 : 54.250000] [0.000000 : 1.000000 : 0.000000 : 0.000000] [-0.707110 : 0.000000 : -0.707104 : 10.750000] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 316442872
   Drawing vertex buffer
  Setting texture unit: 0, 315599960/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/furniture/sofa/sofa.dds'
  Setting texture unit: 1, 315600184/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/furniture/sofa/sofa_nrm.dds'
  Setting texture unit: 2, 315600408/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/furniture/sofa/sofa_spec.dds'
  Setting model matrix: 321185436 / [-0.707104 : 0.000000 : 0.707110 : 53.500000] [0.000000 : 1.000000 : 0.000000 : 0.000000] [-0.707110 : 0.000000 : -0.707104 : 12.000000] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 316442976
   Drawing vertex buffer
  Setting texture unit: 0, 317279528/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/lamp/candlestick_floor/candlestick_floor.dds'
  Setting texture unit: 1, 317279752/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/lamp/candlestick_floor/candlestick_floor_nrm.dds'
  Setting texture unit: 2, 317279976/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/lamp/candlestick_floor/candlestick_floor_spec.dds'
  Setting model matrix: 237615860 / [0.857742 : 0.000000 : -0.514081 : 53.826500] [0.000000 : 1.000000 : 0.000000 : 0.000000] [0.514081 : 0.000000 : 0.857742 : 14.676300] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 316448696
   Drawing vertex buffer
  Setting texture unit: 0, 317489320/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/door/mansion/mansion.dds'
  Setting texture unit: 1, 317489544/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/door/mansion/mansion_nrm.dds'
  Setting texture unit: 2, 317489768/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/door/mansion/mansion_spec.dds'
  Setting model matrix: 165243052 / [0.999350 : 0.000037 : -0.036055 : 58.501480] [-0.000037 : 1.000000 : 0.000002 : -0.000090] [0.036055 : -0.000001 : 0.999350 : 13.281895] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 317353864
   Drawing vertex buffer
  Setting model matrix: 165243988 / [1.000000 : 0.000000 : 0.000000 : 58.500000] [0.000000 : 1.000000 : 0.000000 : 0.000000] [0.000000 : 0.000000 : 1.000000 : 13.250001] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 317353968
   Drawing vertex buffer
  Setting texture unit: 0, 323328016/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/lamp/elevator_lamp/elevator_lamp.dds'
  Setting texture unit: 1, 323327792/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/lamp/elevator_lamp/elevator_lamp_nrm.dds'
  Setting texture unit: 2, 323327568/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/lamp/elevator_lamp/elevator_lamp_spec.dds'
  Setting model matrix: 165308572 / [-0.999999 : -0.000439 : -0.001478 : 48.829823] [-0.000438 : 1.000000 : -0.000406 : 1.477905] [0.001478 : -0.000405 : -0.999999 : 17.000504] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 163450480
   Drawing vertex buffer
  Setting model matrix: 165296404 / [0.999953 : -0.009653 : -0.000014 : 52.180630] [0.009653 : 0.999948 : 0.003163 : 1.477661] [-0.000016 : -0.003163 : 0.999995 : 9.753186] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 163450584
   Drawing vertex buffer
  Setting model matrix: 165301084 / [-0.999954 : 0.009653 : 0.000014 : 52.819370] [0.009653 : 0.999948 : 0.003161 : 1.477660] [0.000016 : 0.003161 : -0.999995 : 9.746814] [0.000000 : 0.000000 : 0.000000 : 1.000000]
   Drawing vertex buffer
  Setting model matrix: 165309508 / [-0.999954 : 0.009653 : 0.000014 : 48.819370] [0.009653 : 0.999948 : 0.003161 : 1.477660] [0.000016 : 0.003161 : -0.999995 : 16.996819] [0.000000 : 0.000000 : 0.000000 : 1.000000]
   Drawing vertex buffer
  Setting model matrix: 165311380 / [-0.999999 : -0.000439 : -0.001478 : 48.829823] [-0.000438 : 1.000000 : -0.000406 : 1.477905] [0.001478 : -0.000405 : -0.999999 : 17.000504] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 163450792
   Drawing vertex buffer
  Setting gpu program 237341976 : 'soliddiffuse_Diffuse_UseNormalMapping_UseSpecular_UseParallax'
  Setting up type specific program vars for material type 80154600/'soliddiffuse'
  Setting up material specific program vars for material 146135568/'castlebase_tiledfloor.mat'
  Setting texture unit: 0, 152651936/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/static_objects/castlebase/castlebase_tiledfloor.dds'
  Setting texture unit: 1, 152652384/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/static_objects/castlebase/castlebase_tiledfloor_nrm.dds'
  Setting texture unit: 2, 152652160/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/static_objects/castlebase/castlebase_tiledfloor_spec.dds'
  Setting texture unit: 3, 152652384/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/static_objects/castlebase/castlebase_tiledfloor_nrm.dds'
  Setting model matrix: NULL
  Setting vertex buffer: 156848536
   Drawing vertex buffer
  Setting vertex buffer: 166848832
   Drawing vertex buffer
  Setting vertex buffer: 241736184
   Drawing vertex buffer
  Setting depth func: LessOrEqual
----------
----------
 -- Start Rendering Decals:
----------
 Setting FrameBuffer 43703992 'Deferred_GBuffer_ColorDepth', pos: 0,0 size: 1024x768
  Setting alpha limit: 0.010000
  Setting alpha mode: Trans
  Setting blend mode: Alpha
  Setting gpu program 144988432 : 'decal_Diffuse'
  Setting up type specific program vars for material type 80181376/'decal'
  Setting texture unit: 0, 152655072/'C:/Users/Skywolf/Desktop/FrictionalGames09-2008/frictionalSVN/lux/redist/static_objects/decals/dirt_stain_large.dds'
  Setting texture unit: 1, 'NULL
  Setting texture unit: 2, 'NULL
  Setting texture unit: 3, 'NULL
  Setting vertex buffer: 162276872
   Drawing vertex buffer
  Setting vertex buffer: 162369312
   Drawing vertex buffer
  Setting blend mode: Mul
  Setting texture unit: 0, 152655296/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/static_objects/decals/dirt_floor01.dds'
  Setting vertex buffer: 241857272
   Drawing vertex buffer
  Setting blend mode: Alpha
  Setting texture unit: 0, 152655072/'C:/Users/Skywolf/Desktop/FrictionalGames09-2008/frictionalSVN/lux/redist/static_objects/decals/dirt_stain_large.dds'
  Setting vertex buffer: 241857688
   Drawing vertex buffer
  Setting vertex buffer: 241859456
   Drawing vertex buffer
  Setting vertex buffer: 241860392
   Drawing vertex buffer
  Setting vertex buffer: 241860496
   Drawing vertex buffer
  Setting blend mode: Mul
  Setting texture unit: 0, 152655296/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/static_objects/decals/dirt_floor01.dds'
  Setting vertex buffer: 241861848
   Drawing vertex buffer
  Setting alpha mode: Solid
  Setting alpha limit: 0.500000
----------
----------
 -- Start Rendering Lights:
----------
 Fetching query for light 'candlestick_floor_4_PointLight_1'/239104840. Have 330851 samples. Visible: 1
 Fetching query for light 'candlestick_floor_5_PointLight_1'/239106128. Have 73238 samples. Visible: 1
 Fetching query for light 'candlestick02_1_PointLight_1'/239103552. Have 113220 samples. Visible: 1
 Fetching query for light 'PointLight_12'/317176616. Have 0 samples. Visible: 0
 Fetching query for light 'PointLight_18'/317185632. Have 0 samples. Visible: 0
----------
 -- Start Rendering SSAO:
----------
  Setting blend mode: None
  Setting depth test active: 0
 Setting Ortho Projection min: -373.444092 : 280.083038 : -600.000000, max: 373.444092 : -280.083038 : 600.000000
 Setting FrameBuffer 79057288 'LinearDepth', default size
  Setting gpu program 79057816 : 'UnpackDepth'
  Setting texture unit: 0, 79036640/'G-BufferTexure2'
   Drawing quad to: pos (-373.444092 : 280.083038 : -400.000000) size (746.888184 : -560.166077) uv: (0.000000 : 0.000000)-(1024.000000 : 768.000000)
 Setting FrameBuffer 79057376 'SSAO', default size
  Setting texture unit: 0, 79041240/'LinearDepth'
  Setting texture unit: 1, 79041912/'SSAOScatterDisk'
  Setting gpu program 79058080 : 'SSAORender'
   Drawing quad to: pos (-373.444092 : 280.083038 : -400.000000) size (746.888184 : -560.166077) uv: (0.000000 : 0.000000)-(512.000000 : 384.000000)
 Setting FrameBuffer 79057464 'SSAOBlur', default size
  Setting texture unit: 0, 79041464/'SSAO'
  Setting texture unit: 1, 79041240/'LinearDepth'
  Setting gpu program 79057904 : 'SSAOBlurHori'
   Drawing quad to: pos (-373.444092 : 280.083038 : -400.000000) size (746.888184 : -560.166077) uv: (0.000000 : 0.000000)-(512.000000 : 384.000000)
 Setting FrameBuffer 79057376 'SSAO', default size
  Setting texture unit: 0, 79041688/'SSAOBlur'
  Setting gpu program 79057992 : 'SSAOBlurVert'
   Drawing quad to: pos (-373.444092 : 280.083038 : -400.000000) size (746.888184 : -560.166077) uv: (0.000000 : 0.000000)-(512.000000 : 384.000000)
  Setting channel mode: RGB
 Setting FrameBuffer 43703816 'Deferred_GBuffer_ColorDepth', pos: 0,0 size: 1024x768
 Setting Ortho Projection size: 1.000000x1.000000, minz: -100.000000 maxz: 100.000000
  Setting gpu program NULL
  Setting blend mode: Mul
  Setting texture unit: 0, 79041464/'SSAO'
  Setting texture unit: 1, 'NULL
   Drawing quad to: pos (0.000000 : 0.000000 : 0.000000) size (1.000000 : 1.000000) uv: (0.000000 : 0.000000)-(512.000000 : 384.000000)
  Setting channel mode: RGBA
 Setting projection matrix: 144534848  [1.071111 : 0.000000 : 0.000000 : 0.000000] [0.000000 : 1.428148 : 0.000000 : 0.000000] [0.000000 : 0.000000 : -1.000050 : -0.020001] [0.000000 : 0.000000 : -1.000000 : 0.000000].
----------
  Setting depth test active: 1
  Setting blend mode: Add
  Setting texture unit: 0, 79026664/'G-BufferTexure0'
  Setting texture unit: 1, 79036192/'G-BufferTexure1'
  Setting texture unit: 2, 79036640/'G-BufferTexure2'
 Setting FrameBuffer 79034480 'Deferred_Accumulation', pos: 0,0 size: 1024x768
 Clearing entire frame buffer
  Setting cull mode: Clockwise
  Setting depth func: GreaterOrEqual
---
Rendering Lights Box_RenderBack Begin
  Setting vertex buffer: 44498808
 Rendering light: 'BoxLight_2' / 314919304
  Setting gpu program 79056936 : 'LightBoxNormal'
  Setting blend mode: None
  Setting view matrix: [6.907, 0.000, -29.601, 5.892] [-21.339, 8.609, -2.481, 9.578] [36.100, 5.089, 4.197, -10.293] [0.000, 0.000, 0.000, 1.000]
   Drawing vertex buffer
  Setting blend mode: Add
Rendering Lights Box_RenderBack End
---
---
Rendering Lights StencilFront_RenderBack Begin
  Setting stencil active: 1
  Setting channel mode: None
  Setting cull mode: CounterClockwise
 Stencil light: 'candlestick_floor_4_PointLight_1' / 239104840
  Setting view matrix: [-1.432, 0.000, -3.620, -1.504] [-1.842, 3.351, 0.729, 2.909] [3.116, 1.981, -1.233, -3.805] [0.000, 0.000, 0.000, 1.000]
  Setting vertex buffer: 79029064
  Setting gpu program 79056672 : 'LightStencil'
   Drawing vertex buffer
 Stencil light: 'candlestick_floor_5_PointLight_1' / 239106128
  Setting view matrix: [2.737, 0.000, -2.613, -5.543] [-1.330, 3.258, -1.393, 2.291] [2.249, 1.926, 2.356, -2.760] [0.000, 0.000, 0.000, 1.000]
   Drawing vertex buffer
 Stencil light: 'candlestick02_1_PointLight_1' / 239103552
  Setting view matrix: [0.200, 0.000, -1.987, -3.261] [-1.011, 1.719, -0.102, 1.497] [1.711, 1.016, 0.172, -3.166] [0.000, 0.000, 0.000, 1.000]
   Drawing vertex buffer
  Setting channel mode: RGBA
  Setting cull mode: Clockwise
 Rendering light: 'candlestick_floor_4_PointLight_1' / 239104840
  Setting view matrix: [-1.432, 0.000, -3.620, -1.504] [-1.842, 3.351, 0.729, 2.909] [3.116, 1.981, -1.233, -3.805] [0.000, 0.000, 0.000, 1.000]
  Setting vertex buffer: 79028960
  Setting gpu program 143339904 : 'Deferred_Lights_UseDeferredLightShapes_UseSpecular_DivideInFrag'
  Setting texture unit: 4, 242217256/'core_falloff_linear'
   Drawing vertex buffer
 Rendering light: 'candlestick_floor_5_PointLight_1' / 239106128
  Setting view matrix: [2.737, 0.000, -2.613, -5.543] [-1.330, 3.258, -1.393, 2.291] [2.249, 1.926, 2.356, -2.760] [0.000, 0.000, 0.000, 1.000]
   Drawing vertex buffer
 Rendering light: 'candlestick02_1_PointLight_1' / 239103552
  Setting view matrix: [0.200, 0.000, -1.987, -3.261] [-1.011, 1.719, -0.102, 1.497] [1.711, 1.016, 0.172, -3.166] [0.000, 0.000, 0.000, 1.000]
   Drawing vertex buffer
Rendering Lights StencilFront_RenderBack End
---
---
Rendering Lights RenderBack Begin
  Setting stencil active: 0
 Rendering light: 'PointLight_20' / 317188208
  Setting view matrix: [0.874, 0.000, -5.305, -3.339] [-2.699, 4.628, -0.445, 1.231] [4.566, 2.736, 0.752, -2.067] [0.000, 0.000, 0.000, 1.000]
  Setting vertex buffer: 79029064
  Setting gpu program 237329480 : 'Deferred_Lights_UseDeferredLightShapes_DivideInFrag'
   Drawing vertex buffer
Rendering Lights RenderBack End
---
  Setting depth func: LessOrEqual
  Setting cull mode: CounterClockwise
----------
----------
 -- Start Rendering Illumination:
----------
  Setting depth func: Equal
  Setting texture unit: 1, 'NULL
  Setting texture unit: 2, 'NULL
  Setting texture unit: 4, 'NULL
  Setting gpu program 237341712 : 'soliddiffuse_Illum'
  Setting texture unit: 0, 145429128/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/lamp/candlestick02/candlestick02_illum.dds'
  Setting model matrix: 237613988 / [0.998008 : 0.000000 : -0.063084 : 55.412998] [0.000000 : 1.000000 : 0.000000 : 0.993037] [0.063084 : 0.000000 : 0.998008 : 17.191799] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 323792360
   Drawing vertex buffer
  Setting texture unit: 0, 317280200/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/entities/lamp/candlestick_floor/candlestick_floor_illum.dds'
  Setting model matrix: 237615860 / [0.857742 : 0.000000 : -0.514081 : 53.826500] [0.000000 : 1.000000 : 0.000000 : 0.000000] [0.514081 : 0.000000 : 0.857742 : 14.676300] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 316448696
   Drawing vertex buffer
  Setting depth func: LessOrEqual
----------
  Setting model matrix: NULL
  Setting blend mode: Alpha
  Setting texture unit: 0, 'NULL
  Setting gpu program NULL
----------
 -- Start Rendering Translucent:
----------
  Setting alpha limit: 0.010000
  Setting alpha mode: Trans
  Setting blend mode: Add
  Setting gpu program 144982976 : 'Blend0_Diffuse_UseDiffuseMap'
  Setting up type specific program vars for material type 79061872/'translucent'
  Setting up material specific program vars for material 323093168/'particles/materials/ps_fire_candle.mat'
  Setting texture unit: 0, 317322136/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/particles/materials/ps_fire_candle.dds'
  Setting model matrix: 239837440 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 143749848
   Drawing vertex buffer
  Setting model matrix: 165422864 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 163447152
   Drawing vertex buffer
  Setting model matrix: 165421640 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 163447048
   Drawing vertex buffer
  Setting model matrix: 165420416 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 163446944
   Drawing vertex buffer
  Setting model matrix: 165415520 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 145981088
   Drawing vertex buffer
  Setting up material specific program vars for material 165102592/'entities/lamp/hanging_lantern/elevator_lamp_glass.mat'
  Setting texture unit: 0, 323328464/'G:/amnesia/redist/entities/lamp/elevator_lamp/elevator_lamp_glass.dds'
  Setting texture unit: 3, 323328240/'G:/amnesia/redist/textures/envmaps/water_castlebase_cubemap.dds'
  Setting model matrix: 165307636 / [-0.999954 : 0.009653 : 0.000014 : 48.819370] [0.009653 : 0.999948 : 0.003161 : 1.477660] [0.000016 : 0.003161 : -0.999995 : 16.996819] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 163450376
   Drawing vertex buffer
  Setting gpu program 237320240 : 'Blend0_Diffuse_UseEnvMap'
  Setting up type specific program vars for material type 79061872/'translucent'
  Setting up material specific program vars for material 165102592/'entities/lamp/hanging_lantern/elevator_lamp_glass.mat'
  Setting texture unit: 0, 'NULL
   Drawing vertex buffer
  Setting blend mode: Alpha
  Setting gpu program 144673000 : 'Blend3_Diffuse_UseDiffuseMap'
  Setting up type specific program vars for material type 79061872/'translucent'
  Setting up material specific program vars for material 154905336/'ps_area_fog.mat'
  Setting texture unit: 0, 144161296/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/particles/materials/ps_area_fog.tga'
  Setting texture unit: 3, 'NULL
  Setting model matrix: 167660920 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 323791320
   Drawing vertex buffer
  Setting blend mode: Add
  Setting gpu program 144982976 : 'Blend0_Diffuse_UseDiffuseMap'
  Setting up type specific program vars for material type 79061872/'translucent'
  Setting up material specific program vars for material 165102592/'entities/lamp/hanging_lantern/elevator_lamp_glass.mat'
  Setting texture unit: 0, 323328464/'G:/amnesia/redist/entities/lamp/elevator_lamp/elevator_lamp_glass.dds'
  Setting texture unit: 3, 323328240/'G:/amnesia/redist/textures/envmaps/water_castlebase_cubemap.dds'
  Setting model matrix: 165294532 / [0.999953 : -0.009653 : -0.000014 : 52.180630] [0.009653 : 0.999948 : 0.003163 : 1.477661] [-0.000016 : -0.003163 : 0.999995 : 9.753186] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 163450376
   Drawing vertex buffer
  Setting gpu program 237320240 : 'Blend0_Diffuse_UseEnvMap'
  Setting up type specific program vars for material type 79061872/'translucent'
  Setting up material specific program vars for material 165102592/'entities/lamp/hanging_lantern/elevator_lamp_glass.mat'
  Setting texture unit: 0, 'NULL
   Drawing vertex buffer
  Setting gpu program 144982976 : 'Blend0_Diffuse_UseDiffuseMap'
  Setting up type specific program vars for material type 79061872/'translucent'
  Setting up material specific program vars for material 323093168/'particles/materials/ps_fire_candle.mat'
  Setting texture unit: 0, 317322136/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/particles/materials/ps_fire_candle.dds'
  Setting texture unit: 3, 'NULL
  Setting model matrix: 323454672 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 163455784
   Drawing vertex buffer
  Setting up material specific program vars for material 165102592/'entities/lamp/hanging_lantern/elevator_lamp_glass.mat'
  Setting texture unit: 0, 323328464/'G:/amnesia/redist/entities/lamp/elevator_lamp/elevator_lamp_glass.dds'
  Setting texture unit: 3, 323328240/'G:/amnesia/redist/textures/envmaps/water_castlebase_cubemap.dds'
  Setting model matrix: 165299212 / [-0.999954 : 0.009653 : 0.000014 : 52.819370] [0.009653 : 0.999948 : 0.003161 : 1.477660] [0.000016 : 0.003161 : -0.999995 : 9.746814] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 163450376
   Drawing vertex buffer
  Setting gpu program 237320240 : 'Blend0_Diffuse_UseEnvMap'
  Setting up type specific program vars for material type 79061872/'translucent'
  Setting up material specific program vars for material 165102592/'entities/lamp/hanging_lantern/elevator_lamp_glass.mat'
  Setting texture unit: 0, 'NULL
   Drawing vertex buffer
  Setting gpu program 144982976 : 'Blend0_Diffuse_UseDiffuseMap'
  Setting up type specific program vars for material type 79061872/'translucent'
  Setting up material specific program vars for material 323093168/'particles/materials/ps_fire_candle.mat'
  Setting texture unit: 0, 317322136/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/particles/materials/ps_fire_candle.dds'
  Setting texture unit: 3, 'NULL
  Setting model matrix: 239839888 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 143750056
   Drawing vertex buffer
  Setting blend mode: Alpha
  Setting gpu program 144673000 : 'Blend3_Diffuse_UseDiffuseMap'
  Setting up type specific program vars for material type 79061872/'translucent'
  Setting up material specific program vars for material 146131872/'/Users/urkle/Projects/FrictionalGames/Amnesia/redist/static_objects/decals/cobweb_02.mat'
  Setting texture unit: 0, 152653056/'E:/lux/redist/static_objects/decals/cobweb_02.dds'
  Setting model matrix: NULL
  Setting vertex buffer: 243384752
   Drawing vertex buffer
  Retrieved 107 samples from occlusion object with source 238156376 and custom ID: 0.
  Retrieved 173 samples from occlusion object with source 238156376 and custom ID: 1.
  Setting blend mode: Add
  Setting depth test active: 0
  Setting gpu program 144982976 : 'Blend0_Diffuse_UseDiffuseMap'
  Setting up type specific program vars for material type 79061872/'translucent'
  Setting up material specific program vars for material 323093784/'billboards/halo_torch.mat'
  Setting texture unit: 0, 317275496/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/billboards/halo_torch.dds'
  Setting model matrix: 238157328 / [0.004184 : -0.007596 : 0.999950 : 53.630280] [-0.080692 : 0.865378 : 0.009149 : 1.685923] [-0.865405 : -0.080727 : 0.003981 : 14.558698] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 145977136
   Drawing vertex buffer
  Retrieved 125 samples from occlusion object with source 238157536 and custom ID: 0.
  Retrieved 182 samples from occlusion object with source 238157536 and custom ID: 1.
  Setting model matrix: 238158488 / [-0.041336 : 0.004817 : 0.998833 : 53.710606] [-0.106155 : 0.855033 : -0.011471 : 1.812136] [-0.854091 : -0.106505 : -0.046916 : 14.868880] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 145977240
   Drawing vertex buffer
  Retrieved 154 samples from occlusion object with source 238155216 and custom ID: 0.
  Retrieved 159 samples from occlusion object with source 238155216 and custom ID: 1.
  Setting model matrix: 238156168 / [-0.019262 : 0.057910 : 0.997276 : 53.825417] [-0.090226 : 0.820357 : -0.072120 : 2.173784] [-0.822299 : -0.091370 : -0.015448 : 14.675653] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 145977032
   Drawing vertex buffer
  Retrieved 226 samples from occlusion object with source 238159856 and custom ID: 0.
  Retrieved 226 samples from occlusion object with source 238159856 and custom ID: 1.
  Setting model matrix: 238160808 / [0.009913 : 0.050369 : 0.998099 : 53.940155] [-0.073902 : 0.828092 : -0.059190 : 2.089328] [-0.829499 : -0.073174 : 0.017201 : 14.482380] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 145977448
   Drawing vertex buffer
  Retrieved 211 samples from occlusion object with source 238158696 and custom ID: 0.
  Retrieved 217 samples from occlusion object with source 238158696 and custom ID: 1.
  Setting model matrix: 238159648 / [-0.033509 : 0.020766 : 0.998929 : 54.016472] [-0.100758 : 0.845743 : -0.028871 : 1.909222] [-0.845437 : -0.101618 : -0.036152 : 14.792255] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 145977344
   Drawing vertex buffer
  Setting depth test active: 1
  Setting up material specific program vars for material 323093168/'particles/materials/ps_fire_candle.mat'
  Setting texture unit: 0, 317322136/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/particles/materials/ps_fire_candle.dds'
  Setting model matrix: 239836216 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 157257760
   Drawing vertex buffer
  Retrieved 237 samples from occlusion object with source 238154056 and custom ID: 0.
  Retrieved 237 samples from occlusion object with source 238154056 and custom ID: 1.
  Setting depth test active: 0
  Setting up material specific program vars for material 323093784/'billboards/halo_torch.mat'
  Setting texture unit: 0, 317275496/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/billboards/halo_torch.dds'
  Setting model matrix: 238155008 / [-0.434998 : -0.215427 : 0.857143 : 55.418419] [-0.327597 : 0.881694 : 0.062312 : 1.424346] [-0.769161 : -0.253691 : -0.511296 : 17.192142] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 145976408
   Drawing vertex buffer
  Setting depth test active: 1
  Setting up material specific program vars for material 323093168/'particles/materials/ps_fire_candle.mat'
  Setting texture unit: 0, 317322136/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/particles/materials/ps_fire_candle.dds'
  Setting model matrix: 165417968 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 145981296
   Drawing vertex buffer
  Setting model matrix: 165424088 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 163447672
   Drawing vertex buffer
  Setting model matrix: 165414296 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 145980984
   Drawing vertex buffer
  Setting model matrix: 239825200 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 316448280
   Drawing vertex buffer
  Setting model matrix: 165425312 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 163447776
   Drawing vertex buffer
  Setting model matrix: 239834992 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 157257552
   Drawing vertex buffer
  Setting model matrix: 165419192 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 163447568
   Drawing vertex buffer
  Setting model matrix: 323452224 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 163455992
   Drawing vertex buffer
  Setting model matrix: 323455896 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 163455680
   Drawing vertex buffer
  Setting blend mode: Alpha
  Setting gpu program 144673000 : 'Blend3_Diffuse_UseDiffuseMap'
  Setting up type specific program vars for material type 79061872/'translucent'
  Setting up material specific program vars for material 154905336/'ps_area_fog.mat'
  Setting texture unit: 0, 144161296/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/particles/materials/ps_area_fog.tga'
  Setting model matrix: 167662144 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 323791424
   Drawing vertex buffer
  Setting blend mode: Add
  Setting gpu program 144982976 : 'Blend0_Diffuse_UseDiffuseMap'
  Setting up type specific program vars for material type 79061872/'translucent'
  Setting up material specific program vars for material 323093168/'particles/materials/ps_fire_candle.mat'
  Setting texture unit: 0, 317322136/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/particles/materials/ps_fire_candle.dds'
  Setting model matrix: 165413072 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 145980880
   Drawing vertex buffer
  Setting model matrix: 165438776 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 163453184
   Drawing vertex buffer
  Setting model matrix: 323457120 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 163455576
   Drawing vertex buffer
  Setting blend mode: Alpha
  Setting gpu program 144673000 : 'Blend3_Diffuse_UseDiffuseMap'
  Setting up type specific program vars for material type 79061872/'translucent'
  Setting up material specific program vars for material 154905336/'ps_area_fog.mat'
  Setting texture unit: 0, 144161296/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/particles/materials/ps_area_fog.tga'
  Setting model matrix: 167658472 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 323791112
   Drawing vertex buffer
  Setting blend mode: Add
  Setting gpu program 144982976 : 'Blend0_Diffuse_UseDiffuseMap'
  Setting up type specific program vars for material type 79061872/'translucent'
  Setting up material specific program vars for material 323093168/'particles/materials/ps_fire_candle.mat'
  Setting texture unit: 0, 317322136/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/particles/materials/ps_fire_candle.dds'
  Setting model matrix: 239827648 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 316448072
   Drawing vertex buffer
  Setting model matrix: 239823976 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 316448488
   Drawing vertex buffer
  Setting model matrix: 239822752 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 316448592
   Drawing vertex buffer
  Setting blend mode: Alpha
  Setting gpu program 144673000 : 'Blend3_Diffuse_UseDiffuseMap'
  Setting up type specific program vars for material type 79061872/'translucent'
  Setting up material specific program vars for material 154905336/'ps_area_fog.mat'
  Setting texture unit: 0, 144161296/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/particles/materials/ps_area_fog.tga'
  Setting model matrix: 167659696 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 323791216
   Drawing vertex buffer
  Setting blend mode: Add
  Setting gpu program 144982976 : 'Blend0_Diffuse_UseDiffuseMap'
  Setting up type specific program vars for material type 79061872/'translucent'
  Setting up material specific program vars for material 323093168/'particles/materials/ps_fire_candle.mat'
  Setting texture unit: 0, 317322136/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/particles/materials/ps_fire_candle.dds'
  Setting model matrix: 239838664 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 143749952
   Drawing vertex buffer
  Setting model matrix: 323453448 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 163455888
   Drawing vertex buffer
  Setting model matrix: 165416744 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 145981192
   Drawing vertex buffer
  Setting blend mode: Alpha
  Setting gpu program 144673000 : 'Blend3_Diffuse_UseDiffuseMap'
  Setting up type specific program vars for material type 79061872/'translucent'
  Setting up material specific program vars for material 146131872/'/Users/urkle/Projects/FrictionalGames/Amnesia/redist/static_objects/decals/cobweb_02.mat'
  Setting texture unit: 0, 152653056/'E:/lux/redist/static_objects/decals/cobweb_02.dds'
  Setting model matrix: NULL
  Setting vertex buffer: 231524336
   Drawing vertex buffer
  Setting blend mode: Add
  Setting gpu program 144982976 : 'Blend0_Diffuse_UseDiffuseMap'
  Setting up type specific program vars for material type 79061872/'translucent'
  Setting up material specific program vars for material 323093168/'particles/materials/ps_fire_candle.mat'
  Setting texture unit: 0, 317322136/'a:/program files (x86)/steam/steamapps/common/amnesia the dark descent/particles/materials/ps_fire_candle.dds'
  Setting model matrix: 239826424 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 316448384
   Drawing vertex buffer
  Setting model matrix: 165408176 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 145977864
   Drawing vertex buffer
  Setting model matrix: 239847232 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 145976824
   Drawing vertex buffer
  Setting model matrix: 239841112 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 145976512
   Drawing vertex buffer
  Setting model matrix: 239849680 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 145977552
   Drawing vertex buffer
  Setting model matrix: 165433880 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 163451728
   Drawing vertex buffer
  Setting model matrix: 239844784 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 145976616
   Drawing vertex buffer
  Setting model matrix: 239848456 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 145976928
   Drawing vertex buffer
  Setting model matrix: 239850904 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 145977656
   Drawing vertex buffer
  Setting model matrix: 239842336 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 314262904
   Drawing vertex buffer
  Setting model matrix: 165409400 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 145977968
   Drawing vertex buffer
  Setting model matrix: 239846008 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 145976720
   Drawing vertex buffer
  Setting model matrix: 239852128 / [0.162514 : -0.502087 : 0.849410 : 59.792030] [-0.000000 : 0.860854 : 0.508851 : 1.742297] [-0.986706 : -0.082695 : 0.139901 : 14.583230] [0.000000 : 0.000000 : 0.000000 : 1.000000]
  Setting vertex buffer: 145977760
   Drawing vertex buffer
  Setting alpha mode: Solid
  Setting alpha limit: 0.500000
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 Clearing occlusion queries i settings!
  Setting blend mode: None
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Frame stats:
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 Number of Solid Objects: 34
 Number of Trans Objects: 54
 Number of Lights: 7
-----------------  END -------------------------
