-------- THE HPL ENGINE LOG ------------ Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating resource managers Misc Creation -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init low level graphics Setting video mode: 800 x 600 - 32 bpp Init Glee...OK Setting up OpenGL Max texture image units: 16 Max texture coord units: 8 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 4 Multisampling: 0 Vertex Program: 1 Fragment Program: 1 NV Register Combiners: 0 NV Register Combiners Stages: 11 ATI Fragment Shader: 0 Creating graphic systems Creating Renderer2D Renderer2D created Creating Renderer3D Load Renderer3D gpu programs: Extrude Diffuse Fog Creating fog textures: Solid Additive Alpha CG ERROR : The program could not load. ERROR: Couldn't create program 'refract_fp.cg' CG ERROR : The program could not load. ERROR: Couldn't create program 'refract_special_fp.cg' Refraction will not be supported! init sky box Renderer3D created Creating screen buffers size 800.000000 : 600.000000 ERROR: Couldn't create screenbuffer! Creating programs CG ERROR : The program could not load. ERROR: Couldn't create program 'PostEffect_Blur_Rect_fp.cg' CG ERROR : The program could not load. ERROR: Couldn't create program 'PostEffect_Blur_2D_fp.cg' CG ERROR : The program could not load. ERROR: Couldn't create program 'PostEffect_Bloom_fp.cg' ERROR: Couldn't load 'PostEffect_Bloom_fp.cg'! CG ERROR : The compile returned an error. ----------------------------------- core/programs/PostEffect_Motion_fp.cg(32) : error C5013: profile does not support "for" statements and "for" could not be unrolled. ----------------------------------- Error loading: 'core/programs/PostEffect_Motion_fp.cg'! ERROR: Couldn't create program 'PostEffect_Motion_fp.cg' Dynamic loops in motion blur fp not supported, loading static instead. CG ERROR : The program could not load. ERROR: Couldn't create program 'PostEffect_Motion_staticloop_fp.cg' ERROR: Couldn't load 'PostEffect_Motion_fp.cg'! CG ERROR : The program could not load. ERROR: Couldn't create program 'PostEffect_DoF_fp.cg' ERROR: Couldn't load 'PostEffect_DoF_fp.cg'! RendererPostEffects created Adding engine materials -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL. Trying to open software device... Success! Device name: Generic Software Number of mono sources: 32 -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- Trying to load vertex program! Success! CG ERROR : The program could not load. ERROR: Couldn't create program 'BumpSpec_Light_fp.cg' CG ERROR : The program could not load. ERROR: Couldn't create program 'BumpSpec_Light_Spot_fp.cg' CG ERROR : The program could not load. ERROR: Couldn't create program 'BumpSpec_Light_fp.cg' CG ERROR : The program could not load. ERROR: Couldn't create program 'BumpSpec_Light_Spot_fp.cg' CG ERROR : The program could not load. ERROR: Couldn't create program 'BumpSpec_Light_fp.cg' CG ERROR : The program could not load. ERROR: Couldn't create program 'BumpSpec_Light_Spot_fp.cg' -------------------------------------------------------- Game Running -------------------------------------------------------- Loading collada for 'maps/level00_tutorial.dae' took: 24 ms CG ERROR : The program could not load. ERROR: Couldn't create program 'Diffuse_Light_fp.cg' CG ERROR : The program could not load. ERROR: Couldn't create program 'Diffuse_Light_Spot_fp.cg' CG ERROR : The program could not load. ERROR: Couldn't create program 'BumpColorSpec_Light_fp.cg' CG ERROR : The program could not load. ERROR: Couldn't create program 'BumpColorSpec_Light_Spot_fp.cg' ERROR: Couldn't create material 'particle_metalpiece.mat' ERROR: Couldn't create material 'particle_metalpiece.mat' CG ERROR : The program could not load. ERROR: Couldn't create program 'BumpSpec_Light_fp.cg' CG ERROR : The program could not load. ERROR: Couldn't create program 'BumpSpec_Light_Spot_fp.cg' CG ERROR : The program could not load. ERROR: Couldn't create program 'BumpColorSpec_Light_fp.cg' CG ERROR : The program could not load. ERROR: Couldn't create program 'BumpColorSpec_Light_Spot_fp.cg' CG ERROR : The program could not load. ERROR: Couldn't create program 'BumpColorSpec_Light_fp.cg' CG ERROR : The program could not load. ERROR: Couldn't create program 'BumpColorSpec_Light_Spot_fp.cg' CG ERROR : The program could not load. ERROR: Couldn't create program 'BumpColorSpec_Light_fp.cg' CG ERROR : The program could not load. ERROR: Couldn't create program 'BumpColorSpec_Light_Spot_fp.cg' CG ERROR : The program could not load. ERROR: Couldn't create program 'Diffuse_Light_fp.cg' CG ERROR : The program could not load. ERROR: Couldn't create program 'Diffuse_Light_Spot_fp.cg' WARNING: Couldn't find light 'lamp01_spotlight01' WARNING: Couldn't find light 'lamp01_spotlight01' ERROR: Couldn't create material '.mat' WARNING: Could not load material '' ERROR: SoundEnv 'soundenvs/EnvPreset026_Jensy.snv' does not exist! Loading map 'level00_tutorial.dae' took: 1565 ms WARNING: Couldn't find light 'pointLight2' -------------------------------------------------------- Statistics -------------------------------------------------------- Medium framerate: 58.949751 -------------------------------------------------------- User Exit -------------------------------------------------------- Saving to config Saving keys Saving to config Saving keys Reset maphandler Exit Player Exit Button Handler Exit Map Handler Exit Game Message Handler Exit Radio Handler Exit Inventory Exit Fade Handler Exit Save Handler Exit Trigger Handler Exit Attack Handler Exit Notebook Exit Numerical panel Exit Intro story Exit Death menu Exit Graphics helper Exit Main menu Exit Player hands Exit Music handler Exit Map Load Text Exit PreMenu Exit Credits Exit Ending Exit Demo end text Exit Gui Handler Exit Sound Environment Handler Exit Shooter Saving config Exit Effect Handler Exit Game -------------------------------------------------------- Exiting Gui Module -------------------------------------------------------- -------------------------------------------------------- Exiting Scene Module -------------------------------------------------------- -------------------------------------------------------- Exiting Input Module -------------------------------------------------------- -------------------------------------------------------- Exiting Sound Module -------------------------------------------------------- -------------------------------------------------------- Exiting Graphics Module -------------------------------------------------------- -------------------------------------------------------- Exiting Resources Module -------------------------------------------------------- Done with tilesets Done with fonts Done with scripts Done with particles Done with sounds Done with meshes Done with materials Done with Gpu programs Done with images Destroyed all textures Done with sound entities Done with animations All resources deleted -------------------------------------------------------- Exiting Physics Module -------------------------------------------------------- -------------------------------------------------------- Exiting System Module -------------------------------------------------------- -------------------------------------------------------- Deleting game setup provided by user - Deleting lowlevel stuff. Physics Sound Input Resources System Graphics Haptic HPL Exit was successful! Saving last config Deleting ATI shader to 0 Deleting ATI shader to 0 Deleting ATI shader to 0 Deleting ATI shader to 0