Version 1.20 - sF5AAC36F-539
-------- THE HPL ENGINE LOG ------------
Engine build ID 20110513114747

Creating Engine Modules
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 Creating graphics module
 Creating system module
 Creating resource module
 Creating input module
 Creating sound module
 Creating physics module
 Creating ai module
 Creating gui module
 Creating generate module
 Creating haptic module
 Creating scene module
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Initializing Resources Module
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 Creating loader handlers 
 Creating resource managers
 Adding loaders to handlers 
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Initializing Graphics Module
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Init lowlevel graphics: 1024x768 bpp:32 fs:1 ms:0 gpufmt:2 cap:'White Night - An Amnesia: The Dark Descent Mod Loading...' pos:(-1x-1)
 Setting video mode: 1024 x 768 - 32 bpp
 Init Glew...OK
 Setting up OpenGL
  Vendor: NVIDIA Corporation
  Renderer: GeForce GTX 460/PCI/SSE2
  Version: 4.1.0 NVIDIA 280.13
  Max texture image units: 32
  Max texture coord units: 8
  Max user clip planes: 8
  Two sided stencil: 1
  Vertex Buffer Object: 1
  Anisotropic filtering: 1
  Max Anisotropic degree: 16
  Multisampling: 1
  Texture compression: 1
  Texture compression S3TC: 1
  Auto generate MipMaps: 1
  Render to texture: 1
  Max draw buffers: 8
  Max color render targets: 8
  Packed depth-stencil: 1
  Texture float: 1
  GLSL Version: 4.10 NVIDIA via Cg compiler
  ShaderModel 2: 1
  ShaderModel 3: 1
  ShaderModel 4: 1
  OGL ATIFragmentShader: 0
Setting up G-Bugger: type: 0 texturenum: 3
 Adding engine materials
 Initializing DevIL
  Vendor String: Abysmal Software
  Version String: Developer's Image Library (DevIL) 1.6.8pre Aug  5 2010
  Version Number: 168
 Adding engine post effects
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Initializing Sound Module
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 Initializing OpenAL
  Available OpenAL devices:
   0. PulseAudio Default(OpenAL default)
   1. Internal Audio Analog Surround 4.1 via PulseAudio
   2. ALSA Default
   3. HDA NVidia [VT1708S Analog] (hw:0,0) via ALSA
   4. HDA NVidia [VT1708S Digital] (hw:0,1) via ALSA
   5. HDA NVidia [HDMI 0] (hw:1,3) via ALSA
   6. HDA NVidia [HDMI 0] (hw:1,7) via ALSA
   7. HDA NVidia [HDMI 0] (hw:1,8) via ALSA
   8. HDA NVidia [HDMI 0] (hw:1,9) via ALSA
   9. PortAudio Default
   10. No Output
  Trying to open device 'Internal Audio Analog Surround 4.1 via PulseAudio'... Success!
  Number of mono sources: 32
  Streaming setup: 4 Buffers x 262144 bytes each
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Initializing Game Module
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 Adding engine updates
 Initializing script functions
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User Initialization
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ERROR: Couldn't load language file 'wn_config/lang_wn/german.lang'
ERROR: Couldn't load language file 'wn_config/base_german.lang'
ERROR: Couldn't create font 'menu_gui_default.fnt'
ERROR: Couldn't create font 'menu_gui_default.fnt'
ERROR: Couldn't create font 'menu_gui_default.fnt'
