Version 1.20 - s26ADEE0-539 -------- THE HPL ENGINE LOG ------------ Engine build ID 20101021192547 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 1280x720 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos:(-1x-1) Setting video mode: 1280 x 720 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: ATI Technologies Inc. Renderer: RADEON X800 Series Version: 2.1.8545 Release Max texture image units: 16 Max texture coord units: 8 Max user clip planes: 6 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 4 Max color render targets: 4 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 1.20 ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 0 OGL ATIFragmentShader: 1 Setting up G-Bugger: type: 0 texturenum: 3 Adding engine materials Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006 Version Number: 168 Adding engine post effects -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL Available OpenAL devices: 0. Generic Hardware on SB Audigy Audio [9800](OpenAL default) 1. Generic Software on SB Audigy Audio [9800] 2. Generic Software on Bluetooth AV Audio 3. Generic Software on Bluetooth SCO Audio Trying to open device 'Generic Software on SB Audigy Audio [9800]'... Success! Number of mono sources: 32 Streaming setup: 4 Buffers x 262144 bytes each -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- -------------------------------------------------------- Game Running -------------------------------------------------------- -------- Loading map 'menu_bg.map' --------- Cache Loading: 4100 ms Entities: 1224 ms Compilation: 1 ms Total: 5456 ms Meshes created: 25 Bodies created: 5 -------- Loading complete --------- Setting profile: 'New Player' Path: 'D:\Documents and Settings\bartelemeus\Mijn documenten/Amnesia/Main/New Player/' -------- BEGIN LOAD FROM D:\Documents and Settings\bartelemeus\Mijn documenten/Amnesia/Main/New Player/AutoSave_Archives_2012_2_9_3_46_33_0.sav --------- LOADING SAVE GAME! -------- Loading map '03_archives.map' --------- Cache Loading: 8347 ms Entities: 10686 ms Compilation: 190 ms Total: 22223 ms Meshes created: 300 Bodies created: 92 -------- Loading complete --------- WARNING: Could not find player start node '' ERROR: StartPos '' does not exist! -------- END LOAD --------- ERROR: Couldn't create SoundEntity 'step_walk_generic_hard.snt' ERROR: Couldn't create SoundEntity 'step_walk_generic_hard.snt' ERROR: Couldn't create SoundEntity 'step_walk_generic_hard.snt' -------- BEGIN SAVE TO: D:\Documents and Settings\bartelemeus\Mijn documenten/Amnesia/Main/New Player/AutoSave_Archives_2012_2_9_4_50_39_0.sav --------- WARNING: particle system 0 in chandelier_nice_1 does not exist anymore! WARNING: particle system 1 in chandelier_nice_1 does not exist anymore! WARNING: particle system 2 in chandelier_nice_1 does not exist anymore! WARNING: particle system 3 in chandelier_nice_1 does not exist anymore! WARNING: particle system 0 in chandelier_nice_3 does not exist anymore! WARNING: particle system 1 in chandelier_nice_3 does not exist anymore! WARNING: particle system 2 in chandelier_nice_3 does not exist anymore! WARNING: particle system 3 in chandelier_nice_3 does not exist anymore! WARNING: particle system 0 in chandelier_nice_4 does not exist anymore! WARNING: particle system 1 in chandelier_nice_4 does not exist anymore! WARNING: particle system 2 in chandelier_nice_4 does not exist anymore! WARNING: particle system 3 in chandelier_nice_4 does not exist anymore! WARNING: particle system 0 in chandelier_nice_5 does not exist anymore! WARNING: particle system 1 in chandelier_nice_5 does not exist anymore! WARNING: particle system 2 in chandelier_nice_5 does not exist anymore! WARNING: particle system 3 in chandelier_nice_5 does not exist anymore! WARNING: particle system 0 in chandelier_nice_6 does not exist anymore! WARNING: particle system 1 in chandelier_nice_6 does not exist anymore! WARNING: particle system 2 in chandelier_nice_6 does not exist anymore! WARNING: particle system 3 in chandelier_nice_6 does not exist anymore! WARNING: particle system 0 in candlestick_floor_1 does not exist anymore! WARNING: particle system 1 in candlestick_floor_1 does not exist anymore! WARNING: particle system 2 in candlestick_floor_1 does not exist anymore! WARNING: particle system 3 in candlestick_floor_1 does not exist anymore! WARNING: particle system 4 in candlestick_floor_1 does not exist anymore! WARNING: particle system 0 in candlestick_floor_3 does not exist anymore! WARNING: particle system 1 in candlestick_floor_3 does not exist anymore! WARNING: particle system 2 in candlestick_floor_3 does not exist anymore! WARNING: particle system 3 in candlestick_floor_3 does not exist anymore! WARNING: particle system 4 in candlestick_floor_3 does not exist anymore! WARNING: particle system 0 in candlestick_tri_1 does not exist anymore! WARNING: particle system 1 in candlestick_tri_1 does not exist anymore! WARNING: particle system 2 in candlestick_tri_1 does not exist anymore! WARNING: particle system 0 in candlestick02_1 does not exist anymore! WARNING: particle system 0 in candlestick_floor_4 does not exist anymore! WARNING: particle system 1 in candlestick_floor_4 does not exist anymore! WARNING: particle system 2 in candlestick_floor_4 does not exist anymore! WARNING: particle system 3 in candlestick_floor_4 does not exist anymore! WARNING: particle system 4 in candlestick_floor_4 does not exist anymore! WARNING: particle system 0 in candlestick_floor_5 does not exist anymore! WARNING: particle system 1 in candlestick_floor_5 does not exist anymore! WARNING: particle system 2 in candlestick_floor_5 does not exist anymore! WARNING: particle system 3 in candlestick_floor_5 does not exist anymore! WARNING: particle system 4 in candlestick_floor_5 does not exist anymore! WARNING: particle system 0 in candlestick_floor_6 does not exist anymore! WARNING: particle system 1 in candlestick_floor_6 does not exist anymore! WARNING: particle system 2 in candlestick_floor_6 does not exist anymore! WARNING: particle system 3 in candlestick_floor_6 does not exist anymore! WARNING: particle system 4 in candlestick_floor_6 does not exist anymore! WARNING: particle system 0 in candlestick02_2 does not exist anymore! WARNING: particle system 0 in chandelier_nice_7 does not exist anymore! WARNING: particle system 1 in chandelier_nice_7 does not exist anymore! WARNING: particle system 2 in chandelier_nice_7 does not exist anymore! WARNING: particle system 3 in chandelier_nice_7 does not exist anymore! WARNING: particle system 0 in chandelier_nice_8 does not exist anymore! WARNING: particle system 1 in chandelier_nice_8 does not exist anymore! WARNING: particle system 2 in chandelier_nice_8 does not exist anymore! WARNING: particle system 3 in chandelier_nice_8 does not exist anymore! WARNING: particle system 0 in chandelier_nice_9 does not exist anymore! WARNING: particle system 1 in chandelier_nice_9 does not exist anymore! WARNING: particle system 2 in chandelier_nice_9 does not exist anymore! WARNING: particle system 3 in chandelier_nice_9 does not exist anymore! WARNING: particle system 0 in candlestick_tri_2 does not exist anymore! WARNING: particle system 1 in candlestick_tri_2 does not exist anymore! WARNING: particle system 2 in candlestick_tri_2 does not exist anymore! WARNING: particle system 0 in candlestick_tri_3 does not exist anymore! WARNING: particle system 1 in candlestick_tri_3 does not exist anymore! WARNING: particle system 2 in candlestick_tri_3 does not exist anymore! WARNING: particle system 0 in candlestick_tri_4 does not exist anymore! WARNING: particle system 1 in candlestick_tri_4 does not exist anymore! WARNING: particle system 2 in candlestick_tri_4 does not exist anymore! WARNING: particle system 0 in bonfire_1 does not exist anymore! WARNING: particle system 0 in bonfire_2 does not exist anymore! WARNING: particle system 0 in candlestick_tri_5 does not exist anymore! WARNING: particle system 1 in candlestick_tri_5 does not exist anymore! WARNING: particle system 2 in candlestick_tri_5 does not exist anymore! WARNING: particle system 0 in bonfire_3 does not exist anymore! WARNING: particle system 0 in hanging_lantern_wall_1 does not exist anymore! WARNING: particle system 0 in hanging_lantern_wall_2 does not exist anymore! WARNING: particle system 0 in hanging_lantern_wall_3 does not exist anymore! WARNING: particle system 0 in hanging_lantern_ceiling_4 does not exist anymore! WARNING: particle system 0 in hanging_lantern_wall_4 does not exist anymore! WARNING: particle system 0 in hanging_lantern_ceiling_5 does not exist anymore! WARNING: particle system 0 in hanging_lantern_ceiling_6 does not exist anymore! WARNING: particle system 0 in hanging_lantern_ceiling_7 does not exist anymore! WARNING: particle system 0 in hanging_lantern_ceiling_8 does not exist anymore! WARNING: particle system 0 in hanging_lantern_ceiling_9 does not exist anymore! WARNING: particle system 0 in hanging_lantern_ceiling_10 does not exist anymore! WARNING: particle system 0 in hanging_lantern_wall_5 does not exist anymore! WARNING: particle system 0 in hanging_lantern_wall_6 does not exist anymore! WARNING: particle system 0 in candlestick_floor_8 does not exist anymore! WARNING: particle system 1 in candlestick_floor_8 does not exist anymore! WARNING: particle system 2 in candlestick_floor_8 does not exist anymore! WARNING: particle system 3 in candlestick_floor_8 does not exist anymore! WARNING: particle system 4 in candlestick_floor_8 does not exist anymore! WARNING: particle system 0 in candlestick02_3 does not exist anymore! WARNING: particle system 0 in candlestick_floor_9 does not exist anymore! WARNING: particle system 1 in candlestick_floor_9 does not exist anymore! WARNING: particle system 2 in candlestick_floor_9 does not exist anymore! WARNING: particle system 3 in candlestick_floor_9 does not exist anymore! WARNING: particle system 4 in candlestick_floor_9 does not exist anymore! WARNING: particle system 0 in candlestick_floor_10 does not exist anymore! WARNING: particle system 1 in candlestick_floor_10 does not exist anymore! WARNING: particle system 2 in candlestick_floor_10 does not exist anymore! WARNING: particle system 3 in candlestick_floor_10 does not exist anymore! WARNING: particle system 4 in candlestick_floor_10 does not exist anymore! WARNING: particle system 0 in candlestick_tri_6 does not exist anymore! WARNING: particle system 1 in candlestick_tri_6 does not exist anymore! WARNING: particle system 2 in candlestick_tri_6 does not exist anymore! WARNING: particle system 0 in candlestick02_4 does not exist anymore! -------- END SAVE --------- -------- Loading map 'menu_bg.map' --------- Cache Loading: 2172 ms Entities: 320 ms Compilation: 1 ms Total: 2543 ms Meshes created: 25 Bodies created: 5 -------- Loading complete --------- -------------------------------------------------------- Statistics -------------------------------------------------------- Medium framerate: 9.889355 -------------------------------------------------------- User Exit -------------------------------------------------------- Saving main config. Saving user config. Deleting game modules. 'LuxInputHandler' 'LuxHelpFuncs' 'LuxSaveHandler' 'LuxScriptHandler' 'LuxProgressLogHandler' 'LuxMapHandler' 'LuxMapHelper' 'LuxPlayer' 'LuxInsanityHandler' 'LuxDebugHandler' 'LuxEffectRenderer' 'LuxMusicHandler' 'LuxMusicHandler' 'LuxEffectHandler' 'LuxCompletionCountHandler' 'LuxGlobalDataHandler' 'LuxHintHandler' 'LuxPostEffectHandler' 'LuxPreMenu' 'LuxDebugHandler' 'LuxInventory' 'LuxJournal' 'LuxCredits' 'LuxLoadScreenHandler' Deleting config files. -------------------------------------------------------- Exiting Gui Module -------------------------------------------------------- Deleting all sets Deleting all skins Deleting all gfx elements Deleting all materials -------------------------------------------------------- Exiting Generate Module -------------------------------------------------------- -------------------------------------------------------- Exiting Scene Module -------------------------------------------------------- -------------------------------------------------------- Exiting Input Module -------------------------------------------------------- -------------------------------------------------------- Exiting Sound Module -------------------------------------------------------- -------------------------------------------------------- Exiting Graphics Module -------------------------------------------------------- -------------------------------------------------------- Exiting Resources Module -------------------------------------------------------- Done with fonts Done with scripts Done with particles Done with sounds Done with meshes Done with materials Done with Gpu programs Done with images Destroyed all textures Done with sound entities Done with animations Done with ent files All resources deleted -------------------------------------------------------- Exiting Physics Module -------------------------------------------------------- -------------------------------------------------------- Exiting System Module -------------------------------------------------------- -------------------------------------------------------- Deleting game setup provided by user - Deleting lowlevel stuff. Physics Sound Input Resources System Graphics Haptic HPL Exit was successful! |--Memory Manager Report-------------------------------| | | No memory leaks detected. Memory left: 0 | |------------------------------------------------------|