-------- THE HPL ENGINE LOG ------------ Engine build ID 20100828133220 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Setting video mode: 1024 x 768 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce 9400 OpenGL Engine Version: 2.0 NVIDIA-1.5.48 Max texture image units: 16 Max texture coord units: 8 Max user clip planes: 6 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 8 Max color render targets: 8 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 1.20 ShaderModel 2: 1 ShaderModel 3: 0 ShaderModel 4: 0 OGL ATIFragmentShader: 0 ATTENTION: System does not support const arrays in glsl! Adding engine materials Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 22 2010 Version Number: 168 Adding engine post effects -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL Available OpenAL devices: 0. Built-in Output(OpenAL default) Trying to open device 'Built-in Output'... Success! Number of mono sources: 32 Streaming setup: 4 Buffers x 262144 bytes each -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- -------------------------------------------------------- Game Running -------------------------------------------------------- -------- Loading map 'menu_bg.map' --------- Cache Loading: 840 ms Entities: 153 ms Compilation: 1 ms Total: 1004 ms Meshes created: 26 Bodies created: 5 -------- Loading complete --------- Setting profile: 'dev_user' Path: '/Users/wesleygodbout/Library/Application Support/Frictional Games/Amnesia/Main/dev_user/' Error creating custom story from path "custom_stories/Whispers of the Dark" : could not find custom_story_settings.cfg file or it was invalid. WARNING: No resources element found in 'custom_stories/Training/extra_english.lang' ERROR: Couldn't build script '/Applications/Amnesia.app/Contents/Resources/maps/custom_stories/Training/maps/Training.hps'! ------- SCRIPT OUTPUT BEGIN -------------------------- main (224, 1) : ERR : Unexpected end of file ------- SCRIPT OUTPUT END ---------------------------- FATAL ERROR: Could not load script file 'custom_stories/Training/custom_stories/Training/maps/Training.hps'! main (224, 1) : ERR : Unexpected end of file