Version 1.20
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547

Creating Engine Modules
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 Creating graphics module
 Creating system module
 Creating resource module
 Creating input module
 Creating sound module
 Creating physics module
 Creating ai module
 Creating gui module
 Creating generate module
 Creating haptic module
 Creating scene module
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Initializing Resources Module
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 Creating loader handlers 
 Creating resource managers
 Adding loaders to handlers 
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Initializing Graphics Module
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Init lowlevel graphics: 1280x720 bpp:32 fs:0 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos:(-1x-1)
 Setting video mode: 1280 x 720 - 32 bpp
 Init Glew...OK
 Setting up OpenGL
  Vendor: Intel
  Renderer: Intel(R) HD Graphics
  Version: 2.1.0 - Build 8.15.10.2622
  Max texture image units: 16
  Max texture coord units: 8
  Max user clip planes: 6
  Two sided stencil: 1
  Vertex Buffer Object: 1
  Anisotropic filtering: 1
  Max Anisotropic degree: 16
  Multisampling: 1
  Texture compression: 1
  Texture compression S3TC: 1
  Auto generate MipMaps: 1
  Render to texture: 1
  Max draw buffers: 8
  Max color render targets: 8
  Packed depth-stencil: 1
  Texture float: 1
  GLSL Version: 1.20  - Intel Build 8.15.10.2622
  ShaderModel 2: 1
  ShaderModel 3: 1
  ShaderModel 4: 0
  OGL ATIFragmentShader: 0
ATTENTION: System does not support const arrays in glsl!
Setting up G-Bugger: type: 0 texturenum: 3
 Adding engine materials
 Initializing DevIL
  Vendor String: Abysmal Software
  Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
  Version Number: 168
 Adding engine post effects
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Initializing Sound Module
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 Initializing OpenAL
  Available OpenAL devices:
   0. Generic Software on Speakers and Headphones (IDT High Definition Audio CODEC)(OpenAL default)
  Trying to open device 'Generic Software on Speakers and Headphones (IDT High Definition Audio CODEC)'... Success!
  Number of mono sources: 32
  Streaming setup: 4 Buffers x 262144 bytes each
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Initializing Game Module
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 Adding engine updates
 Initializing script functions
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User Initialization
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Game Running
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 -------- Loading map 'menu_bg.map' ---------
    Cache Loading: 1211 ms
  Entities: 266 ms
  Compilation: 1 ms
  Total: 1489 ms
  Meshes created: 26
  Bodies created: 5
 -------- Loading complete ---------
 Setting profile: 'Kitten24' Path: 'C:\Users\Dennis\Documents/Amnesia/Main/Kitten24/'
-------- BEGIN LOAD FROM C:\Users\Dennis\Documents/Amnesia/Main/Kitten24/AutoSave_Archives_2012_6_1_0_21_31_0.sav ---------
LOADING SAVE GAME!
 -------- Loading map '03_archives.map' ---------
    Cache Loading: 2324 ms
  Entities: 1921 ms
  Compilation: 88 ms
  Total: 4757 ms
  Meshes created: 300
  Bodies created: 92
 -------- Loading complete ---------
WARNING: Could not find player start node ''
ERROR: StartPos '' does not exist!
-------- END LOAD ---------
ERROR: Couldn't create SoundEntity 'step_walk_generic_hard.snt'
ERROR: Couldn't create SoundEntity 'step_walk_generic_hard.snt'
ERROR: Couldn't create SoundEntity 'step_walk_generic_hard.snt'
ERROR: Couldn't create SoundEntity 'step_walk_generic_hard.snt'
ERROR: Couldn't create SoundEntity 'step_walk_generic_hard.snt'
ERROR: Couldn't create SoundEntity 'step_walk_generic_hard.snt'
ERROR: Couldn't create SoundEntity 'step_walk_generic_hard.snt'
ERROR: Could not find sound entity 'SoundPiano'
ERROR: Could not find sound entity 'SoundWind'
ERROR: Couldn't create SoundEntity 'react_scare6.snt'
ERROR: Couldn't create SoundEntity 'step_walk_generic_hard.snt'
-------- BEGIN SAVE TO: C:\Users\Dennis\Documents/Amnesia/Main/Kitten24/AutoSave_Archives_2012_6_1_17_8_55_0.sav ---------
WARNING: particle system 0 in chandelier_nice_1 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_1 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_1 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_1 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_3 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_3 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_3 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_3 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_4 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_4 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_4 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_4 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_5 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_5 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_5 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_5 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_6 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_6 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_6 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_6 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_1 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_1 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_1 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_1 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_1 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_3 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_3 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_3 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_3 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_3 does not exist anymore!
WARNING: particle system 0 in candlestick_tri_1 does not exist anymore!
WARNING: particle system 1 in candlestick_tri_1 does not exist anymore!
WARNING: particle system 2 in candlestick_tri_1 does not exist anymore!
WARNING: particle system 0 in candlestick02_1 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_4 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_4 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_4 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_4 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_4 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_5 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_5 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_5 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_5 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_5 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_6 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_6 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_6 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_6 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_6 does not exist anymore!
WARNING: particle system 0 in candlestick02_2 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_7 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_7 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_7 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_7 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_8 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_8 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_8 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_8 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_9 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_9 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_9 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_9 does not exist anymore!
WARNING: particle system 0 in candlestick_tri_2 does not exist anymore!
WARNING: particle system 1 in candlestick_tri_2 does not exist anymore!
WARNING: particle system 2 in candlestick_tri_2 does not exist anymore!
WARNING: particle system 0 in candlestick_tri_3 does not exist anymore!
WARNING: particle system 1 in candlestick_tri_3 does not exist anymore!
WARNING: particle system 2 in candlestick_tri_3 does not exist anymore!
WARNING: particle system 0 in candlestick_tri_4 does not exist anymore!
WARNING: particle system 1 in candlestick_tri_4 does not exist anymore!
WARNING: particle system 2 in candlestick_tri_4 does not exist anymore!
WARNING: particle system 0 in bonfire_1 does not exist anymore!
WARNING: particle system 0 in bonfire_2 does not exist anymore!
WARNING: particle system 0 in candlestick_tri_5 does not exist anymore!
WARNING: particle system 1 in candlestick_tri_5 does not exist anymore!
WARNING: particle system 2 in candlestick_tri_5 does not exist anymore!
WARNING: particle system 0 in bonfire_3 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_wall_1 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_wall_2 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_wall_3 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_4 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_wall_4 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_5 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_6 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_7 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_8 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_9 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_10 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_wall_5 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_wall_6 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_8 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_8 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_8 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_8 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_8 does not exist anymore!
WARNING: particle system 0 in candlestick02_3 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_9 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_9 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_9 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_9 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_9 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_10 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_10 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_10 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_10 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_10 does not exist anymore!
WARNING: particle system 0 in candlestick_tri_6 does not exist anymore!
WARNING: particle system 1 in candlestick_tri_6 does not exist anymore!
WARNING: particle system 2 in candlestick_tri_6 does not exist anymore!
WARNING: particle system 0 in candlestick02_4 does not exist anymore!
-------- END SAVE ---------
 -------- Loading map 'menu_bg.map' ---------
    Cache Loading: 1268 ms
  Entities: 229 ms
  Compilation: 1 ms
  Total: 1509 ms
  Meshes created: 26
  Bodies created: 5
 -------- Loading complete ---------
-------- BEGIN LOAD FROM C:\Users\Dennis\Documents/Amnesia/Main/Kitten24/AutoSave_Archives_2012_6_1_17_8_55_0.sav ---------
LOADING SAVE GAME!
 -------- Loading map '03_archives.map' ---------
    Cache Loading: 2512 ms
  Entities: 2262 ms
  Compilation: 100 ms
  Total: 5288 ms
  Meshes created: 300
  Bodies created: 92
 -------- Loading complete ---------
WARNING: Could not find player start node ''
ERROR: StartPos '' does not exist!
-------- END LOAD ---------
 -------- Loading map 'menu_bg.map' ---------
    Cache Loading: 1233 ms
  Entities: 220 ms
  Compilation: 1 ms
  Total: 1467 ms
  Meshes created: 26
  Bodies created: 5
 -------- Loading complete ---------
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Statistics
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 Medium framerate: 10.338200
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User Exit
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 Saving main config.
 Saving user config.
 Deleting game modules.
   'LuxInputHandler'
   'LuxHelpFuncs'
   'LuxSaveHandler'
   'LuxScriptHandler'
   'LuxProgressLogHandler'
   'LuxMapHandler'
   'LuxMapHelper'
   'LuxPlayer'
   'LuxInsanityHandler'
   'LuxDebugHandler'
   'LuxEffectRenderer'
   'LuxMusicHandler'
   'LuxMusicHandler'
   'LuxEffectHandler'
   'LuxCompletionCountHandler'
   'LuxGlobalDataHandler'
   'LuxHintHandler'
   'LuxPostEffectHandler'
   'LuxPreMenu'
   'LuxDebugHandler'
   'LuxInventory'
   'LuxJournal'
   'LuxCredits'
   'LuxLoadScreenHandler'
 Deleting config files.
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Exiting Gui Module
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 Deleting all sets
 Deleting all skins
 Deleting all gfx elements
 Deleting all materials
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Exiting Generate Module
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Exiting Scene Module
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Exiting Input Module
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Exiting Sound Module
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Exiting Graphics Module
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Exiting Resources Module
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 Done with fonts
 Done with scripts
 Done with particles
 Done with sounds
 Done with meshes
 Done with materials
 Done with Gpu programs
 Done with images
 Destroyed all textures
 Done with sound entities
 Done with animations
 Done with ent files
 All resources deleted
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Exiting Physics Module
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Exiting System Module
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 Deleting game setup provided by user
- Deleting lowlevel stuff.
  Physics
  Sound
  Input
  Resources
  System
  Graphics
  Haptic
HPL Exit was successful!

|--Memory Manager Report-------------------------------|
|
| No memory leaks detected. Memory left: 0
|
|------------------------------------------------------|

