Version 1.20 -------- THE HPL ENGINE LOG ------------ Engine build ID 20101021192547 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 1600x900 bpp:32 fs:0 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos:(-1x-1) Setting video mode: 1600 x 900 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: NVIDIA Corporation Renderer: GeForce GTX 295/PCIe/SSE2 Version: 3.3.0 Max texture image units: 32 Max texture coord units: 8 Max user clip planes: 8 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 8 Max color render targets: 8 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 3.30 NVIDIA via Cg compiler ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 1 OGL ATIFragmentShader: 0 Setting up G-Bugger: type: 0 texturenum: 3 Adding engine materials Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006 Version Number: 168 Adding engine post effects -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL Available OpenAL devices: 0. Generic Hardware on Speakers (ASUS Xonar DX Audio Device)(OpenAL default) 1. Generic Software on Speakers (ASUS Xonar DX Audio Device) 2. Generic Hardware on S/PDIF Pass-through Device (ASUS Xonar DX Audio Device) 3. Generic Software on S/PDIF Pass-through Device (ASUS Xonar DX Audio Device) 4. Generic Hardware on Speakers (Wireless Stereo Headset) 5. Generic Software on Speakers (Wireless Stereo Headset) Trying to open device 'Generic Software on Speakers (ASUS Xonar DX Audio Device)'... Success! Number of mono sources: 32 Streaming setup: 4 Buffers x 262144 bytes each -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- -------------------------------------------------------- Game Running -------------------------------------------------------- -------- Loading map 'menu_bg.map' --------- Cache Loading: 2588 ms Entities: 838 ms Compilation: 3 ms Total: 3479 ms Meshes created: 26 Bodies created: 5 -------- Loading complete --------- Setting profile: 'Messenger' Path: 'C:\Users\Markie\Documents/Amnesia/Main/Messenger/' -------- Loading map '00_rainy_hall.map' --------- Cache Loading: 5634 ms Entities: 8243 ms Compilation: 78 ms Total: 14222 ms Meshes created: 147 Bodies created: 48 -------- Loading complete ---------