Version 1.20 - s26ADEE0-539 -------- THE HPL ENGINE LOG ------------ Engine build ID 20101021192547 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 640x480 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos:(-1x-1) Setting video mode: 640 x 480 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: ATI Technologies Inc. Renderer: ATI RADEON XPRESS 200 Series Version: 2.1.8545 Release Max texture image units: 16 Max texture coord units: 8 Max user clip planes: 6 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 4 Max color render targets: 4 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 1.20 ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 0 OGL ATIFragmentShader: 1 Setting up G-Bugger: type: 0 texturenum: 3 Adding engine materials Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006 Version Number: 168 Adding engine post effects -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL Available OpenAL devices: 0. Generic Software on Speakers (High Definition Audio Device)(OpenAL default) 1. Generic Software on Speakers (PlayOn Virtual Audio Device) 2. Generic Software on Headphones (High Definition Audio Device) 3. Generic Software on Digital Audio (S/PDIF) (High Definition Audio Device) Trying to open device 'Generic Software on Speakers (High Definition Audio Device)'... Success! Number of mono sources: 32 Streaming setup: 4 Buffers x 262144 bytes each -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- -------------------------------------------------------- Game Running -------------------------------------------------------- -------- Loading map 'menu_bg.map' --------- Cache Loading: 3569 ms Entities: 1157 ms Compilation: 1 ms Total: 4816 ms Meshes created: 25 Bodies created: 5 -------- Loading complete --------- Setting profile: 'Robert' Path: 'C:\Users\ocean112\Documents/Amnesia/Main/Robert/' Saving main config. Saving user config. WARNING: No resources element found in 'custom_stories/Abduction/extra_english.lang' -------- Loading map 'Custom1.map' --------- Cache Loading: 2576 ms Entities: 7665 ms Compilation: 9 ms Total: 10331 ms Meshes created: 10 Bodies created: 6 -------- Loading complete --------- -------- BEGIN SAVE TO: C:\Users\ocean112\Documents/Amnesia/Main/Robert/custom/Abduction/AutoSave_NULL_2006_8_16_0_33_43_0.sav --------- WARNING: particle system 0 in candlestick_wall_1 does not exist anymore! WARNING: particle system 0 in candlestick_wall_2 does not exist anymore! WARNING: particle system 0 in candlestick_wall_3 does not exist anymore! WARNING: particle system 0 in candlestick_wall_4 does not exist anymore! WARNING: particle system 0 in bonfire_1 does not exist anymore! WARNING: particle system 0 in chandelier_simple_short_1 does not exist anymore! WARNING: particle system 1 in chandelier_simple_short_1 does not exist anymore! WARNING: particle system 2 in chandelier_simple_short_1 does not exist anymore! WARNING: particle system 3 in chandelier_simple_short_1 does not exist anymore! WARNING: particle system 0 in candlestick02_2 does not exist anymore! WARNING: particle system 0 in candlestick_wall_5 does not exist anymore! WARNING: particle system 0 in candlestick_wall_6 does not exist anymore! WARNING: particle system 0 in candlestick_wall_7 does not exist anymore! WARNING: particle system 0 in candlestick_wall_8 does not exist anymore! WARNING: particle system 0 in candlestick_wall_9 does not exist anymore! WARNING: particle system 0 in candlestick_wall_10 does not exist anymore! WARNING: particle system 0 in candlestick_wall_11 does not exist anymore! WARNING: particle system 0 in candlestick_wall_12 does not exist anymore! WARNING: particle system 0 in candlestick_wall_13 does not exist anymore! WARNING: particle system 0 in candlestick_wall_14 does not exist anymore! WARNING: particle system 0 in candlestick_wall_15 does not exist anymore! WARNING: particle system 0 in candlestick_wall_16 does not exist anymore! WARNING: particle system 0 in candlestick_wall_17 does not exist anymore! -------- END SAVE --------- -------- Loading map 'menu_bg.map' --------- Cache Loading: 2436 ms Entities: 502 ms Compilation: 1 ms Total: 2962 ms Meshes created: 25 Bodies created: 5 -------- Loading complete --------- Saving main config. Saving user config. -------- BEGIN LOAD FROM C:\Users\ocean112\Documents/Amnesia/Main/Robert/AutoSave_RainyHall_2012_9_3_19_51_50_0.sav --------- LOADING SAVE GAME! -------- Loading map '00_rainy_hall.map' --------- Cache Loading: 6334 ms Entities: 4120 ms Compilation: 47 ms Total: 10922 ms Meshes created: 147 Bodies created: 48 -------- Loading complete --------- WARNING: Could not find player start node '' ERROR: StartPos '' does not exist! -------- END LOAD --------- ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' ERROR: Could not find light 'spotthunder_0' ERROR: Could not find light 'pointthunder_0' ERROR: Could not find light 'ambthunder_0' -------- Loading map 'menu_bg.map' --------- Cache Loading: 2542 ms Entities: 498 ms Compilation: 1 ms Total: 3063 ms Meshes created: 25 Bodies created: 5 -------- Loading complete --------- -------------------------------------------------------- Statistics -------------------------------------------------------- Medium framerate: 11.973298 -------------------------------------------------------- User Exit -------------------------------------------------------- Saving main config. Saving user config. Deleting game modules. 'LuxInputHandler' 'LuxHelpFuncs' 'LuxSaveHandler' 'LuxScriptHandler' 'LuxProgressLogHandler' 'LuxMapHandler' 'LuxMapHelper' 'LuxPlayer' 'LuxInsanityHandler' 'LuxDebugHandler' 'LuxEffectRenderer' 'LuxMusicHandler' 'LuxMusicHandler' 'LuxEffectHandler' 'LuxCompletionCountHandler' 'LuxGlobalDataHandler' 'LuxHintHandler' 'LuxPostEffectHandler' 'LuxPreMenu' 'LuxDebugHandler' 'LuxInventory' 'LuxJournal' 'LuxCredits' 'LuxLoadScreenHandler' Deleting config files. -------------------------------------------------------- Exiting Gui Module -------------------------------------------------------- Deleting all sets Deleting all skins Deleting all gfx elements Deleting all materials -------------------------------------------------------- Exiting Generate Module -------------------------------------------------------- -------------------------------------------------------- Exiting Scene Module -------------------------------------------------------- -------------------------------------------------------- Exiting Input Module -------------------------------------------------------- -------------------------------------------------------- Exiting Sound Module -------------------------------------------------------- -------------------------------------------------------- Exiting Graphics Module -------------------------------------------------------- -------------------------------------------------------- Exiting Resources Module -------------------------------------------------------- Done with fonts Done with scripts Done with particles Done with sounds Done with meshes Done with materials Done with Gpu programs Done with images Destroyed all textures Done with sound entities Done with animations Done with ent files All resources deleted -------------------------------------------------------- Exiting Physics Module -------------------------------------------------------- -------------------------------------------------------- Exiting System Module -------------------------------------------------------- -------------------------------------------------------- Deleting game setup provided by user - Deleting lowlevel stuff. Physics Sound Input Resources System Graphics Haptic HPL Exit was successful! |--Memory Manager Report-------------------------------| | | No memory leaks detected. Memory left: 0 | |------------------------------------------------------|