Version 1.20 - s26ADEE0-539 -------- THE HPL ENGINE LOG ------------ Engine build ID 20101021192547 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 1360x768 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Test Mod Loading...' pos:(-1x-1) Setting video mode: 1360 x 768 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: NVIDIA Corporation Renderer: GeForce GT 540M/PCIe/SSE2 Version: 4.3.0 Max texture image units: 32 Max texture coord units: 8 Max user clip planes: 8 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 8 Max color render targets: 8 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 4.30 NVIDIA via Cg compiler ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 1 OGL ATIFragmentShader: 0 Setting up G-Bugger: type: 0 texturenum: 3 Adding engine materials Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006 Version Number: 168 Adding engine post effects -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL Available OpenAL devices: 0. Generic Software on Högtalare (Turtle Beach P11 Headset)(OpenAL default) 1. Generic Software on Högtalare (Realtek High Definition Audio) Trying to open device 'Generic Software on Högtalare (Turtle Beach P11 Headset)'... Success! Number of mono sources: 32 Streaming setup: 4 Buffers x 262144 bytes each -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- WARNING: Could not find language file entry 'WelcomeMessage01' WARNING: Could not find language file entry 'WelcomeMessage02' WARNING: Could not find language file entry 'WelcomeMessage03' WARNING: Could not find language file entry 'WelcomeMessage04' WARNING: Could not find language file entry 'WelcomeMessage05' WARNING: Could not find language file entry 'WelcomeMessage06' -------- Loading map 'menu_bg.map' --------- ERROR: Could not open binary file 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/test_mod/main_menu/menu_bg.map_cache' ERROR: Could not map cache file 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/test_mod/main_menu/menu_bg.map'. MeshEntity Loading: 0 ms Primitive Loading: 0 ms Decal Loading: 0 ms Object Combining: 0 ms Compilation: 0 ms Combining: 0 ms Sorting: 0 ms Meshes: 0 ms Bodies: 0 ms Static Objects: 0 ms Entities: 0 ms Compilation: 0 ms Total: 2 ms Meshes created: 0 Bodies created: 0 -------- Loading complete --------- -------------------------------------------------------- Game Running -------------------------------------------------------- Setting profile: 'New Player' Path: 'C:\Users\bla\Documents/Amnesia/TestMod/New Player/' ERROR: Unable to open config file 'custom_stories/Amnesia Custom story pack - Kopia/custom_story_settings.cfg'! Invalid filepointer returned! Error creating custom story from path "custom_stories/Amnesia Custom story pack - Kopia" : could not find custom_story_settings.cfg file or it was invalid. ERROR: Unable to open config file 'custom_stories/Amnesia_Darkness/custom_story_settings.cfg'! Invalid filepointer returned! Error creating custom story from path "custom_stories/Amnesia_Darkness" : could not find custom_story_settings.cfg file or it was invalid. Error creating custom story from path "custom_stories/customstorythingy" : could not find start map. ERROR: Unable to open config file 'custom_stories/HAunted house/custom_story_settings.cfg'! Invalid filepointer returned! Error creating custom story from path "custom_stories/HAunted house" : could not find custom_story_settings.cfg file or it was invalid. ERROR: Unable to open config file 'custom_stories/hauntedhouse/custom_story_settings.cfg'! Invalid filepointer returned! Error creating custom story from path "custom_stories/hauntedhouse" : could not find custom_story_settings.cfg file or it was invalid. ERROR: Unable to open config file 'custom_stories/Ny mapp/custom_story_settings.cfg'! Invalid filepointer returned! Error creating custom story from path "custom_stories/Ny mapp" : could not find custom_story_settings.cfg file or it was invalid. ERROR: Unable to open config file 'custom_stories/test/custom_story_settings.cfg'! Invalid filepointer returned! Error creating custom story from path "custom_stories/test" : could not find custom_story_settings.cfg file or it was invalid. ERROR: Couldn't create script 'test_mod/maps/global.hps' ERROR: Global script 'test_mod/maps/global.hps' could not be created! -------- Loading map 'asd.map' --------- ERROR: Could not open binary file 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/test_mod/maps/asd.map_cache' ERROR: Could not map cache file 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/test_mod/maps/asd.map'. MeshEntity Loading: 129 ms Primitive Loading: 36 ms Decal Loading: 0 ms Object Combining: 0 ms Compilation: 0 ms Combining: 100 ms Sorting: 97 ms Meshes: 1 ms Bodies: 2 ms Static Objects: 266 ms Entities: 74 ms Compilation: 0 ms Total: 343 ms Meshes created: 3 Bodies created: 2 -------- Loading complete --------- ERROR: Couldn't create script 'test_mod/maps/inventory.hps' ERROR: Inventory script 'test_mod/maps/inventory.hps' not found!