Version 1.20 - sB9D0347A-539
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547

Creating Engine Modules
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 Creating graphics module
 Creating system module
 Creating resource module
 Creating input module
 Creating sound module
 Creating physics module
 Creating ai module
 Creating gui module
 Creating generate module
 Creating haptic module
 Creating scene module
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Initializing Resources Module
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 Creating loader handlers 
 Creating resource managers
 Adding loaders to handlers 
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Initializing Graphics Module
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Init lowlevel graphics: 1360x768 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos:(-1x-1)
 Setting video mode: 1360 x 768 - 32 bpp
 Init Glew...OK
 Setting up OpenGL
  Vendor: NVIDIA Corporation
  Renderer: GeForce GTX 760/PCIe/SSE2
  Version: 4.3.0
  Max texture image units: 32
  Max texture coord units: 8
  Max user clip planes: 8
  Two sided stencil: 1
  Vertex Buffer Object: 1
  Anisotropic filtering: 1
  Max Anisotropic degree: 16
  Multisampling: 1
  Texture compression: 1
  Texture compression S3TC: 1
  Auto generate MipMaps: 1
  Render to texture: 1
  Max draw buffers: 8
  Max color render targets: 8
  Packed depth-stencil: 1
  Texture float: 1
  GLSL Version: 4.30 NVIDIA via Cg compiler
  ShaderModel 2: 1
  ShaderModel 3: 1
  ShaderModel 4: 1
  OGL ATIFragmentShader: 0
Setting up G-Bugger: type: 0 texturenum: 3
 Adding engine materials
 Initializing DevIL
  Vendor String: Abysmal Software
  Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
  Version Number: 168
 Adding engine post effects
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Initializing Sound Module
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 Initializing OpenAL
  Available OpenAL devices:
   0. Generic Software on Speakers (2- USB Audio Device)(OpenAL default)
   1. Generic Software on Speakers (Realtek High Definition Audio)
   2. Generic Software on Realtek Digital Output (Realtek High Definition Audio)
  Trying to open device 'Generic Software on Speakers (2- USB Audio Device)'... Success!
  Number of mono sources: 32
  Streaming setup: 4 Buffers x 262144 bytes each
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Initializing Game Module
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 Adding engine updates
 Initializing script functions
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User Initialization
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Game Running
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 -------- Loading map 'menu_bg.map' ---------
    Cache Loading: 667 ms
  Entities: 138 ms
  Compilation: 0 ms
  Total: 812 ms
  Meshes created: 25
  Bodies created: 5
 -------- Loading complete ---------
 Setting profile: 'Hunter' Path: 'C:\Users\Hunter\Documents/Amnesia/Main/Hunter/'
WARNING: No resources element found in 'custom_stories/Nintendo Castle Horror/extra_english.lang'
-------- BEGIN LOAD FROM C:\Users\Hunter\Documents/Amnesia/Main/Hunter/custom/Nintendo Castle Horror/AutoSave_NULL_2013_8_28_17_40_30_0.sav ---------
LOADING SAVE GAME!
 -------- Loading map 'Turm.map' ---------
ERROR: Could not open binary file 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/custom_stories/Nintendo Castle Horror/maps/Turm.map_cache'
ERROR: Could not map cache file 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/custom_stories/Nintendo Castle Horror/maps/Turm.map'.    MeshEntity Loading: 1098 ms
    Primitive Loading: 55 ms
    Decal Loading: 106 ms
    Object Combining: 0 ms
    Compilation: 88 ms
    Combining: 7487 ms
     Sorting: 55 ms
     Meshes: 101 ms
     Bodies: 7331 ms
  Static Objects: 8837 ms
WARNING: Texture 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/buu.tga' does not have a pow2 size!
WARNING: Texture 'C:/Program Files/Games/Amnesia - The Dark Descent/redist/billboards/Nintendo Castle Horror/Charles Martinet.tga' does not have a pow2 size!
WARNING: Texture 'C:/Program Files/Games/Amnesia - The Dark Descent/redist/billboards/Nintendo Castle Horror/Mario.tga' does not have a pow2 size!
  Entities: 1352 ms
  Compilation: 9 ms
  Total: 10260 ms
  Meshes created: 128
  Bodies created: 99
 -------- Loading complete ---------
WARNING: Could not find player start node ''
ERROR: StartPos '' does not exist!
-------- END LOAD ---------
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-------- BEGIN SAVE TO: C:\Users\Hunter\Documents/Amnesia/Main/Hunter/custom/Nintendo Castle Horror/AutoSave_NULL_2013_8_28_17_53_29_0.sav ---------
WARNING: particle system 0 in candlestick_tri_1 does not exist anymore!
WARNING: particle system 1 in candlestick_tri_1 does not exist anymore!
WARNING: particle system 2 in candlestick_tri_1 does not exist anymore!
WARNING: particle system 0 in candle_floor_1 does not exist anymore!
WARNING: particle system 0 in candlestick01_1 does not exist anymore!
WARNING: particle system 0 in candlestick_wall_orange_2 does not exist anymore!
WARNING: particle system 0 in candlestick_wall_orange_3 does not exist anymore!
WARNING: particle system 0 in candlestick_wall_orange_4 does not exist anymore!
WARNING: particle system 0 in candlestick_wall_orange_5 does not exist anymore!
WARNING: particle system 0 in candlestick_wall_orange_6 does not exist anymore!
WARNING: particle system 0 in candlestick_wall_orange_7 does not exist anymore!
WARNING: particle system 0 in candlestick_wall_orange_8 does not exist anymore!
WARNING: particle system 0 in candlestick_wall_orange_9 does not exist anymore!
WARNING: particle system 0 in candlestick_wall_orange_10 does not exist anymore!
WARNING: particle system 0 in candlestick_wall_orange_11 does not exist anymore!
WARNING: particle system 0 in candlestick_wall_orange_12 does not exist anymore!
WARNING: particle system 0 in candlestick_wall_orange_16 does not exist anymore!
WARNING: particle system 0 in candlestick_wall_orange_19 does not exist anymore!
WARNING: particle system 0 in candlestick_wall_orange_20 does not exist anymore!
WARNING: particle system 0 in candlestick_wall_orange_21 does not exist anymore!
WARNING: particle system 0 in candlestick_wall_orange_22 does not exist anymore!
WARNING: particle system 0 in candlestick_wall_orange_23 does not exist anymore!
WARNING: particle system 0 in candlestick_wall_orange_24 does not exist anymore!
WARNING: particle system 0 in candlestick_wall_orange_25 does not exist anymore!
WARNING: particle system 0 in candlestick_wall_orange_26 does not exist anymore!
WARNING: particle system 0 in candlestick_wall_orange_27 does not exist anymore!
WARNING: particle system 0 in candlestick_wall_orange_28 does not exist anymore!
WARNING: particle system 0 in candlestick_wall_orange_29 does not exist anymore!
WARNING: particle system 0 in candlestick_wall_orange_30 does not exist anymore!
WARNING: particle system 0 in candlestick_wall_orange_31 does not exist anymore!
WARNING: particle system 0 in candlestick_wall_orange_32 does not exist anymore!
WARNING: particle system 0 in candlestick_wall_orange_34 does not exist anymore!
-------- END SAVE ---------
 -------- Loading map 'menu_bg.map' ---------
    Cache Loading: 641 ms
  Entities: 140 ms
  Compilation: 0 ms
  Total: 788 ms
  Meshes created: 25
  Bodies created: 5
 -------- Loading complete ---------
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Statistics
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 Medium framerate: 3.214123
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User Exit
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 Saving main config.
 Saving user config.
 Deleting game modules.
   'LuxInputHandler'
   'LuxHelpFuncs'
   'LuxSaveHandler'
   'LuxScriptHandler'
   'LuxProgressLogHandler'
   'LuxMapHandler'
   'LuxMapHelper'
   'LuxPlayer'
   'LuxInsanityHandler'
   'LuxDebugHandler'
   'LuxEffectRenderer'
   'LuxMusicHandler'
   'LuxMusicHandler'
   'LuxEffectHandler'
   'LuxCompletionCountHandler'
   'LuxGlobalDataHandler'
   'LuxHintHandler'
   'LuxPostEffectHandler'
   'LuxPreMenu'
   'LuxDebugHandler'
   'LuxInventory'
   'LuxJournal'
   'LuxCredits'
   'LuxLoadScreenHandler'
 Deleting config files.
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Exiting Gui Module
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 Deleting all sets
 Deleting all skins
 Deleting all gfx elements
 Deleting all materials
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Exiting Generate Module
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Exiting Scene Module
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Exiting Input Module
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Exiting Sound Module
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Exiting Graphics Module
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Exiting Resources Module
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 Done with fonts
 Done with scripts
 Done with particles
 Done with sounds
 Done with meshes
 Done with materials
 Done with Gpu programs
 Done with images
 Destroyed all textures
 Done with sound entities
 Done with animations
 Done with ent files
 All resources deleted
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Exiting Physics Module
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Exiting System Module
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 Deleting game setup provided by user
- Deleting lowlevel stuff.
  Physics
  Sound
  Input
  Resources
  System
  Graphics
  Haptic
HPL Exit was successful!

|--Memory Manager Report-------------------------------|
|
| No memory leaks detected. Memory left: 0
|
|------------------------------------------------------|

