Version 1.31 

-------- THE HPL ENGINE LOG ------------
Creating Engine Modules
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 Creating graphics module
 Creating system module
 Creating resource module
 Creating input module
 Creating sound module
 Creating physics module
 Creating ai module
 Creating gui module
 Creating generate module
 Creating haptic module
 Creating scene module
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Initializing Resources Module
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 Creating loader handlers 
 Creating resource managers
 Adding loaders to handlers 
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Initializing Graphics Module
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Init lowlevel graphics: 0x0 disp:0 bpp:32 fs:0 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos:(-1x-1)
 Setting video mode: 0 x 0 - 32 bpp
 Init Glew...OK
 Setting up OpenGL
  Vendor: Intel Open Source Technology Center
  Renderer: Mesa DRI Intel(R) Haswell Mobile x86/MMX/SSE2
  Version: 3.0 Mesa 11.0.0-devel (git-4d7e0fa 2015-08-01 vivid-oibaf-ppa)
  Max texture image units: 32
  Max texture coord units: 8
  Max user clip planes: 8
  Two sided stencil: 1
  Vertex Buffer Object: 1
  Anisotropic filtering: 1
  Max Anisotropic degree: 16
  Multisampling: 1
  Texture compression: 1
  Texture compression S3TC: 1
  Auto generate MipMaps: 1
  Render to texture: 1
  Max draw buffers: 8
  Max color render targets: 8
  Packed depth-stencil: 1
  Texture float: 1
  GLSL Version: 1.30
  ShaderModel 2: 1
  ShaderModel 3: 0
  ShaderModel 4: 0
  OGL ATIFragmentShader: 0
Setting up G-Bugger: type: 0 texturenum: 3
 Adding engine materials
 Initializing DevIL
  Vendor String: Abysmal Software
  Version String: Developer's Image Library (DevIL) 1.7.8
  Version Number: 178
 Adding engine post effects
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Initializing Sound Module
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 Initializing OpenAL
  Available OpenAL devices:
   0. PulseAudio Default(OpenAL default)
   1. Built-in Audio Digital Stereo (HDMI) via PulseAudio
   2. Built-in Audio Analog Stereo via PulseAudio
   3. ALSA Default
   4. HDA Intel HDMI [HDMI 0] (hw:0,3) via ALSA
   5. HDA Intel HDMI [HDMI 1] (hw:0,7) via ALSA
   6. HDA Intel HDMI [HDMI 2] (hw:0,8) via ALSA
   7. HDA Intel PCH [VT1802 Analog] (hw:1,0) via ALSA
   8. HDA Intel PCH [VT1802 Alt Analog] (hw:1,2) via ALSA
   9. PortAudio Default
   10. No Output
  Trying to open device 'PulseAudio Default'... Success!
  Number of mono sources: 32
  Streaming setup: 4 Buffers x 262144 bytes each
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Initializing Game Module
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 Adding engine updates
 Initializing script functions
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User Initialization
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 Setting profile: 'dev_user' Path: '/home/wes/.frictionalgames/Amnesia/Main/dev_user/'
ERROR: Script file /00_ds_mists.hps does not exist!
ERROR: World '/00_ds_mists.map' doesn't exist
FATAL ERROR: Could not load world file '/00_ds_mists.map'
