Version 1.31 

-------- THE HPL ENGINE LOG ------------
Creating Engine Modules
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 Creating graphics module
 Creating system module
 Creating resource module
 Creating input module
 Creating sound module
 Creating physics module
 Creating ai module
 Creating gui module
 Creating generate module
 Creating haptic module
 Creating scene module
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Initializing Resources Module
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 Creating loader handlers 
 Creating resource managers
 Adding loaders to handlers 
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Initializing Graphics Module
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Init lowlevel graphics: 1024x768 disp:0 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos:(-1x-1)
 Setting video mode: 1024 x 768 - 32 bpp
 Init Glew...OK
 Setting up OpenGL
  Vendor: Intel
  Renderer: Intel(R) HD Graphics Family
  Version: 3.1.0 - Build 8.15.10.2401
  Max texture image units: 16
  Max texture coord units: 8
  Max user clip planes: 6
  Two sided stencil: 1
  Vertex Buffer Object: 1
  Anisotropic filtering: 1
  Max Anisotropic degree: 16
  Multisampling: 1
  Texture compression: 1
  Texture compression S3TC: 1
  Auto generate MipMaps: 1
  Render to texture: 1
  Max draw buffers: 8
  Max color render targets: 8
  Packed depth-stencil: 1
  Texture float: 1
  GLSL Version: 1.40  - Intel Build 8.15.10.2401
  ShaderModel 2: 1
  ShaderModel 3: 0
  ShaderModel 4: 0
  OGL ATIFragmentShader: 0
ATTENTION: System does not support const arrays in glsl!
Setting up G-Bugger: type: 0 texturenum: 3
 Adding engine materials
 Initializing DevIL
  Vendor String: Abysmal Software
  Version String: Developer's Image Library (DevIL) 1.7.8
  Version Number: 178
 Adding engine post effects
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Initializing Sound Module
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 Initializing OpenAL
  Available OpenAL devices:
   0. Generic Software on スピーカー (Realtek High Definition Audio)(OpenAL default)
  Trying to open device 'Generic Software on スピーカー (Realtek High Definition Audio)'... Success!
  Number of mono sources: 32
  Streaming setup: 4 Buffers x 262144 bytes each
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Initializing Game Module
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 Adding engine updates
 Initializing script functions
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User Initialization
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WARNING: Font 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/fonts/font_default.fnt' contain glyph with invalid id: -1. Skipping loading of it!
WARNING: Font 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/fonts/jpn/menu_gui_default.fnt' contain glyph with invalid id: -1. Skipping loading of it!
WARNING: Font 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/fonts/jpn/game_default.fnt' contain glyph with invalid id: -1. Skipping loading of it!
WARNING: Font 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/fonts/jpn/game_header.fnt' contain glyph with invalid id: -1. Skipping loading of it!
WARNING: Font 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/fonts/jpn/game_hints.fnt' contain glyph with invalid id: -1. Skipping loading of it!
WARNING: Font 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/fonts/jpn/menu.fnt' contain glyph with invalid id: -1. Skipping loading of it!
WARNING: Font 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/fonts/jpn/game_journal.fnt' contain glyph with invalid id: -1. Skipping loading of it!
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Game Running
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WARNING: Could not find language file entry 'InvertGamepadLook'
WARNING: Could not find language file entry 'InvertGamepadLookTip'
WARNING: Could not find language file entry 'GamepadLookSensitivity'
WARNING: Could not find language file entry 'GamepadLookSensitivityTip'
WARNING: Could not find language file entry 'Lean'
 -------- Loading map 'menu_bg.map' ---------
    Cache Loading: 747 ms
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_dungeon_cubemap.dds
ERROR: Couldn't load material '/Users/urkle/Projects/FrictionalGames/Amnesia/redist.steam/entities/bottle/amnesia/amnesia_bottle_menu.mat'
  Entities: 114 ms
  Compilation: 1 ms
  Total: 869 ms
  Meshes created: 26
  Bodies created: 5
 -------- Loading complete ---------
ERROR: Sampler aGoboMap does not exist, could not bind it to unit 5
 Setting profile: 'tarezo' Path: 'C:\Users\tMiyashita\Documents/Amnesia/Main/tarezo/'
WARNING: Could not find language file entry 'InvertGamepadLook'
WARNING: Could not find language file entry 'InvertGamepadLookTip'
WARNING: Could not find language file entry 'GamepadLookSensitivity'
WARNING: Could not find language file entry 'GamepadLookSensitivityTip'
WARNING: Could not find language file entry 'Lean'
-------- BEGIN LOAD FROM C:\Users\tMiyashita\Documents/Amnesia/Main/tarezo/AutoSave_EntranceHall_2015_9_19_19_54_44_0.sav ---------
LOADING SAVE GAME!
 -------- Loading map '02_entrance_hall.map' ---------
    Cache Loading: 3734 ms
  Entities: 4238 ms
  Compilation: 17 ms
  Total: 8231 ms
  Meshes created: 123
  Bodies created: 43
 -------- Loading complete ---------
WARNING: Could not find player start node ''
ERROR: StartPos '' does not exist!
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castlebase_cubemap.dds
ERROR: Couldn't load material 'entities/technical/commentary_icon/commentary_icon_gold.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castlebase_cubemap.dds
ERROR: Couldn't load material 'entities/technical/commentary_icon/commentary_icon_gold.mat'
-------- END LOAD ---------
ERROR: Sampler aGoboMap does not exist, could not bind it to unit 5
ERROR: Sampler aGoboMap does not exist, could not bind it to unit 5
ERROR: Sampler aGoboMap does not exist, could not bind it to unit 5
 -------- Loading map '05_wine_cellar.map' ---------
    Cache Loading: 586 ms
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/wine01/wine01.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/wine01/wine01.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/wine01/wine01.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/wine01/wine01.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/wine01/wine01.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/wine02/wine02.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/wine_stack/wine_row.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/wine_row/wine_row.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/flask01/flask01_aqua_regia.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/flask01/flask01_calamine.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/flask01/flask01_cuprite.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/flask01/flask01_orpiment.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/wine02/wine02.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/wine02/wine02.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/wine02/wine02.mat'
ERROR: Could not create GL texture G:/amnesia/redist/textures/envmaps/water_castleb_nowin_cubemap.dds
ERROR: Couldn't load material 'entities/bottle/wine02/wine02.mat'
  Entities: 1824 ms
  Compilation: 15 ms
  Total: 2609 ms
  Meshes created: 221
  Bodies created: 45
 -------- Loading complete ---------
-------- BEGIN SAVE TO: C:\Users\tMiyashita\Documents/Amnesia/Main/tarezo/AutoSave_WineCellar_2015_9_20_0_16_40_0.sav ---------
WARNING: particle system 0 in torch_static01_4 does not exist anymore!
WARNING: particle system 0 in candlestick01_2 does not exist anymore!
WARNING: particle system 0 in candlestick01_3 does not exist anymore!
WARNING: particle system 0 in candlestick01_4 does not exist anymore!
WARNING: particle system 0 in candlestick01_5 does not exist anymore!
WARNING: particle system 0 in torch_static01_7 does not exist anymore!
WARNING: particle system 0 in torch_static01_8 does not exist anymore!
WARNING: particle system 0 in torch_static01_9 does not exist anymore!
WARNING: particle system 0 in torch_static01_10 does not exist anymore!
WARNING: particle system 0 in torch_static01_11 does not exist anymore!
WARNING: particle system 0 in candlestick02_1 does not exist anymore!
WARNING: particle system 0 in torch_static01_3 does not exist anymore!
WARNING: particle system 0 in candlestick02_3 does not exist anymore!
-------- END SAVE ---------
WARNING: Entity 'AreaEndBlood_0' does not exist!
