Loading data from cloud storage
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 Files on steam cloud:
No could files found!
Time: 0
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Version 1.00
-------- THE HPL ENGINE LOG ------------
Creating Engine Modules
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 Creating job manager with 7 threads and 1024 jobs
 Creating graphics module
 Creating system module
 Creating resource module
 Creating input module
 Creating sound module
 Creating physics module
 Creating ai module
 Creating gui module
 Creating generate module
 Creating haptic module
 Creating scene module
 Creating script module
 Creating lipsync module
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Initializing Resources Module
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 Creating loader handlers 
 Creating resource managers
 Adding loaders to handlers 
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Initializing Graphics Module
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Init lowlevel graphics: -1x-1 bpp:32 rr: 60 fs:0 ms:0 driver: 0 cap:'SOMA Loading...' pos:(-1x-1)
 Available drivers:
  (0) - 'cocoa'
  (1) - 'dummy'
 Creating window: (-1,-1) 2560 x 1440 - 32 bpp flags: 4099
 Setting display mode: 2560 x 1440 - 32 bpp 60 hz
 Init Glew...OK
 Setting up OpenGL
  Vendor: NVIDIA Corporation
  Renderer: NVIDIA GeForce GTX 680MX OpenGL Engine
  Version: 4.1 NVIDIA-10.4.2 310.41.35f01
  Max texture image units: 16
  Max texture coord units: -855628752
  Max texture buffer size: 134217728
  Max texture array slices: 2048
  Max user clip planes: 8
  Two sided stencil: 1
  Vertex Buffer Object: 1
  Anisotropic filtering: 1
  Max Anisotropic degree: 16
  Multisampling: 1
  Texture compression: 1
  Texture compression S3TC: 1
  Texture compression 3DC: 0
  Texture sRGB: 1
  Geometry Instancing: 1
  Auto generate MipMaps: 1
  Render to texture: 1
  Max draw buffers: 8
  Max color render targets: 8
  Packed depth-stencil: 1
  Texture float: 1
  GLSL Version: 4.10
  ShaderModel 2: 1
  ShaderModel 3: 1
  ShaderModel 4: 1
  Max vertex uniforms: 2048
  Max fragment uniforms: 2048
  OGL ATIFragmentShader: 0
  Tesselation: 1
  MultiBindTex: 0
 Initializing DevIL
  Vendor String: Abysmal Software
  Version String: Developer's Image Library (DevIL) 1.7.8
  Version Number: 178
WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
 Adding engine materials
 Adding engine post effects
WARNING: Sampler colorMap doesn't exist or is unused, could not bind it to unit 2
WARNING: Sampler offsetMap doesn't exist or is unused, could not bind it to unit 3
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Initializing Sound Module
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 Initializing FMOD.
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Initializing Game Module
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 Adding engine updates
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User Initialization
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Game Running
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Loading keybinds - file version:0
New default keybindings detected - trashing old keybindings.
Loading keybinds - file version:5
Failed parsing of XML document /Users/JW/Library/Application Support/Steam/steamapps/common/SOMA/maps/main_menu/main_menu.voice: file not found
Failed parsing of XML document /Users/JW/Library/Application Support/Steam/steamapps/common/SOMA/maps/main_menu/main_menu.lang: file not found
WARNING: Uniform cSolidMaterialArguments doesn't exist or is unused, could not bind it to index 1
WARNING: Uniform cSolidMaterialArguments doesn't exist or is unused, could not bind it to index 1
WARNING: Uniform cSolidMaterialArguments doesn't exist or is unused, could not bind it to index 1
WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
WARNING: Uniform cSolidMaterialArguments doesn't exist or is unused, could not bind it to index 1
WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 2
