Loading data from cloud storage
--------------------------------------------------------
 Files on steam cloud:
  'Main/AutoSave_00-01-apartment_2016_2_12_3_30_52_0.sav'
  'Main/CheckPoint.sav'
  'megadonkey_11000010161327C_user_keys.cfg'
 - Update Config Files -
  cloud date: (12/1/2016 5:02:47) local date: (11/1/2016 18:42:35)
   local file is out of date.
  updating...
 - Update Save Files -
Time: 0
Updated 1 config files and 0 save files
--------------------------------------------------------

Version 1.04
-------- THE HPL ENGINE LOG ------------
Creating Engine Modules
--------------------------------------------------------
 Creating job manager with 7 threads and 1024 jobs
 Creating graphics module
 Creating system module
 Creating resource module
 Creating input module
 Creating sound module
 Creating physics module
 Creating ai module
 Creating gui module
 Creating generate module
 Creating haptic module
 Creating scene module
 Creating script module
 Creating lipsync module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
 Creating loader handlers 
 Creating resource managers
 Adding loaders to handlers 
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1920x1080 bpp:32 rr: 60 fs:0 ms:0 driver: 0 cap:'SOMA Loading...' pos:(-1x-1)
 Available drivers:
  (0) - 'x11'
  (1) - 'dummy'
 Creating window: (-1,-1) 1920 x 1080 - 32 bpp flags: 4099
 Setting display mode: 1920 x 1080 - 32 bpp 60 hz
 Init Glew...OK
 Setting up OpenGL
  Vendor: NVIDIA Corporation
  Renderer: GeForce GTX 660M/PCIe/SSE2
  Version: 3.2.0 NVIDIA 352.79
  Max texture image units: 32
  Max texture coord units: 192
  Max texture buffer size: 134217728
  Max texture array slices: 2048
  Max user clip planes: 8
  Two sided stencil: 1
  Vertex Buffer Object: 1
  Anisotropic filtering: 1
  Max Anisotropic degree: 16
  Multisampling: 1
  Texture compression: 1
  Texture compression S3TC: 1
  Texture compression 3DC: 1
  Texture sRGB: 1
  Geometry Instancing: 1
  Auto generate MipMaps: 1
  Render to texture: 1
  Max draw buffers: 8
  Max color render targets: 8
  Packed depth-stencil: 1
  Texture float: 1
  GLSL Version: 1.50 NVIDIA via Cg compiler
  ShaderModel 2: 1
  ShaderModel 3: 1
  ShaderModel 4: 1
  Max vertex uniforms: 2048
  Max fragment uniforms: 2048
  OGL ATIFragmentShader: 0
  Tesselation: 0
  MultiBindTex: 1
 Initializing DevIL
  Vendor String: Abysmal Software
  Version String: Developer's Image Library (DevIL) 1.7.8
  Version Number: 178
WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
WARNING: Sampler aAlphaMap doesn't exist or is unused, could not bind it to unit 1
 Adding engine materials
 Adding engine post effects
WARNING: Sampler colorMap doesn't exist or is unused, could not bind it to unit 2
WARNING: Sampler offsetMap doesn't exist or is unused, could not bind it to unit 3
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
 Initializing FMOD.
Available sound Drivers:
= PULSEAUDIO =
0 - "Default Output Device"
1 - "Built-in Audio Analog Stereo"
= ALSA =
0 - "default"
1 - "null"
2 - "pulse"
3 - "sysdefault:CARD=PCH"
4 - "front:CARD=PCH,DEV=0"
5 - "surround21:CARD=PCH,DEV=0"
6 - "surround40:CARD=PCH,DEV=0"
7 - "surround41:CARD=PCH,DEV=0"
8 - "surround50:CARD=PCH,DEV=0"
9 - "surround51:CARD=PCH,DEV=0"
10 - "surround71:CARD=PCH,DEV=0"
11 - "iec958:CARD=PCH,DEV=0"
12 - "dmix:CARD=PCH,DEV=0"
13 - "dmix:CARD=PCH,DEV=1"
14 - "dmix:CARD=PCH,DEV=2"
15 - "dmix:CARD=PCH,DEV=4"
16 - "dsnoop:CARD=PCH,DEV=0"
17 - "dsnoop:CARD=PCH,DEV=1"
18 - "dsnoop:CARD=PCH,DEV=2"
19 - "dsnoop:CARD=PCH,DEV=4"
20 - "hw:CARD=PCH,DEV=0"
21 - "hw:CARD=PCH,DEV=1"
22 - "hw:CARD=PCH,DEV=2"
23 - "hw:CARD=PCH,DEV=4"
24 - "plughw:CARD=PCH,DEV=0"
25 - "plughw:CARD=PCH,DEV=1"
26 - "plughw:CARD=PCH,DEV=2"
27 - "plughw:CARD=PCH,DEV=4"
28 - "hdmi:CARD=NVidia,DEV=0"
29 - "hdmi:CARD=NVidia,DEV=1"
30 - "hdmi:CARD=NVidia,DEV=2"
31 - "hdmi:CARD=NVidia,DEV=3"
32 - "dmix:CARD=NVidia,DEV=3"
33 - "dmix:CARD=NVidia,DEV=7"
34 - "dmix:CARD=NVidia,DEV=8"
35 - "dmix:CARD=NVidia,DEV=9"
36 - "dsnoop:CARD=NVidia,DEV=3"
37 - "dsnoop:CARD=NVidia,DEV=7"
38 - "dsnoop:CARD=NVidia,DEV=8"
39 - "dsnoop:CARD=NVidia,DEV=9"
40 - "hw:CARD=NVidia,DEV=3"
41 - "hw:CARD=NVidia,DEV=7"
42 - "hw:CARD=NVidia,DEV=8"
43 - "hw:CARD=NVidia,DEV=9"
44 - "plughw:CARD=NVidia,DEV=3"
45 - "plughw:CARD=NVidia,DEV=7"
46 - "plughw:CARD=NVidia,DEV=8"
47 - "plughw:CARD=NVidia,DEV=9"
48 - "cards"
49 - "rear"
50 - "center_lfe"
51 - "side"
52 - "spdif"
53 - "modem"
54 - "phoneline"
55 - "plug"
56 - "shm"
57 - "tee"
58 - "file"
Picking Output[0] Driver[0] and SpeakerMode[2]
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
 Adding engine updates
--------------------------------------------------------

User Initialization
--------------------------------------------------------
--------------------------------------------------------

Game Running
--------------------------------------------------------
Loading keybinds - file version:5
Loading keybinds - file version:5
Failed parsing of XML document /home/mjmt/.local/share/Steam/steamapps/common/SOMA/maps/main_menu/main_menu.voice: file not found
Failed parsing of XML document /home/mjmt/.local/share/Steam/steamapps/common/SOMA/maps/main_menu/main_menu.lang: file not found
WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 2
WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
ERROR: Skipping map specific voice file 'maps/main_menu.voice', not found!
ERROR: Could not get group with path 'frontend/' in project 'special_fx'. Reason: An invalid parameter was passed to this function. 
ERROR: Could not get group with path 'frontend/' in project 'special_fx'. Reason: An invalid parameter was passed to this function. 
-------------- SAVE THREAD INIT -----------------
-------------- SAVE THREAD COMPLETED -----------------
WARNING: Sampler aDiffuseMap doesn't exist or is unused, could not bind it to unit 0
WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
Map script loading started
Map script loading completed
WARNING: Sampler aSceneDepth doesn't exist or is unused, could not bind it to unit 7
WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 2
WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
ERROR: Texture '/home/mjmt/.local/share/Steam/steamapps/common/SOMA/particles/dust/materials/dust_light_tiny.dds' for material 'particles/dust/materials/dust_light_tiny.mat' lacks MipMaps
WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
ERROR: Couldn't create material 'Wood Robust.mat'
ERROR: Couldn't create material 'Wood Robust.mat'
ERROR: Couldn't create material 'Wood Robust.mat'
WARNING: Sampler aDiffuseMap doesn't exist or is unused, could not bind it to unit 0
WARNING: Sampler aNormalMap doesn't exist or is unused, could not bind it to unit 1
WARNING: Sampler aDiffuseMap doesn't exist or is unused, could not bind it to unit 0
WARNING: Sub mesh '00_01_tap_(Conflict_Present)' does not exist in mesh '00_01_tap_pouring.msh'!
ERROR: Could not find bone '00_01_tap_(Conflict_Present)' in model '/home/mjmt/.local/share/Steam/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent'
ERROR: Could not find bone '00_01_tap00_01_tap_(Conflict_Added)' in model '/home/mjmt/.local/share/Steam/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent'
ERROR: Loading entity tap_pouring: Skeletons in mesh file (/home/mjmt/.local/share/Steam/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.msh) and .ent file (/home/mjmt/.local/share/Steam/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent) differ! Probably caused by .ent not being up to date with mesh
ERROR: Couldn't create material 'Default Soft.mat'
WARNING: Sub mesh '00_01_tap_(Conflict_Present)' does not exist in mesh '00_01_tap_pouring.msh'!
ERROR: Could not find bone '00_01_tap_(Conflict_Present)' in model '/home/mjmt/.local/share/Steam/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent'
ERROR: Could not find bone '00_01_tap00_01_tap_(Conflict_Added)' in model '/home/mjmt/.local/share/Steam/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent'
ERROR: Loading entity tap_pouring_kitchen: Skeletons in mesh file (/home/mjmt/.local/share/Steam/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.msh) and .ent file (/home/mjmt/.local/share/Steam/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent) differ! Probably caused by .ent not being up to date with mesh
WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
WARNING: Sampler aDiffuseMap doesn't exist or is unused, could not bind it to unit 0
WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
WARNING: Sampler aSceneDepth doesn't exist or is unused, could not bind it to unit 7
WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
WARNING: Sampler aNoiseMap doesn't exist or is unused, could not bind it to unit 1
WARNING: Sampler aSkyboxMap doesn't exist or is unused, could not bind it to unit 2
ERROR: Couldn't find sound entry 'Entities_Urban/tech/cellphone/vibrating_wood' for Sound_StopGui
WARNING: Sampler aDiffuseMap doesn't exist or is unused, could not bind it to unit 0
WARNING: Sampler aDiffuseMap doesn't exist or is unused, could not bind it to unit 0
WARNING: Sampler aNormalMap doesn't exist or is unused, could not bind it to unit 1
WARNING: Sampler aDiffuseMap doesn't exist or is unused, could not bind it to unit 0
ERROR: Could not find bone 'Root_Ctrl' in model '/home/mjmt/.local/share/Steam/steamapps/common/SOMA/entities/character/player/hands/hands_human.ent'
ERROR: Loading entity PlayerHands_0: Skeletons in mesh file (/home/mjmt/.local/share/Steam/steamapps/common/SOMA/entities/character/player/hands/hands_human.msh) and .ent file (/home/mjmt/.local/share/Steam/steamapps/common/SOMA/entities/character/player/hands/hands_human.ent) differ! Probably caused by .ent not being up to date with mesh
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
ERROR: Track 'Root_Ctrl' in 'hands_human.msh' does not have a corresponding bone! Skeleton bone name mismatch?
WARNING: Sampler aSceneDepth doesn't exist or is unused, could not bind it to unit 7
ERROR: Could not create event data 'player/foley/default/hand_animation/tool_cellphone_idle'. Cause: The requested event, event group, event category or event property could not be found. 
ERROR: Could not find sound event data Player/foley/default/hand_animation/tool_cellphone_idle
WARNING: Sampler aNormalMap doesn't exist or is unused, could not bind it to unit 1
WARNING: Sampler aDiffuseMap doesn't exist or is unused, could not bind it to unit 0
-------------- SAVING GAME -----------------
Started save file AutoSave_00-01-apartment_2016_2_12_6_57_26_0.sav
-------------- SAVE THREAD INIT -----------------
Cloud saved: Main/AutoSave_00-01-apartment_2016_2_12_6_57_26_0.sav
Cloud saved: Main/CheckPoint.sav
-------------- SAVE THREAD COMPLETED -----------------
WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
