Version 1.30 -------- THE HPL ENGINE LOG ------------ Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 1920x1080 disp:0 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - A Machine For Pigs Loading...' pos:(-1x-1) Setting video mode: 1920 x 1080 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: NVIDIA Corporation Renderer: GeForce GTX 550 Ti/PCIe/SSE2 Version: 4.5.0 NVIDIA 384.90 Max texture image units: 32 Max texture coord units: 8 Max user clip planes: 8 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 8 Max color render targets: 8 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 4.50 NVIDIA ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 1 OGL ATIFragmentShader: 0 Setting up G-Bugger: type: 0 texturenum: 3 ERROR: Sampler aDiffuseMap does not exist, could not bind it to unit 0 Adding engine materials Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.7.8 Version Number: 178 Adding engine post effects -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL Available OpenAL devices: 0. PulseAudio Software(OpenAL default) 1. ALSA Software on default 2. ALSA Software on HDA Intel PCH [ALC887-VD Analog] (hw:0,0) 3. ALSA Software on HDA Intel PCH [ALC887-VD Digital] (hw:0,1) 4. ALSA Software on HDA NVidia [HDMI 0] (hw:1,3) 5. ALSA Software on HDA NVidia [HDMI 0] (hw:1,7) 6. ALSA Software on HDA NVidia [HDMI 0] (hw:1,8) 7. ALSA Software on HDA NVidia [HDMI 0] (hw:1,9) Trying to open device 'PulseAudio Software'... Success! Number of mono sources: 48 Streaming setup: 4 Buffers x 32768 bytes each -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- Loading data from cloud storage -------------------------------------------------------- Updated 0 config files and 0 save files -------------------------------------------------------- WARNING: Could not find language file entry 'WelcomeMessage05' -------------------------------------------------------- Game Running -------------------------------------------------------- ERROR: Couldn't load music '12_amb.ogg' ERROR: Couldn't load sound stream '/media/olafur/Stór/SteamLibrary/steamapps/common/Machine for Pigs/sounds/music/game_menu.ogg' ERROR: Couldn't load music 'game_menu.ogg' -------- Loading map 'menu_bg.map' ---------