Loading data from cloud storage -------------------------------------------------------- Files on steam cloud: 'midnight_b1u3_110000111E9542D_user_keys.cfg' - Update Config Files - - Update Save Files - Time: 1 Updated 0 config files and 0 save files -------------------------------------------------------- Version 1.500 -------- THE HPL ENGINE LOG ------------ Creating Engine Modules -------------------------------------------------------- Creating job manager with 3 threads and 1024 jobs Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module Creating script module Creating lipsync module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 1920x1080 bpp:32 rr: 30 fs:0 ms:0 driver: 0 cap:'SOMA Loading...' pos:(-1x-1) Available drivers: (0) - 'cocoa' (1) - 'dummy' Creating window: (-1,-1) 1920 x 1080 - 32 bpp flags: 4099 Setting display mode: 1920 x 1080 - 32 bpp 30 hz Init Glew...OK Setting up OpenGL Vendor: Intel Inc. Renderer: Intel(R) HD Graphics 6000 Version: 4.1 INTEL-10.28.26 Max texture image units: 16 Max texture coord units: 80 Max texture buffer size: 67108864 Max texture array slices: 2048 Max user clip planes: 8 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Texture compression 3DC: 0 Texture sRGB: 1 Geometry Instancing: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 8 Max color render targets: 8 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 4.10 ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 1 Max vertex uniforms: 4096 Max fragment uniforms: 4096 OGL ATIFragmentShader: 0 Tesselation: 1 MultiBindTex: 0 Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.7.8 Version Number: 178 WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2 WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2 WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2 WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2 WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2 WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2 WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2 Adding engine materials Adding engine post effects WARNING: Sampler colorMap doesn't exist or is unused, could not bind it to unit 2 WARNING: Sampler offsetMap doesn't exist or is unused, could not bind it to unit 3 -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing FMOD. -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates -------------------------------------------------------- User Initialization -------------------------------------------------------- -------------------------------------------------------- Game Running -------------------------------------------------------- Loading keybinds - file version:5 Loading keybinds - file version:5 --- Started streaming map 'main_menu' --- Failed parsing of XML document /Users/ZachMarra 1/Library/Application Support/Steam/steamapps/common/SOMA/maps/main_menu/main_menu.voice: file not found Failed parsing of XML document /Users/ZachMarra 1/Library/Application Support/Steam/steamapps/common/SOMA/maps/main_menu/main_menu.lang: file not found WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3 WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 2 WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3 ERROR: Skipping map specific voice file 'maps/main_menu.voice', not found! ERROR: Could not get group with path 'frontend/' in project 'special_fx'. Reason: An invalid parameter was passed to this function. ERROR: Could not get group with path 'frontend/' in project 'special_fx'. Reason: An invalid parameter was passed to this function. -------------- SAVE THREAD INIT ----------------- -------------- SAVE THREAD COMPLETED ----------------- WARNING: Sampler aDiffuseMap doesn't exist or is unused, could not bind it to unit 0 WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3 -------------------------------------------------------- Statistics -------------------------------------------------------- Medium framerate: 28.686013 -------------------------------------------------------- User Exit -------------------------------------------------------- Saving user config. Saving key config. Deleting game modules. 'LuxMusicHandler' 'LoadHandler' 'LuxInputHandler' 'LuxHelpFuncs' 'LuxMapHelper' 'LuxGuiHandler' 'LuxAchievementHandler' 'LuxSaveHandler' 'LuxDebugHandler' 'LuxVoiceHandler' 'LuxMapHandler' 'LuxEventDatabaseHandler' 'LuxPlayer' 'LuxEffectHandler' 'LuxSoundscapeHandler' 'LuxDialogHandler' 'LuxCritterHandler' 'HintHandler' 'DescriptionHandler' 'PlayerToolHandler' 'PlayerPickupHandler' 'TerrainParticleHandler' 'DistortionEffectsHandler' 'DatamineHandler' 'LightFlashHandler' 'MapEffectsHandler' 'AttackMeterHandler' 'GameOverHandler' 'EmotionHandler' 'WakeHandler' 'MenuHandler' 'InfectionHandler' 'InventoryHandler' 'PlayerEnergyHandler' 'HighlightEffectHandler' 'PlayerHandsHandler' 'CreditsHandler' 'EyeTrackingHandler' Cloud storage saving and clean-up -------------------------------------------------------- Updated key config cloud file: midnight_b1u3_110000111E9542D_user_keys.cfg. Cloud date: (3/11/2017 12:43:28) Save files: -------------------------------------------------------- Deleting config files. -------------------------------------------------------- Exiting Script Module -------------------------------------------------------- -------------------------------------------------------- Exiting Gui Module -------------------------------------------------------- Deleting all im guis Deleting all sets Deleting all skins Deleting all gfx elements Deleting all materials -------------------------------------------------------- Exiting Generate Module -------------------------------------------------------- -------------------------------------------------------- Exiting Scene Module -------------------------------------------------------- -------------------------------------------------------- Exiting Input Module -------------------------------------------------------- -------------------------------------------------------- Exiting Sound Module -------------------------------------------------------- -------------------------------------------------------- Exiting Graphics Module -------------------------------------------------------- ------------------- Potential resource leaks ------------------- ------------------- -------------------------------------------------------- Exiting Resources Module -------------------------------------------------------- Done with fonts Done with scripts Done with particles Done with sounds Done with meshes Done with materials Done with Gpu programs Done with images Stopped texture stream thread Destroyed all textures Done with sound entities Done with animations Done with ent files All resources deleted -------------------------------------------------------- Exiting Physics Module -------------------------------------------------------- -------------------------------------------------------- Exiting System Module -------------------------------------------------------- -------------------------------------------------------- Exiting Lipsync Module -------------------------------------------------------- -------------------------------------------------------- Deleting game setup provided by user - Deleting lowlevel stuff. Script Physics Sound Input Resources System Graphics Haptic Lipsync HPL Exit was successful! |--Memory Manager Report-------------------------------| | | No memory leaks detected. Memory left: 0 | |------------------------------------------------------|