Loading data from cloud storage -------------------------------------------------------- Files on steam cloud: 'Main/AutoSave_00-01-apartment_2018_5_30_20_26_37_0.sav' 'Main/CheckPoint.sav' 'Main/AutoSave_00-01-apartment_2018_5_30_20_37_21_0.sav' 'Main/AutoSave_00-01-apartment_2018_5_30_20_44_6_0.sav' 'Main/AutoSave_00-01-apartment_2018_5_30_20_48_37_0.sav' 'titiz_11000010202AF97_user_keys.cfg' - Update Config Files - - Update Save Files - Time: 25 Updated 0 config files and 0 save files -------------------------------------------------------- Version 1.500 -------- THE HPL ENGINE LOG ------------ Creating Engine Modules -------------------------------------------------------- Creating job manager with 3 threads and 1024 jobs Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module Creating script module Creating lipsync module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 1920x1200 bpp:32 rr: 60 fs:0 ms:0 driver: 0 cap:'SOMA Loading...' pos:(-1x-1) Available drivers: (0) - 'windows' (1) - 'dummy' Creating window: (-1,-1) 1920 x 1200 - 32 bpp flags: 3 Setting display mode: 1920 x 1200 - 32 bpp 60 hz Init Glew...OK Setting up OpenGL Vendor: ATI Technologies Inc. Renderer: AMD Radeon HD 7800 Series Version: 4.5.13521 Compatibility Profile Context 24.20.11001.5003 Max texture image units: 32 Max texture coord units: 16 Max texture buffer size: 268435456 Max texture array slices: 2048 Max user clip planes: 8 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Texture compression 3DC: 1 Texture sRGB: 1 Geometry Instancing: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 8 Max color render targets: 8 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 4.50 ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 1 Max vertex uniforms: 16384 Max fragment uniforms: 16384 OGL ATIFragmentShader: 1 Tesselation: 1 MultiBindTex: 1 Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.7.8 Version Number: 178 Adding engine materials Adding engine post effects -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing FMOD. -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates -------------------------------------------------------- User Initialization -------------------------------------------------------- -------------------------------------------------------- Game Running -------------------------------------------------------- Loading keybinds - file version:5 Loading keybinds - file version:5 --- Started streaming map 'main_menu' --- Failed parsing of XML document F:/SteamLibrary/steamapps/common/SOMA/maps/main_menu/main_menu.voice: file not found Failed parsing of XML document F:/SteamLibrary/steamapps/common/SOMA/maps/main_menu/main_menu.lang: file not found ERROR: Skipping map specific voice file 'maps/main_menu.voice', not found! ERROR: Could not get group with path 'frontend/' in project 'special_fx'. Reason: An invalid parameter was passed to this function. ERROR: Could not get group with path 'frontend/' in project 'special_fx'. Reason: An invalid parameter was passed to this function. -------------- SAVE THREAD INIT ----------------- -------------- SAVE THREAD COMPLETED ----------------- Delayed function: object: -------------- LOADING GAME ----------------- Started loading save file AutoSave_00-01-apartment_2018_5_30_20_48_37_0.sav -------------- SAVE THREAD INIT ----------------- -------------- SAVE THREAD COMPLETED ----------------- -------------- SAVE THREAD INIT ----------------- -------------- SAVE THREAD COMPLETED ----------------- Map script loading started Map script loading completed -------------- SAVE THREAD INIT ----------------- -------------- SAVE THREAD COMPLETED ----------------- -------------- SAVE THREAD INIT ----------------- Loading keybinds - file version:5 --- Started streaming map '00_01_apartment' --- -------------- SAVE THREAD COMPLETED ----------------- Character with name Player does not exist in voice handler! Character with name Player does not exist in voice handler! ERROR: Couldn't create material 'Wood Robust.mat' ERROR: Couldn't create material 'Wood Robust.mat' ERROR: Couldn't create material 'Wood Robust.mat' WARNING: Sub mesh '00_01_tap_(Conflict_Present)' does not exist in mesh '00_01_tap_pouring.msh'! ERROR: Could not find bone '00_01_tap_(Conflict_Present)' in model 'F:/SteamLibrary/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent' ERROR: Could not find bone '00_01_tap00_01_tap_(Conflict_Added)' in model 'F:/SteamLibrary/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent' ERROR: Loading entity tap_pouring: Skeletons in mesh file (F:/SteamLibrary/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.msh) and .ent file (F:/SteamLibrary/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent) differ! Probably caused by .ent not being up to date with mesh ERROR: Couldn't create material 'Default Soft.mat' WARNING: Sub mesh '00_01_tap_(Conflict_Present)' does not exist in mesh '00_01_tap_pouring.msh'! ERROR: Could not find bone '00_01_tap_(Conflict_Present)' in model 'F:/SteamLibrary/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent' ERROR: Could not find bone '00_01_tap00_01_tap_(Conflict_Added)' in model 'F:/SteamLibrary/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent' ERROR: Loading entity tap_pouring_kitchen: Skeletons in mesh file (F:/SteamLibrary/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.msh) and .ent file (F:/SteamLibrary/steamapps/common/SOMA/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent) differ! Probably caused by .ent not being up to date with mesh Character with name Player does not exist in voice handler! -------------- SAVE THREAD INIT ----------------- ERROR: Could not find bone 'Root_Ctrl' in model 'F:/SteamLibrary/steamapps/common/SOMA/entities/character/player/hands/hands_human.ent' ERROR: Loading entity Recreated Entity: Skeletons in mesh file (F:/SteamLibrary/steamapps/common/SOMA/entities/character/player/hands/hands_human.msh) and .ent file (F:/SteamLibrary/steamapps/common/SOMA/entities/character/player/hands/hands_human.ent) differ! Probably caused by .ent not being up to date with mesh --- Started streaming map '00_02_subway' --- -------------- LOADING GAME COMPLETE ----------------- -------------- SAVE THREAD COMPLETED ----------------- ----- GOT FOCUS ---------- ERROR: Could not create event data 'player/footsteps/sneaker/small_room/wood_brittle'. Cause: The requested event, event group, event category or event property could not be found. ERROR: Could not find sound event data player/footsteps/sneaker/small_room/wood_brittle ----- GOT FOCUS ---------- ----- GOT FOCUS ---------- ----- GOT FOCUS ---------- ERROR: Could not find sound entity MenuBGNoise in Sound_Stop -------------- SAVING GAME ----------------- Started save file AutoSave_00-01-apartment_2018_5_30_23_16_36_0.sav -------------- SAVE THREAD INIT ----------------- Cloud saved: Main/AutoSave_00-01-apartment_2018_5_30_23_16_36_0.sav -------------- SAVE THREAD COMPLETED ----------------- Loading keybinds - file version:5 --- Started streaming map 'main_menu' --- Failed parsing of XML document F:/SteamLibrary/steamapps/common/SOMA/maps/main_menu/main_menu.voice: file not found Failed parsing of XML document F:/SteamLibrary/steamapps/common/SOMA/maps/main_menu/main_menu.lang: file not found WARNING: Could not find player start node '' ERROR: StartPos '' does not exist! ERROR: Skipping map specific voice file 'maps/main_menu.voice', not found! ERROR: Could not get group with path 'frontend/' in project 'special_fx'. Reason: An invalid parameter was passed to this function. ERROR: Could not get group with path 'frontend/' in project 'special_fx'. Reason: An invalid parameter was passed to this function. -------------- SAVE THREAD INIT ----------------- -------------- SAVE THREAD COMPLETED ----------------- -------------------------------------------------------- Statistics -------------------------------------------------------- Medium framerate: 17.538214 -------------------------------------------------------- User Exit -------------------------------------------------------- Saving user config. Saving key config. Deleting game modules. 'LuxMusicHandler' 'LoadHandler' 'LuxInputHandler' 'LuxHelpFuncs' 'LuxMapHelper' 'LuxGuiHandler' 'LuxAchievementHandler' 'LuxSaveHandler' 'LuxDebugHandler' 'LuxVoiceHandler' 'LuxMapHandler' 'LuxEventDatabaseHandler' 'LuxPlayer' 'LuxEffectHandler' 'LuxSoundscapeHandler' 'LuxDialogHandler' 'LuxCritterHandler' 'HintHandler' 'DescriptionHandler' 'PlayerToolHandler' 'PlayerPickupHandler' 'TerrainParticleHandler' 'DistortionEffectsHandler' 'DatamineHandler' 'LightFlashHandler' 'MapEffectsHandler' 'AttackMeterHandler' 'GameOverHandler' 'EmotionHandler' 'WakeHandler' 'MenuHandler' 'InfectionHandler' 'InventoryHandler' 'PlayerEnergyHandler' 'HighlightEffectHandler' 'PlayerHandsHandler' 'CreditsHandler' 'EyeTrackingHandler' Cloud storage saving and clean-up -------------------------------------------------------- Updated key config cloud file: titiz_11000010202AF97_user_keys.cfg. Cloud date: (30/4/2018 20:48:46) Save files: #1: 'Main/AutoSave_00-01-apartment_2018_5_30_20_26_37_0.sav' local: 'F:\My Games/Soma/Main/titiz_11000010202AF97/AutoSave_00-01-apartment_2018_5_30_20_26_37_0.sav' #2: 'Main/CheckPoint.sav' local: 'F:\My Games/Soma/Main/titiz_11000010202AF97/CheckPoint.sav' #3: 'Main/AutoSave_00-01-apartment_2018_5_30_20_37_21_0.sav' local: 'F:\My Games/Soma/Main/titiz_11000010202AF97/AutoSave_00-01-apartment_2018_5_30_20_37_21_0.sav' #4: 'Main/AutoSave_00-01-apartment_2018_5_30_20_44_6_0.sav' local: 'F:\My Games/Soma/Main/titiz_11000010202AF97/AutoSave_00-01-apartment_2018_5_30_20_44_6_0.sav' #5: 'Main/AutoSave_00-01-apartment_2018_5_30_20_48_37_0.sav' local: 'F:\My Games/Soma/Main/titiz_11000010202AF97/AutoSave_00-01-apartment_2018_5_30_20_48_37_0.sav' #6: 'Main/AutoSave_00-01-apartment_2018_5_30_23_16_36_0.sav' local: 'F:\My Games/Soma/Main/titiz_11000010202AF97/AutoSave_00-01-apartment_2018_5_30_23_16_36_0.sav' -------------------------------------------------------- Deleting config files. -------------------------------------------------------- Exiting Script Module -------------------------------------------------------- -------------------------------------------------------- Exiting Gui Module -------------------------------------------------------- Deleting all im guis Deleting all sets Deleting all skins Deleting all gfx elements Deleting all materials -------------------------------------------------------- Exiting Generate Module -------------------------------------------------------- -------------------------------------------------------- Exiting Scene Module -------------------------------------------------------- -------------------------------------------------------- Exiting Input Module -------------------------------------------------------- -------------------------------------------------------- Exiting Sound Module -------------------------------------------------------- -------------------------------------------------------- Exiting Graphics Module -------------------------------------------------------- ------------------- Potential resource leaks ------------------- ------------------- -------------------------------------------------------- Exiting Resources Module -------------------------------------------------------- Done with fonts Done with scripts Done with particles Done with sounds Done with meshes Done with materials Done with Gpu programs Done with images Stopped texture stream thread Destroyed all textures Done with sound entities Done with animations Done with ent files All resources deleted -------------------------------------------------------- Exiting Physics Module -------------------------------------------------------- -------------------------------------------------------- Exiting System Module -------------------------------------------------------- -------------------------------------------------------- Exiting Lipsync Module -------------------------------------------------------- -------------------------------------------------------- Deleting game setup provided by user - Deleting lowlevel stuff. Script Physics Sound Input Resources System Graphics Haptic Lipsync HPL Exit was successful! |--Memory Manager Report-------------------------------| | | No memory leaks detected. Memory left: 0 | |------------------------------------------------------|