Version 1.4 

-------- THE HPL ENGINE LOG ------------
Creating Engine Modules
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 Creating graphics module
 Creating system module
 Creating resource module
 Creating input module
 Creating sound module
 Creating physics module
 Creating ai module
 Creating gui module
 Creating generate module
 Creating haptic module
 Creating scene module
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Initializing Resources Module
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 Creating loader handlers 
 Creating resource managers
 Adding loaders to handlers 
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Initializing Graphics Module
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Init lowlevel graphics: 1366x768 disp:0 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos:(-1x-1)
 Setting video mode: 1366 x 768 - 32 bpp
 Init Glew...OK
 Setting up OpenGL
  Vendor: ATI Technologies Inc.
  Renderer: AMD Radeon (TM) R9 390 Series
  Version: 4.5.13474 Compatibility Profile Context 22.19.162.4
  Max texture image units: 32
  Max texture coord units: 16
  Max user clip planes: 8
  Two sided stencil: 1
  Vertex Buffer Object: 1
  Anisotropic filtering: 1
  Max Anisotropic degree: 16
  Multisampling: 1
  Texture compression: 1
  Texture compression S3TC: 1
  Auto generate MipMaps: 1
  Render to texture: 1
  Max draw buffers: 8
  Max color render targets: 8
  Packed depth-stencil: 1
  Texture float: 1
  GLSL Version: 4.50
  ShaderModel 2: 1
  ShaderModel 3: 0
  ShaderModel 4: 1
  OGL ATIFragmentShader: 1
Setting up G-Bugger: type: 0 texturenum: 3
 Adding engine materials
 Initializing DevIL
  Vendor String: Abysmal Software
  Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
  Version Number: 168
  ***** WARNING *****
  Expecting IL version 178 and found version 168
  Cube Maps may not load correctly in this version and will not render correctly in game
  Please use the included version of libIL and not a custom build if you have issues
  ***** WARNING *****
 Adding engine post effects
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Initializing Sound Module
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 Initializing OpenAL
  Available OpenAL devices:
   0. Generic Software on Speakers (Realtek High Definition Audio)(OpenAL default)
   1. Generic Software on 1 - X183H (AMD High Definition Audio Device)
   2. Generic Software on Realtek Digital Output (Realtek High Definition Audio)
  Trying to open device 'Generic Software on Speakers (Realtek High Definition Audio)'... Success!
  Number of mono sources: 32
  Streaming setup: 4 Buffers x 262144 bytes each
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Initializing Game Module
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 Adding engine updates
 Initializing script functions
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User Initialization
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 -------- Loading map 'menu_bg.map' ---------
    Cache Loading: 684 ms
  Entities: 118 ms
  Compilation: 1 ms
  Total: 810 ms
  Meshes created: 25
  Bodies created: 5
 -------- Loading complete ---------
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Game Running
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ERROR: Sampler aGoboMap does not exist, could not bind it to unit 5
 Setting profile: 'dev_user' Path: 'C:\Users\James\Documents/Amnesia/Main/dev_user/'
Error creating custom story from path "custom_stories/Bernhard's Story" : could not find start map.
ERROR: Unable to open config file 'custom_stories/Prison_Level/custom_story_settings.cfg'! Invalid filepointer returned!
Error creating custom story from path "custom_stories/Prison_Level" : could not find custom_story_settings.cfg file or it was invalid.
WARNING: No resources element found in 'custom_stories/TestStory/extra_english.lang'
