Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 2 Vote(s) - 4.5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Bugs, fixes and workarounds for A Machine for Pigs - including FOV and surround sound
Andytizer Offline
Junior Member

Posts: 5
Threads: 1
Joined: Sep 2010
Reputation: 0
#1
Bug  Bugs, fixes and workarounds for A Machine for Pigs - including FOV and surround sound

http://pcgamingwiki.com/wiki/Amnesia:_A_...e_for_Pigs - if you discover a new fix please add it in, no account required.
09-10-2013, 01:00 AM
Find
Andytizer Offline
Junior Member

Posts: 5
Threads: 1
Joined: Sep 2010
Reputation: 0
#2
RE: Bugs, fixes and workarounds for A Machine for Pigs - including FOV and surround sound

Many thanks for everyone's contributions so far.
09-10-2013, 01:35 PM
Find
samueljustice00 Offline
Frictional Games

Posts: 193
Threads: 2
Joined: Feb 2012
Reputation: 48
#3
RE: Bugs, fixes and workarounds for A Machine for Pigs - including FOV and surround sound

Surround sound is a bit of a bad description. If you have rear speakers the 3D audio will get panned there. But the other 50% of the audio won't. It wasn't built (unfortunately due to limitations) for surround sound. But would love to see what people make of it.

Audio Lead - Frictional Games
09-10-2013, 07:06 PM
Find
Andytizer Offline
Junior Member

Posts: 5
Threads: 1
Joined: Sep 2010
Reputation: 0
#4
RE: Bugs, fixes and workarounds for A Machine for Pigs - including FOV and surround sound

I have users reporting that when using the common Realtek HD Audio chipset, none of surround speakers are working unless the fix is applied.
09-10-2013, 07:32 PM
Find
LDK Offline
Junior Member

Posts: 1
Threads: 0
Joined: Sep 2013
Reputation: 0
#5
RE: Bugs, fixes..

Source of the fix is Luis from Frictional Games:

http://www.frictionalgames.com/forum/thr...35877.html

but feel free to edit description, I could have misinterpret his message. In any case that fix doesn't works for everyone and there is definitely some problem with sound system:

http://steamcommunity.com/app/239200/dis...164678952/

http://steamcommunity.com/app/239200/dis...210026943/
09-10-2013, 07:50 PM
Find
LoneWolf Offline
Senior Member

Posts: 308
Threads: 43
Joined: Sep 2010
Reputation: 0
#6
RE: Bugs, fixes and workarounds for A Machine for Pigs - including FOV and surround sound

Seems like the appropriate thread to post this. I stopped playing Amnesia for a few hours and when I loaded up the game and pressed continue it brought up a 2.5 hr old save. Also my saves seem to be scattered all over the place, the most recent save should be at the top. But for some reason it is located in the middle, in-between 30 or so saves.
09-10-2013, 07:52 PM
Find
Andytizer Offline
Junior Member

Posts: 5
Threads: 1
Joined: Sep 2010
Reputation: 0
#7
RE: Bugs, fixes and workarounds for A Machine for Pigs - including FOV and surround sound

(09-10-2013, 07:52 PM)LoneWolf Wrote: Seems like the appropriate thread to post this. I stopped playing Amnesia for a few hours and when I loaded up the game and pressed continue it brought up a 2.5 hr old save. Also my saves seem to be scattered all over the place, the most recent save should be at the top. But for some reason it is located in the middle, in-between 30 or so saves.

Sorry I'm not sure what's causing that particular issue, I haven't seen it reported elsewhere.
09-11-2013, 12:23 AM
Find
Klarden Offline
Member

Posts: 62
Threads: 3
Joined: Jan 2008
Reputation: 2
#8
RE: Bugs, fixes and workarounds for A Machine for Pigs - including FOV and surround sound

(09-10-2013, 07:52 PM)LoneWolf Wrote: Seems like the appropriate thread to post this. I stopped playing Amnesia for a few hours and when I loaded up the game and pressed continue it brought up a 2.5 hr old save. Also my saves seem to be scattered all over the place, the most recent save should be at the top. But for some reason it is located in the middle, in-between 30 or so saves.

Do you happen to play it on Steam, where it uses Steam cloud? It sometimes has problems, sadly. If not, sorrySmile
09-11-2013, 02:12 AM
Website Find
drop13 Offline
Junior Member

Posts: 1
Threads: 0
Joined: Sep 2013
Reputation: 0
#9
RE: Bugs, fixes and workarounds for A Machine for Pigs - including FOV and surround sound

Hi,

I've found a hole in the map! After getting out of the basement of the Church, behind the 2nd vehicle. On the corner of a small brick wall you can fall out of the map and die. See attachment Smile


Attached Files
.png   aamfp_map_hole.png (Size: 447.2 KB / Downloads: 206)
(This post was last modified: 09-13-2013, 11:08 PM by drop13.)
09-13-2013, 11:07 PM
Find
Fortigurn Offline
Member

Posts: 244
Threads: 6
Joined: Nov 2010
Reputation: 12
#10
RE: Bugs, fixes and workarounds for A Machine for Pigs - including FOV and surround sound

(09-13-2013, 11:07 PM)drop13 Wrote: Hi,

I've found a hole in the map! After getting out of the basement of the Church, behind the 2nd vehicle. On the corner of a small brick wall you can fall out of the map and die. See attachment Smile

I found a crack in the map near that area, along a wall (took a screenshot and will upload later). Earlier in that level I walked straight through the cart with the pig carcasses. I approached it while crouching, with the aim of walking underneath it, to see if it would be a useful way to hide, but my initiative and exploration was not rewarded by TCR. Although at first I thought it was working nicely, and thought 'Well done TCR, thank you', but suddenly I found myself in the middle of the cart with my head sticking out of the top, and thought 'Oh dear, here we go'. I kept shuffling forward, and sure enough I found myself clipping straight through the entire cart without slowing down once. It didn't make a very good impression.

Later, having successfully made it all the way through the piston room without having died once in the game, in the very next section I fell straight through the floor and out of the map shortly after finding a glass flask. I fell to some ridiculous depth with the skybox way above, then the game thankfully let me 'die' and restarted the level. So yeah, MFP certainly does feel rough around the edges in places.
09-14-2013, 07:33 AM
Find




Users browsing this thread: 1 Guest(s)