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Monster keeps disappearing - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Monster keeps disappearing (/thread-11132.html) Pages:
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Monster keeps disappearing - Sauron The King - 11-02-2011 Hello, I'm making a custom story. When you come at a new area, a monster will spawn. He will keep patrolling around 30 pathnodes. But after a while he will just disappear. But if I follow him quietly and don't lose my eye on him, he won't dissappear, because than he will just keep following the Pathnodes. How can I make the monster keep looping his patroll, so he will never stop or dissapear? (until I reach a certain area, but he will disappear already if I reach a certain area early). I have pasted the part of the patrolling monster right down here. Who can help? Code: void OnEnter() RE: Monster keeps disappearing - Unearthlybrutal - 11-02-2011 I think that it disappears when it gets too far away from you RE: Monster keeps disappearing - flamez3 - 11-02-2011 You have like 200 pathnodes so that he follows them ![]() RE: Monster keeps disappearing - Unearthlybrutal - 11-02-2011 ... or the grunt just goes to sleep ![]() okay, that wasn't a very good joke RE: Monster keeps disappearing - Your Computer - 11-02-2011 Monsters automatically deactivate when the player is out of their activation distance. If you edit the monster, you can increase this distance. RE: Monster keeps disappearing - Unearthlybrutal - 11-02-2011 (11-02-2011, 03:12 PM)Your Computer Wrote: Monsters automatically deactivate when the player is out of their activation distance. If you edit the monster, you can increase this distance." <Var Name="ActivationDistance" Value="40" /> " This? RE: Monster keeps disappearing - flamez3 - 11-02-2011 (11-02-2011, 03:38 PM)Unearthlybrutal Wrote:(11-02-2011, 03:12 PM)Your Computer Wrote: Monsters automatically deactivate when the player is out of their activation distance. If you edit the monster, you can increase this distance." " No i think he means using the Model Editor? RE: Monster keeps disappearing - Sauron The King - 11-02-2011 Thank you guys, the problem is solved ![]() In Modeleditor just change this: " <Var Name="ActivationDistance" Value="40" /> " I've changed it to 9999, so it won't be disappearing again even if I went to Tokyo RE: Monster keeps disappearing - Unearthlybrutal - 11-02-2011 (11-02-2011, 03:55 PM)flamez3 Wrote:It can be changed with both: editing the .ent file or with model editor(11-02-2011, 03:38 PM)Unearthlybrutal Wrote:(11-02-2011, 03:12 PM)Your Computer Wrote: Monsters automatically deactivate when the player is out of their activation distance. If you edit the monster, you can increase this distance." " (11-02-2011, 07:08 PM)Sauron The King Wrote: Thank you guys, the problem is solved No problem ![]() RE: Monster keeps disappearing - palistov - 11-03-2011 Monsters will only deactivate if they are idle outside of the player's range. If you give them patrol routes they won't deactivate when out of range. |