[SCRIPT] Dont understand this - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [SCRIPT] Dont understand this (/thread-12407.html) |
Dont understand this - jessehmusic - 01-06-2012 Hello im trying to fix this that when player use hammer on wood block on door it should get destroyed but dont understand witch callback i should have :S RE: Dont understand this - SilentStriker - 01-06-2012 (01-06-2012, 08:23 PM)jessehmusic Wrote: Hello im trying to fix this that when player use hammer on wood block on door it should get destroyed but dont understand witch callback i should have :Shave you tried AddUseItemCallback(string& asName, string& asItem, string& asEntity, string& asFunction, bool abAutoDestroy); ? RE: Dont understand this - jessehmusic - 01-06-2012 Ah there it is Ty gonna try it!! +rep RE: Dont understand this - SilentStriker - 01-06-2012 (01-06-2012, 08:28 PM)jessehmusic Wrote: Ah there it is Ty gonna try it!! +repNo problems Use the wiki for all the scripts (if you aren't already) http://wiki.frictionalgames.com/hpl2/amnesia/script_functions#general2 RE: Dont understand this - jessehmusic - 01-06-2012 Hey my mind is blank what im gonna have in "string& asName" RE: Dont understand this - SilentStriker - 01-06-2012 (01-06-2012, 08:31 PM)jessehmusic Wrote: Hey my mind is blank what im gonna have in "string& asName"try this just use "" because i don't think it needs a internal name RE: Dont understand this - jessehmusic - 01-06-2012 Okey ty but i dont get the hammer to work on a woodenblock :S this is the script i found on wiki "void OpenDoor(string &in item, string &in door) { SetSwingDoorLocked(Woodenblock, false, true); PlaySoundAtEntity("", "unlock_door", Woodenblock, 0, false); RemoveItem(Hammer); }" Is that right RE: Dont understand this - SilentStriker - 01-06-2012 always remember you need to have "" on strings for example "woodenblock" and not woodenblock. Strings need a " on each side to work RE: Dont understand this - jessehmusic - 01-06-2012 yeah i have it to work but the game says" Cant use that item that way" RE: Dont understand this - SilentStriker - 01-06-2012 (01-06-2012, 08:54 PM)jessehmusic Wrote: yeah i have it to work but the game says" Cant use that item that way"Can I see your whole script? |