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Penumbra: VR Mod - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Penumbra: Overture, Black Plague & Requiem (https://www.frictionalgames.com/forum/forum-5.html) +--- Forum: General Discussion (https://www.frictionalgames.com/forum/forum-20.html) +--- Thread: Penumbra: VR Mod (/thread-52358.html) |
Penumbra: VR Mod - Downsider002 - 08-10-2016 Hey guys, I thought you might be interested in my VR mod for Penumbra: Overture that adds support for the HTC Vive. Here's a quick teaser: https://gfycat.com/WelltodoShortBluebottle I'm going to release it as soon as I get my controllers back from HTC, right now one of them is out for repairs. Maybe Black Plague and Amnesia should be open-sourced so people can do really cool shit like this to that game too ![]() RE: Penumbra: VR Mod - Mudbill - 08-10-2016 Oh wow that looks very impressive. Good work! RE: Penumbra: VR Mod - Yuhaney - 08-10-2016 Very nice, keep it up! People will love this. Are you planning on adding other VR devices? RE: Penumbra: VR Mod - i3670 - 08-12-2016 How do you move, crouch and jump? RE: Penumbra: VR Mod - A.M Team - 08-12-2016 (08-12-2016, 01:05 AM)i3670 Wrote: How do you move, crouch and jump? Well I can see how you would jump and crouch (kinetic) but I am very curious as to how you can move. ![]() RE: Penumbra: VR Mod - Downsider002 - 08-13-2016 (08-12-2016, 01:40 AM)TheDoctorPoo Wrote:(08-12-2016, 01:05 AM)i3670 Wrote: How do you move, crouch and jump? Pretty much every VR game uses either teleport or trackpad movement, I have an option for either. There's some silly experimental things, but I think teleport is actually pretty good. It's basically just a parabolic arc that points to a marker. I'm also experimenting with using the trackpad to move a cursor around, and the game going third person briefly while you do that. Otherwise, you just walk around inside your play space like normal. (08-10-2016, 11:32 AM)IIPEE Wrote: Very nice, keep it up! People will love this. Are you planning on adding other VR devices? OpenVR supports a lot of VR devices. I use OpenVR, so anything that OpenVR supports, it'll work with. Oculus, Vive, and Razer Hydras/HMD are the big ones. RE: Penumbra: VR Mod - Newsman Waterpaper - 08-13-2016 I like this but the 3d hand model appearing when interacting with things, not so much. I can't really explain it, it just stands out too much like a sore thumb to say the least. RE: Penumbra: VR Mod - Sleepbug - 08-13-2016 (08-13-2016, 02:59 AM)Newsman Waterpaper Wrote: I like this but the 3d hand model appearing when interacting with things, not so much. I can't really explain it, it just stands out too much like a sore thumb to say the least.I personally like it, I prefer it over the little 2D hand. RE: Penumbra: VR Mod - Downsider002 - 08-13-2016 (08-13-2016, 02:59 AM)Newsman Waterpaper Wrote: I like this but the 3d hand model appearing when interacting with things, not so much. I can't really explain it, it just stands out too much like a sore thumb to say the least. Hmm, a hand makes a lot more sense to me. What else would be there? ![]() If you mean by art style, feel free to get someone to make a better one for me ![]() RE: Penumbra: VR Mod - Newsman Waterpaper - 08-13-2016 (08-13-2016, 09:42 AM)Downsider002 Wrote:(08-13-2016, 02:59 AM)Newsman Waterpaper Wrote: I like this but the 3d hand model appearing when interacting with things, not so much. I can't really explain it, it just stands out too much like a sore thumb to say the least. Eh it doesn't to me, the default 2d hand that's usually there just looks better than a full disembodied floating 3d hand. |