Multiplayer/Co-Op & Frictional Games? NO!!! - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: General Discussion (https://www.frictionalgames.com/forum/forum-18.html) +--- Thread: Multiplayer/Co-Op & Frictional Games? NO!!! (/thread-20831.html) |
RE: Multiplayer Idea. - eliasfrost - 06-14-2008 Sorry for ressurecting, but if you want a multiplayer survival horror game, try the Zombie Panic! Source mod for Half-Life 2. It's kinda scary. Especially the subway. RE: Multiplayer Idea. - Fatbaticus - 06-19-2008 nackidno Wrote:Sorry for ressurecting, but if you want a multiplayer survival horror game, try the Zombie Panic! Source mod for Half-Life 2. It's kinda scary. Especially the subway. Hahah i love that mod But the new left 4 dead game looks awesome > cant wait till release im so gonna play it like for um i dont no 12312 hours maybe? I also heard its got AI zombies and ai for ur team aswell so you dont have to worry about bieng offline in it RE: Multiplayer Idea. - weblordpepe - 06-22-2008 CoooooooooooOOOOOOOOOOOoooooooooop Co-op makes any single player game better. Only problem is that 80% of the fun in Penumbra is not knowing how to do stuff & working it out. It is a 3D Scumm game afterall RE: Multiplayer Idea. - jamhaw - 06-24-2008 I think that co-op would lower the scariness since being alone with no one to help you increases the scariness I think. RE: Multiplayer Idea. - Klayman - 06-24-2008 jamhaw Wrote:I think that co-op would lower the scariness since being alone with no one to help you increases the scariness I think. I agree with you. Co-op is killing scary atmosphere. But it can increase fun. RE: Multiplayer Idea. - Kedjane - 07-02-2008 nackidno Wrote:Sorry for ressurecting, but if you want a multiplayer survival horror game, try the Zombie Panic! Source mod for Half-Life 2. It's kinda scary. Especially the subway.The source verison is out? I played the original alot, sweet! RE: Multiplayer Idea. - eliasfrost - 07-02-2008 Yupp, the source version is out. It's really cool. Noone seems to play the original anylonger. I can't find any servers. Co-Op: How hard would it be? - DrDean - 07-11-2008 If a user/dev was to make a co-op mode for either Black Plague or Overture, how hard would you guys assume that would be? I mean a little multiplayer mode where you and friends work together to solve puzzles. I probably wouldn't want more than 2 or 3 players, but how hard would it be to implement? Doesn't have to be made by the developers, not saying that I would do it either. In fact, it doesn't have to even be Penumbra. It could be a new game you're developing with an optional/forced co-op mode. RE: Co-Op: How hard would it be? - Penumbra - 07-11-2008 Yeah, I'd love to see their new HPL2 engine support multiplayer. RE: Co-Op: How hard would it be? - eliasfrost - 07-11-2008 Implement multiplayer in a physics based game is very hard. Calculating all the physics on both computer would make the game very laggy I prosume. :S |