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[Amnesia] Screenshot criticism thread - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [Amnesia] Screenshot criticism thread (/thread-11760.html) Pages:
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RE: Screenshot criticism thread - FlawlessHappiness - 05-22-2013 ![]() But lol, misplaced billboards! ![]() RE: Screenshot criticism thread - WALP - 05-22-2013 (05-22-2013, 07:45 PM)Wooderson Wrote: I know this isn't Amnesia and that I didn't make this but I thought it would be funny to post this work, since its coming from a PROFESSIONAL bunch of guys...Gotta say when I saw the trailer this morning it took me some time to realize that it was next-gen footage I was watching. Thing is the only thing that has gone up is their specs but otherwise their art/tech team seems to be doing everything the same as allways, just with less limits so their can have highres textures and lots of polys. RE: Screenshot criticism thread - Acies - 05-23-2013 I don't play COD, so I don't know much about it. But to my understanding it's developed with the xbox in mind, therefore "setting back the standards" of how it potentially could be if developed for the PC. That doesn't excuse the poorly executed light rays, but eh.. artistic choice by them possibly :] While on the topic of "next-gen": http://www.youtube.com/watch?v=dO2rM-l-vdQ Watch in 1080p. This is real-time ~ that's how games developed for the PC will look ![]() Sorry for off-topic. RE: Screenshot criticism thread - FlawlessHappiness - 05-23-2013 GOd dammit, now i already want this game... And a new computer RE: Screenshot criticism thread - PutraenusAlivius - 05-23-2013 Spoiler below!
Should I move the candle somewhere else or what? RE: Screenshot criticism thread - FlawlessHappiness - 05-23-2013 Why would anyone move it close to the fire anyway? Also: The fog outside it really bright, but the room is really dark. That doesn't make sense. The room needs to be brigther, or the fog darker RE: Screenshot criticism thread - Kullin - 05-23-2013 Use a point light to increase the radius of the lights. RE: Screenshot criticism thread - Pshyched - 05-24-2013 Been playing around with lights in my mod, just want to see what people think. ![]() ![]() RE: Screenshot criticism thread - Kullin - 05-24-2013 (05-24-2013, 09:56 AM)Pshyched Wrote: Been playing around with lights in my mod, just want to see what people think.Light dust!!! RE: Screenshot criticism thread - Pshyched - 05-24-2013 There is light dust there, Haha. Light Dust-Large to be exact. |