[Amnesia] Screenshot criticism thread - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [Amnesia] Screenshot criticism thread (/thread-11760.html) Pages:
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RE: Screenshot criticism thread - FlawlessHappiness - 06-14-2013 RE: Screenshot criticism thread - Kullin - 06-15-2013 I want it to look post apocalyptic, can I get some tips? RE: Screenshot criticism thread - Kreekakon - 06-15-2013 Maybe litter the ground with some debris or something? It looks awfully dull right now. RE: Screenshot criticism thread - Kullin - 06-15-2013 (06-15-2013, 06:44 PM)Kreekakon Wrote: Maybe litter the ground with some debris or something? It looks awfully dull right now.Great idea! Would some blood be a good idea to? :p RE: Screenshot criticism thread - OriginalUsername - 06-15-2013 (06-15-2013, 06:46 PM)Kullin Wrote:(06-15-2013, 06:44 PM)Kreekakon Wrote: Maybe litter the ground with some debris or something? It looks awfully dull right now.Great idea! Would some blood be a good idea to? :p Could be. Just create a source for the blood. Either a blood trail or a dead body. RE: Screenshot criticism thread - FlawlessHappiness - 06-15-2013 (06-15-2013, 07:01 PM)Smoke Wrote:(06-15-2013, 06:46 PM)Kullin Wrote:(06-15-2013, 06:44 PM)Kreekakon Wrote: Maybe litter the ground with some debris or something? It looks awfully dull right now.Great idea! Would some blood be a good idea to? :p Well, if it's apocalyptic, as in zombies 'n shit then the source is everywhere But great thinking. At least one or two physical sources. RE: Screenshot criticism thread - Streetboat - 06-16-2013 if it was post apocalyptic, the lights wouldn't work, would they? At the very least, some would be flickering. Also, try creating holes and destruction, with fire in them to cast an orange light. For even more contrast, a flickering neon blue sign with sparks cascading off it would create some awesome ambiance. RE: Screenshot criticism thread - Kullin - 06-16-2013 Thank you all! RE: Screenshot criticism thread - 7heDubz - 06-17-2013 Got a couple of screenshot's i want you to yell @ me about. I find them improved from the previous one. https://www.dropbox.com/sh/l88yaa6zojgv3vr/QWCkPpLXqh?m RE: Screenshot criticism thread - CarnivorousJelly - 06-17-2013 (06-17-2013, 03:14 AM)WIWWM Wrote: Got a couple of screenshot's i want you to yell @ me about. I find them improved from the previous one. Yell? No way :p 1st one: I see a pile of planks on the floor in the left that I didn't notice before and your flooring's different. I like the changes :D 2nd one: Same room, I'm guessing (pretty sure those are the planks I saw earlier). I quite like the messy pile of stuff, it's a bit fitting for the scene. Don't museums usually have signs posted up with information on the displays somewhere? I'm not sure what you would use for that though :\ 3rd one: Also a very nifty looking exhibit. I'm not sure what the central theme for that one is (for either of the two, really); there's a pretty limited amount of content from the level editor though, so I can't really complain since I'm facing a similar crisis :p tl;dr: they are an improvement from the first one :D Although maybe some decals and floor details could be a bit neat c: On an unrelated note, anyone know where I can find some free and decent-looking skyboxes? I couldn't find any, other than Statyk's (I'm looking for a sunset and a cloudy night one), but I'll try looking again later. |