[Amnesia] Screenshot criticism thread - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [Amnesia] Screenshot criticism thread (/thread-11760.html) Pages:
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RE: Screenshot criticism thread - JawlessWarrior - 07-11-2013 (07-11-2013, 04:27 PM)The chaser Wrote: Here's a pic of my outdoors map: Looks nice, especially for an outdoor map. Seems a little weird though that theres so many trees but no grass. Its just all dirt. I think the ground and also the size of the trees could use a bit more variation. Can't see anything else in there that seems off. RE: Screenshot criticism thread - ClayPigeon - 07-11-2013 (07-11-2013, 04:27 PM)The chaser Wrote: Here's a pic of my outdoors map: It looks too repetitive and empty... There's just dirt, 1 model of a tree and 1 model of a rock used. Try removing some of the rocks and placing them in the distance with ridiculous scales, making them look like mountains. Also use some more tree models, there are some here on the forums, by traggey I think. Also, add some grass, bushes, and rocks on the actual terrain. RE: Screenshot criticism thread - FlawlessHappiness - 07-11-2013 Also, scale the tree models in different scales! variety!!! RE: Screenshot criticism thread - WALP - 07-11-2013 (07-11-2013, 04:27 PM)The chaser Wrote: Here's a pic of my outdoors map:Try to mix in some big faint pointlights in the openings to make the lighting a little more varied, the boxlight looks like it could need some more darkness and color(faint dark-blue to match the night-sky) Also overall needs more detail, even if its a big map this is just way too empy. Try stuff like: Rocks, Dirt moulder or what its called from dungeonbase,Grass and foliage, and maybe some decals. If you get problems with performance I can send you a simple tree background model I have which can greatly decrease the amount of trees you need in the background and therefore improve performance. RE: Screenshot criticism thread - The chaser - 07-12-2013 Hoooly s**t, guys, many thanks for all your criticism! Sincerely, I didn't expect that much Adding all da' stuff an' shit. @Robosprog You made me laugh with the "and then copy paste that shit everywhere" or the "because seriously, wadda fuck, trees do not grow like that". Goddamn it, you gave me an idea... prepare for an updated thread in development resources... RE: Screenshot criticism thread - phatdoggi - 07-13-2013 Here's a little something I started working on. No billboards because I want a "stormy atmosphere". Lmk if it needs improvements RE: Screenshot criticism thread - Artyom - 07-13-2013 Looks alright, maybe you should add a lightning effect so it sets the stormy mood even better. It's not too hard to script so you should give it a shot! RE: Screenshot criticism thread - phatdoggi - 07-13-2013 (07-13-2013, 05:33 AM)Zandrojakov Wrote: It's not too hard to script so you should give it a shot! Ohh you have no idea - scripting fiend right here... RE: Screenshot criticism thread - Artyom - 07-13-2013 Well I'm no scripting master, but there's alot of talented people on this forum who could help you out (not to mention the wiki) Spoiler below!
RE: Screenshot criticism thread - CarnivorousJelly - 07-13-2013 I believe there's a lightning tutorial floating around here somewhere. Anyways, =thunder#the_switch-statement1]here's the link on the wiki. They also used a lightning script in the first map of ATDD, 00_rainy_hall is what I think it's called. Open it up in notepad++ or geany or whatever it is you have :p And don't be afraid to ask questions! Just check the forum to make sure it hasn't been asked (and answered) a bajillion times before ;D (I'll update this post if I find the lightning tutorial before I pass out from sleep deprivation). OH! Phatdoggi, your screenshot needs a boxlight. Seriously. Just one boxlight per map will be sufficient, make it something other than pure white (I'd recommend something around... R:0.118, G:0.146, B:0.156 for dark and stormy; play around with the colours and find something you like though). Lemme know if you need an explanation on how to change light colour. Also, what's with that pattern on the lower portion of the picture? Is there water? |