[Amnesia] Screenshot criticism thread - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [Amnesia] Screenshot criticism thread (/thread-11760.html) Pages:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
|
RE: Screenshot criticism thread - No Author - 07-21-2013 Hey Streetboat, can you like look at my screenshot and give feedback ? I need a feedback from the expert one. It's on the other page. RE: Screenshot criticism thread - Artyom - 07-21-2013 (07-21-2013, 08:48 AM)Streetboat Wrote: I got that it was a tunnel, my problem wasn't with your angle, it was with the lighting. If you can't see anything between the beginning and the end point of a tunnel, then what's the point of making it a tunnel at all? Well it's not meant for humans to walk around in it, so making it brighter would be stupid, besides it looks almost to bright to me. Anyways I appreciate the feedback. RE: Screenshot criticism thread - Alex Ros - 07-21-2013 (07-21-2013, 06:30 AM)No Author Wrote:Well right then what is that barrel doing near the table? That's the worst thing out of place. As for other critics... What are those wooden boxes doing on the shelf, same shelf where the books are? And finally what is that big pile of wooden planks doing in such a room that looks like a private cabinet? But... I've not seen the whole room, maybe it's under reconstruction, I don't know.(07-20-2013, 01:57 PM)Alex Ros Wrote: @ No AuthorThe thing is I'm not done with the room. That's only half of it. I'll finish it if I have more time. RE: Screenshot criticism thread - Streetboat - 07-22-2013 All right, you wanted my opinion, do here goes. The first thing I see is a positive: I really like that you made the walls wooden planks, and the 45 degree support beams give it a nice sense of reality (considering the gap above, the wall really would need that extra support). Even more interesting is what appears to be metal pipes passing through a partition in the wall. If there truly is a gap at the top of the wall for the pipes to pass through, then this is brilliant. It gives the rooms a sense of continuity not present in standard full-length walls. The thing you might want to pay attention to is what purpose that wall serves. Your general architecture and use of welders and planes is great. You nailed that right on. The only thing I see really wrong is the billboards that pass through the wooden beams. What I do if I run into a situation like that is, if I like that angle, to greatly shorten a billboard so that it actually ends just before it meets the obstacle, and that way it doesn't obviously clip into an object, the billboards actually shape themselves realistically around that object. You gotta shape your billboards, you can't just place them into objects and say "that's how the light falls" (not saying you are, that's just a tip for future folks) RE: Screenshot criticism thread - No Author - 07-22-2013 (07-21-2013, 11:36 PM)Alex Ros Wrote: Well right then what is that barrel doing near the table? That's the worst thing out of place. As for other critics... What are those wooden boxes doing on the shelf, same shelf where the books are? And finally what is that big pile of wooden planks doing in such a room that looks like a private cabinet? But... I've not seen the whole room, maybe it's under reconstruction, I don't know. I'm trying to make a room that's based on the attic of a mansion. And about the barrel, maybe I should get rid of the barrel since it's an attic room. Not a cellar based room. The shelf that has wooden boxes and books, I got that idea from one of the rooms in the "Archive" map. I don't really mind about the big pile of wooden planks, I have no idea why I put that thing in the first place. I might remove it while reconstruction. (07-22-2013, 07:26 AM)Streetboat Wrote: All right, you wanted my opinion, do here goes. The first thing I see is a positive: I really like that you made the walls wooden planks, and the 45 degree support beams give it a nice sense of reality (considering the gap above, the wall really would need that extra support). Even more interesting is what appears to be metal pipes passing through a partition in the wall. If there truly is a gap at the top of the wall for the pipes to pass through, then this is brilliant. It gives the rooms a sense of continuity not present in standard full-length walls. The thing you might want to pay attention to is what purpose that wall serves. Thanks for the feedback Really appreciate it. It took me 8 hours to make half of the room. The billboards is truly the pain of all the construction. I didn't realize the billboard passing through the wooden beams at first. But after I realized it, I was too tired to fix it(after making level for 8 hours in one sitting and my parents yelling at me to stop). So yeah, I knew the billboard is going to get the "attention" and I'll try to shorten it when I'm editing the level. RE: Screenshot criticism thread - The chaser - 07-26-2013 (07-26-2013, 11:11 PM)Robosprog Wrote: Repost to get thread back to top: Well, I'm not a master, but I think the right part of the screenie is quite dark, with a window being there. Also, the lamp colors and the window don't blend very well in my opinion, so yeah, that's pretty much what I can say. RE: Screenshot criticism thread - Adny - 07-26-2013 You need to make the walls more interesting; mirrors, banners, decals, etc etc RE: Screenshot criticism thread - The chaser - 07-27-2013 (07-26-2013, 11:55 PM)Adny Wrote: You need to make the walls more interesting; mirrors, banners, decals, etc etc Holy s**t... YOU! I thought you were gone in this forum... We've got to celebrate this! RE: Screenshot criticism thread - Artyom - 07-27-2013 Cheers! RE: Screenshot criticism thread - JonnyAnomaly - 07-27-2013 Experimenting with some new assets I'm making, so not really finished map shots! http://postimg.org/image/om7tzqrul/full/ http://postimg.org/image/mj205thfh/full/ http://postimg.org/image/ixst0qpod/full/ http://postimg.org/image/5lhvw8j0n/full/ http://postimg.org/image/ybz359xfb/full/ |