Killings In Altstadt -Custom story/Full conversion- - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +---- Forum: Showcase (https://www.frictionalgames.com/forum/forum-36.html) +---- Thread: Killings In Altstadt -Custom story/Full conversion- (/thread-12897.html) |
RE: Killings In Altstadt -Custom story/Full conversion- - Kman - 04-04-2012 (04-04-2012, 01:28 PM)Rnardin123 Wrote:He already did, the material editor...(03-12-2012, 06:50 PM)Measuring Wrote:can you please tell me the name???(03-12-2012, 06:46 PM)Rnardin123 Wrote: Can you please tell me what programme did you use to make boris's hat???You can use any image editing program. Then i created a .mat file with the material editor. Then added the .mat file as a billboard in the model editor, linked it to his head bone. RE: Killings In Altstadt -Custom story/Full conversion- - Rnardin123 - 04-07-2012 but i need a billboard to create that .mat file. if i want to make a deadmau5 head, where can i get the 2D structure?? RE: Killings In Altstadt -Custom story/Full conversion- - Measuring - 04-07-2012 Google or draw it yourself... (04-07-2012, 11:10 AM)Rnardin123 Wrote: but i need a billboard to create that .mat file. if i want to make a deadmau5 head, where can i get the 2D structure?? RE: Killings In Altstadt -Custom story/Full conversion- - Rnardin123 - 04-08-2012 (04-07-2012, 03:07 PM)Measuring Wrote: Google or draw it yourself...is paint good???(04-07-2012, 11:10 AM)Rnardin123 Wrote: but i need a billboard to create that .mat file. if i want to make a deadmau5 head, where can i get the 2D structure?? RE: Killings In Altstadt -Custom story/Full conversion- - Tommyboypsp - 04-11-2012 ^I think he said 'any editing program', so I guess paint would work. Spoiler below!
RE: Killings In Altstadt -Custom story/Full conversion- - Measuring - 04-11-2012 (04-11-2012, 03:06 PM)Tommyboypsp Wrote: ^I think he said 'any editing program', so I guess paint would work. Spoiler below!
RE: Killings In Altstadt -Custom story/Full conversion- - Tommyboypsp - 04-11-2012 Thanks! I tried that and it worked- but then I ran into a new problem >.< Spoiler below!
RE: Killings In Altstadt -Custom story/Full conversion- - Measuring - 04-12-2012 (04-11-2012, 11:07 PM)Tommyboypsp Wrote: Thanks!You probably didn't install it correctly. Could you hear Boris voice in the shop? If you could not, then you need to reinstall! RE: Killings In Altstadt -Custom story/Full conversion- - Tommyboypsp - 04-12-2012 I just put the custom story folder in my custom stories folder :o Is that wrong? I'm kinda new to this. And no, I didn't hear a voice. RE: Killings In Altstadt -Custom story/Full conversion- - ThoseRandomGuyz - 04-13-2012 (04-12-2012, 08:02 PM)Tommyboypsp Wrote: I just put the custom story folder in my custom stories folder :o Is that wrong? I'm kinda new to this.It's okay, but just be sure you place all of the similar folders in the same place. For example, if you download it and it is in a redist folder, I open it up, highlight all of it, and move it into my personal redist folder. Just be sure to combine them (it will ask you to do so). If it doesn't show up in a redist folder, like let's say they have a custom_stories folder and entities and config folders (just as an example), you highlight them and then drag all of them into the area in your redist folder (or wherever the folders with the same names are). And as before, when it asks to combine the folders, do so. Hope this helps! And if you still have trouble, make your own thread in the trouble-shooting section or off-topic section. |