[WIP] Spacies [Fullconversion - Looking for 3D-Artist] - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [WIP] Spacies [Fullconversion - Looking for 3D-Artist] (/thread-12374.html) |
RE: Spacies [Fullconversion - Looking for 3D-Artist] - Alex Ros - 11-05-2013 Just one tiny complaint about the bathroom-toilet. I really like those self-illum "open" buttons on lockers and thus would not it be nice to turn off lamp right over them? I mean that with that lamp turned off those "open" buttons would a bit more accented and they do deserve of being accented... hmm... well, just in my opinion. RE: Spacies [Fullconversion - Looking for 3D-Artist] - Acies - 11-05-2013 (11-05-2013, 02:26 PM)Alex Ros Wrote: Just one tiny complaint about the bathroom-toilet. I really like those self-illum "open" buttons on lockers and thus would not it be nice to turn off lamp right over them? I mean that with that lamp turned off those "open" buttons would a bit more accented and they do deserve of being accented... hmm... well, just in my opinion.The idea is sound and something I'm doing for the 'original lockers' I have a room/area for which I made the lockers, and in that area the self-illum plays a role in lighting the environment. In order to ease up on some workload I have started to re-use assets, which is why you see these lockers here again - but not influencing the lighting. Basically I wanted to go for my vision of a 'scary bathroom' and the lockers fit, but I wanted to keep my lighting. Cheers to both of you for responding to the thread :] RE: Spacies [Fullconversion - Looking for 3D-Artist] - Acies - 02-17-2014 Quite some time since the last update.. Well, been working on 'The Red Light'. I have also taken the time to create some characters for this mod. First off we have the head scientist: http://s5.postimg.org/4zdj4xvo5/Scientist_1.png He is rendered in UDK, so won't be looking quite like this in Amnesia. He will basically be the villain in the shadows, making appearances alike 'gman' from half-life 1. Next up we have a security guard: http://s5.postimg.org/uwtuti2s5/Guard_HP_Final_Comp.png The purpose of these guys is to patrol the station and enforce order. They basically serve as riot police, controlling any disobedient workers through violence. Last image is a welder tool I made for an old idea: http://s5.postimg.org/4h8tpazdh/Welder_in_Amnesia.png This tool will allow you to 'lock' doors by welding them shut. This can serve as a safe-guard for potential patrolling monsters. In the same way it can allow you to access otherwise 'closed' areas. Finally I have come up with an idea for propaganda ads: I intend to create a few different, to be played at different parts of the station - to give more 'life to the environment'. There's also the potential to have still images. Ultimately I am not the best drawer which is why I'd gladly accept help if anyone feels like drawing a few propaganda ads for me. RE: Spacies [Fullconversion - Looking for 3D-Artist] - CorinthianMerchant - 02-18-2014 oh my goodness oh my damn RE: Spacies [Fullconversion - Looking for 3D-Artist] - VoodooFox - 02-18-2014 This looks awesome its like if amnesia and star trek had a baby. RE: Spacies [Fullconversion - Looking for 3D-Artist] - 7heDubz - 02-18-2014 the dead spaceness... Do want to play!! Do want Do want.. MAORRR RE: Spacies [Fullconversion - Looking for 3D-Artist] - Acies - 04-22-2014 http://www.twitch.tv/acies404/c/4114514 Currently working on some 'mechanics' for puzzles. They are not finished puzzles, but parts of what will later become a puzzle :] RE: Spacies [Fullconversion - Looking for 3D-Artist] - Acies - 05-03-2014 A monster I've quickly made over the last 2 days (spoilers): Spoiler below!
He's called Vicrum and will make some appearances in Spacies. Just wanted to quickly make something, brush up on the looks of the monsters in this mod. RE: Spacies [Fullconversion - Looking for 3D-Artist] - Acies - 06-04-2014 Some stuff I have worked on: http://s5.postimg.org/j9qlb81lh/Stuff_2.png http://s5.postimg.org/r17b9s5qt/Stuff_1.png RE: Spacies [Fullconversion - Looking for 3D-Artist] - JonnyAnomaly - 06-04-2014 Great work, last shot made me think back to Hydroponics deck on System shock 2 |