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Slenderman Monster - Printable Version

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RE: Slenderman Monster - xxxxxxxxxxxxxxxx - 10-01-2012

Dragging would work well I think...

Some more random ideas:

After the player collapsed and the screen faded to black: Footsteps and a distorted voice whispering incomprehensibly and getting closer to you (why not give Slenderman some additional personality?)

The cracking sound of Slendermans tendrils slowly working their way through your bones like unstoppable roots. Think of the cracking, ripping sound you hear when a dentist pulls one of your teeth.

A backwards played sound that gets louder the longer you look at slenderman and stops in the exact moment the player dies. Kinda as if your soul is being sucked away ^^


RE: Slenderman Monster - candlejack131 - 10-01-2012

(10-01-2012, 01:14 PM)Hirnwirbel Wrote: Dragging would work well I think...

Some more random ideas:

After the player collapsed and the screen faded to black: Footsteps and a distorted voice whispering incomprehensibly and getting closer to you (why not give Slenderman some additional personality?)

The cracking sound of Slendermans tendrils slowly working their way through your bones like unstoppable roots. Think of the cracking, ripping sound you hear when a dentist pulls one of your teeth.

A backwards played sound that gets louder the longer you look at slenderman and stops in the exact moment the player dies. Kinda as if your soul is being sucked away ^^
I love it! now which sounds in game do you think would work the best and how do I make this happen?


RE: Slenderman Monster - xxxxxxxxxxxxxxxx - 10-02-2012

I have no idea which one would be best - you'll have to try that out yourself in the game. As for making it happen, I'd say you grab some fitting sounds from freesound for example (or any other site that provides free sounds) and then head over to the Frictional Wiki page to read up on how to add custom sounds.