[Amnesia] Screenshot criticism thread - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [Amnesia] Screenshot criticism thread (/thread-11760.html) Pages:
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RE: Screenshot criticism thread - Alex Ros - 01-09-2014 (01-08-2014, 07:16 PM)Skyy Wrote: What do you think? I presume what I am trying to show is exactly what mr.Mug already recommended to you (but maybe I got him wrong). Anyway I just thought that one picture would be much better then hundreds of words and thus a bit more helpful. RE: Screenshot criticism thread - FlawlessHappiness - 01-10-2014 Hey. This picture is not from the HPL-engine, but still. It's made in hammer, which Portal 2 is made on. The game is also Portal 2. I hope it's ok to post here. RE: Screenshot criticism thread - Streetboat - 01-10-2014 you tease ;_; RE: Screenshot criticism thread - daortir - 01-10-2014 Looks good to me : >. I don't know much about the engine you're using though so I can't really say if it is a good work or not. Maybe you should put this in modeling/art non related to Amnesia ? RE: Screenshot criticism thread - FlawlessHappiness - 01-10-2014 Maybe. Thank you RE: Screenshot criticism thread - CarnivorousJelly - 01-10-2014 (01-10-2014, 07:53 PM)FlawlessHair Wrote: <Beautiful engine tease> Looks good, I'd change the lighting to be a bit more green or yellow based on all the foliage (like this); I can't judge anything else, because (as mentioned) it's not HPL2 RE: Screenshot criticism thread - FlawlessHappiness - 01-10-2014 (01-10-2014, 10:28 PM)Kia Wrote:(01-10-2014, 07:53 PM)FlawlessHair Wrote: <Beautiful engine tease> Yea I should probably make it a little greenier... It's being cast from one of those old spotlight-lights that they use in theaters and such places.. But a little greenier. Noted! RE: Screenshot criticism thread - Statyk - 01-11-2014 I recently got into making a jump map for TF2 to get a hang of Hammer, and holy shit is it picky and a pain in the ass. But once it works, it feels great. Nice Screenshot Making a Portal 2 map or just playing around? RE: Screenshot criticism thread - FlawlessHappiness - 01-11-2014 (01-11-2014, 08:32 AM)Statyk Wrote: I recently got into making a jump map for TF2 to get a hang of Hammer, and holy shit is it picky and a pain in the ass. But once it works, it feels great. Nice Screenshot Making a Portal 2 map or just playing around? Actually I'm trying to make a Portal 2 horror-style map. So it's not planned that there's gonna be a portalgun, but there will be several dark maps, you'll have a flashlight and I'll work on the ambience. RE: Screenshot criticism thread - OriginalUsername - 01-11-2014 I'm getting back in the swing of things. I'm working on the lighting first, so the mapping is basic. It's pretty bad too, so please give me some tips. Spoiler below!
The blue in the middle is just because I thought it was too red/orange. Still working on that. |